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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018


StarCrusher96

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Hi everyone. I removed a few posts what were a bit rude. The side-effect is that some posts quoting the rude one(s) were also removed.

@Wright1331, welcome to the community, you didn't do anything wrong, sorry some of us jumped on you.

Everyone else: Please remember that it's not automatically rude to ask about updates. It's only rude if it's asked in a rude way. Does that make sense?

 

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The idea of water planets is great.  But how to get missions that require water exploration (A reason to land on the water surface and go underwater)? Able to get rocks or plants underwater?  Are these possible with a mod ?  I hope to see some water missions.

I made a simple submarine, but didn't see much underwater on Kerbin.

I also made a simple sea plane which was needed to rescue a Kerbal on the surface of a ocean.  But I don't think that Kerbal was meant to be in the ocean and the mission was bug. 

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@enewmen A contract pack would have to be written to make submarine missions a thing. The easiest or most likely thing would be the infamous Ore request contract. These already happen for stars; they can happen for ocean worlds. 

  • Bring samples from the sea floor (hopefully can apply to resources other than Ore)
  • Run this science experiment at this altitude (hopefully negative altitudes are valid)
  • Deliver something to x location on an ocean world?
  • Tour waypoints
  • Plant flags down there (why though? lol)

...I have my doubts that anyone who frequents this thread can write contracts. :/ 

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Contracts can be written using this it seems.

https://forum.kerbalspaceprogram.com/index.php?/topic/91625-142-contract-configurator-v1250-2018-04-15/

I think a more realistic mission is the science missions (science at the sea surface or x,y,z underwater location). Bring water and sea floor samples. Deliver something to x location. Like JadeOfMaar said - except for the ore & plant flag missions.    Lots or ore is needed just to get a vessel to go down until there's a Kerbal submarine ballast..   It was fun to just "flying" around underwater.

I am a professional programmer and I have some time - is there a need for water-world (and "normal" oceans) missions?

Edited by enewmen
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@enewmen Some of the most prominent or most hyped up KSS planets (not necessarily purely ocean worlds) have oceans, such as Blalo, the most Kerbin-like super-Kerbin. I can't say whether the need is there (I just help with the rocket parts for this mod) but I can say two water worlds exist: Aquel and Irke, and I'm sure everyone will welcome some/any method to make water worlds useful in gameplay.

--> KSS wiki for references

Edited by JadeOfMaar
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  On 5/30/2018 at 6:27 AM, JadeOfMaar said:

@enewmen Some of the most prominent or most hyped up KSS planets (not necessarily purely ocean worlds) have oceans, such as Blalo, the most Kerbin-like super-Kerbin. I can't say whether the need is there (I just help with the rocket parts for this mod) but I can say two water worlds exist: Aquel and Irke, and I'm sure everyone will welcome some/any method to make water worlds useful in gameplay.

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Ok.  I'll read about the Contract Configurator mod and see what I can do.  If useful, I hope it can be added to KSS.

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  On 5/30/2018 at 6:31 AM, enewmen said:

Ok.  I'll read about the Contract Configurator mod and see what I can do.  If useful, I hope it can be added to KSS.

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I think it’s a very good idea but i’m already thinking of just more than sciencecontracts for waterworlds. 

It would be interesting to see specific contracts for all or particular exoplanets.

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  On 5/30/2018 at 8:48 AM, StarCrusher96 said:

I think it’s a very good idea but i’m already thinking of just more than sciencecontracts for waterworlds. 

It would be interesting to see specific contracts for all or particular exoplanets.

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Let me try to make some simple missions for oceans on Kerbin first, then get fancier and may include Eve, Laythe, etc. . I may need help later from someone that understands the exoplanets and planet specific missions later.

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  On 5/30/2018 at 3:35 PM, enewmen said:

Let me try to make some simple missions for oceans on Kerbin first, then get fancier and may include Eve, Laythe, etc. . I may need help later from someone that understands the exoplanets and planet specific missions later.

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you're talking to the KSS planet expert?

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  On 5/29/2018 at 11:08 PM, The Minmus Derp said:

May I make a suggestion? OK, then maybe an OPTIONAL lava Moho and an OPTIONAL purple Eve. (purple eve comes with teenytiny asteroid moon) @StarCrusher96 Maybe compatibility with Kerbol Origins by @amarius1

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We're not making any more optionals other than the ones planned. We do have ideas for those to exist around future star systems though :kiss:

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  On 5/30/2018 at 5:31 PM, StarCrusher96 said:
  On 5/30/2018 at 3:35 PM, enewmen said:

Let me try to make some simple missions for oceans on Kerbin first, then get fancier and may include Eve, Laythe, etc. . I may need help later from someone that understands the exoplanets and planet specific missions later.

Expand  

you're talking to the KSS planet expert? 

Expand  

I was replying to StarCrusher96 because he wanted exoplanet specific missions. I'll let StarCrusher96 "the KSS Creator" decide how the mod is used and who is able to talk about it.  I'm assuming nothing.  

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  Reveal hidden contents

Underwater Missions !!   These are missions that can be used on Water Worlds or Worlds with Oceans.  I made some simple examples. More can be done.
Recover a Kerbal from a water surface.

Edited by enewmen
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Thanks.

You can load the missions by installing Contract Configurator [v1.25.0]   https://forum.kerbalspaceprogram.com/index.php?/topic/91625-142-contract-configurator-v1250-2018-04-15/

Then put these .cfg files in the /GameData/ folder.

 

Edited by enewmen
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