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[1.3][WIP] Kerbal Exoplanets (v0.3)


EricL

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Kerbal Exoplanets is a mod which aims to add strange new worlds to the game. It will add in some new star systems, all with exoplanets and moons orbiting them!

 

Screenshots:

Spoiler

screenshot53.png?dl=1

screenshot90.png?dl=1

screenshot98.png?dl=1

screenshot108.png?dl=1

screenshot77.png?dl=1

New Star Systems added:

Keldo System

Spoiler

Keldo - a G-type star not very much unlike Kerbol.

Lifeless - A hunk of rock orbiting extremely close to Keldo, how did it get there?

Germy - A Kerbin-like world with unicellular life.

  • Virum - Moon of germy, which has managed to obtain a very thin atmosphere and ammonia-based lifeforms.

Ringler - A gas giant with rings (obviously).

  • Rexter - An asteroid moon which orbits inside Ringler's rings
  • Fungler - An exomoon which, like Germy, has life (fungi).
  • Windwy - Water world.
    • Li - Captured asteroid moon of Windwy
    • Woot - Same as Li.

Gasgoon - A large gas giant.

  • Minimos - A small moonlet that looks kind of like mint ice cream.
  • Kolobum - Another moon of Gasgoon, but has an atmosphere
  • Monsteros - A moon that actually has breathable air, and supports life.
  • Foongoo - Another asteroid.
  • Fanger - A moon that contains large amounts of GOLD!

Curcubita - A green-ish planet that's a *bit* icy.

Yankee - A frozen dwarf world.

  • Tinky - a moon of Yankee

Troonor - A sad, frozen, lonely dwarf world.

 

Metaris System

Spoiler

Metaris - A blue giant, which will soon die in a cataclysmic explosion.

Aestu - Once a rogue planet, Aestu was pulled in by Metaris's gravity well and has been the punching bag of asteroids and radiation, making it extremely hostile.

Kendulon System

Spoiler

Kendulon - a red giant which is nearing the end of its life.

Kadar - a once-habitable world, now a desert due to Kendulon's expansion.

Minon - a surprisingly dense comet.

Nadoon - A large gas giant whose atmosphere starts very low (due to some weird anomaly).

  • Petra - a once volcanic planet, which has dried up lava flows now.

Downloads:

Dropbox (VISUALS): https://www.dropbox.com/s/q6ozin1jc1y7zer/Kerbal Exoplanets v0.3_VISUALS.zip?dl=0

Curseforge: https://kerbal.curseforge.com/projects/kerbal-exoplanets?gameCategorySlug=ksp-mods&projectID=265958

Also, download the patch (v0.3.1) if you want some bugs from 0.3 fixed! Installation instructions are in this post. Thanks!

How To Install:

1. Get Kopernicus here and install it and/or delete any older version of Kerbal Exoplanets.

2. Unzip the zip directory titled "Kerbal Exoplanets (current version number)"

3. Move the folder named "Kerbal Exoplanets" to your GameData folder, or if you are installing visuals, move "BoulderCo", "EnvironmentalVisualEnhancements", and "scatterer".

4. Enjoy!

Changelog:

Spoiler

v0.3.1 PATCH (29 September 2017)

- fixed contract bugs

- added sunflares to the other stars

v0.3 (26 August 2017)

- updated to release 6 of Kopernicus

- updated to the latest scatterer

- added a rogue planet

- added a few science defs

v0.2.1 (24 June 2017)

- updated to KSP 1.3

- added some science defs (WIP)

v0.2 (20 May 2017)

- expanded the Keldo System with 11 celestial bodies!

- added a new star system that currently contains a single planet

- added a little something to the Kendulon System (and I'm not talking about the new moon around Nadoon!)

- scatterer and EVE compatibility! (Test - Germy and Fungler ONLY)

- SigmaBinary compatibility! (to make Yankee and Tinky into a binary system)

- recalculated some atmosphere curves

- bug fixes and tweaks

v0.1.2 (3 May 2017)

- changed Kadar's atmosphere

- increased Kendulon's size (for a more giant feel)

- changed Virum's texture

v0.1.1 (30 April 2017)

- added a few tweaks

- made Kadar more desert-y

v0.1 (23 April 2017)

- initial release

Thanks to:

@Thomas P. for maintaining and updating Kopernicus

@The White Guardian for his amazing tutorials on how to make planets, and helped me out on some issues with my own

@OhioBob for his explanation on how to make realistic atmospheres, and his excel spreadsheet

@blackrack and @Waz for making scatterer and EVE

@Artyomka15 for making some awesome mods that have inspired me

 

Please keep in mind that this is my first mod and is still in dev, don't expect something perfect :wink:

Edited by EricL
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59 minutes ago, ssd21345 said:

Look great. A rare systems mod with good looking planets.  How many stars currently? How is the performance?(How much ram does it eat?)

This mod adds two stars currently (though more are in dev) and it has been tested on 8 GB RAM (although maybe it can go to 4, I don't know).

---------------------------------------

By the way,

Version 0.1 has been released!

Changelog:

  • Added 2 star systems (one of them is WIP)
  • planets  with moons orbit each star!

Get it here: https://www.dropbox.com/s/vfvjrm5wtgsqmup/Kerbal Exoplanets v0.1.zip?dl=0

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1 hour ago, EricL said:

This mod adds two stars currently (though more are in dev) and it has been tested on 8 GB RAM (although maybe it can go to 4, I don't know).

---------------------------------------

By the way,

Version 0.1 has been released!

Changelog:

  • Added 2 star systems (one of them is WIP)
  • planets  with moons orbit each star!

Get it here: https://www.dropbox.com/s/vfvjrm5wtgsqmup/Kerbal Exoplanets v0.1.zip?dl=0

 

Got it.

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2 hours ago, Vinhero100 said:

I was literally just watching that!

-which is why i'm downloading it!

oh, and can I use scatterer with it?

 

 

This mod doesn't have scatterer support yet, maybe if I can figure out configs and stuff then I can add support.

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I don't mean to judge but those textures look an awful lot like Space Engine imports. Get that fixed soon! I'm assuming you were already planning on doing that and that the Space Engine textures were just placeholders?

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4 hours ago, AndrewDrawsPrettyPictures said:

I don't mean to judge but those textures look an awful lot like Space Engine imports. Get that fixed soon! I'm assuming you were already planning on doing that and that the Space Engine textures were just placeholders?

Actually many of the textures were from Kittopia, the only planets that have a placeholder Space Engine texture are Kadar and Virum. I will get that fixed soon though, thanks for the heads-up!

Edited by EricL
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On 5/1/2017 at 6:13 PM, EricL said:

Actually many of the textures were from Kittopia, the only planets that have a placeholder Space Engine texture are Kadar and Virum. I will get that fixed soon though, thanks for the heads-up!

Also, PLEASE fix Virum's atmosphere. It's 194 km high. Just a *bit* too high for an asteroid.

It might be good for a world with an extremely thick atmosphere like Venus's, though.

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1 minute ago, electricpants said:

Also, PLEASE fix Virum's atmosphere. It's 194 km high. Just a *bit* too high for an asteroid.

It might be good for a world with an extremely thick atmosphere like Venus's, though.

Added to my list of fixes for v0.2 :wink:

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53 minutes ago, Vinhero100 said:

Nice! do I need to re-install this to work right! 

Actually this will be released with 0.2 as a separate download, you should expect it to come out in a week or two.

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Version 0.2 is out!

Changelog:

- expanded the Keldo System with 11 celestial bodies!

- added a new star system that currently contains a single planet

- scatterer and EVE compatibility! (Test - Germy and Fungler ONLY)

- added a little something to the Kendulon System (and I'm not talking about the new moon around Nadoon!)

- SigmaBinary compatibility! (to make some planets into a binary system)

- recalculated some atmosphere curves

- bug fixes and tweaks

screenshot97.png?dl=1

 

Get it on Curseforge: https://kerbal.curseforge.com/projects/kerbal-exoplanets

Get the VISUALS here: https://www.dropbox.com/s/6sazizyrtgjszyf/Kerbal Exoplanets v0.2_VISUALS.zip?dl=0

 

NOTE: THE VISUALS MAY GLITCH OUT (particularly the eclipses). Just disable them and you will be fine.

ALSO: This update adds more new planets to the game, so be sure to back up your save files!

Edited by EricL
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  • 4 weeks later...

Version 0.2.1 is out!

Changelog:

- Updated to KSP 1.3

- Added some (WIP) science defs

 

Download here: https://kerbal.curseforge.com/projects/kerbal-exoplanets

VISUALS: https://www.dropbox.com/s/wn4jvhq4s9d8xeb/Kerbal Exoplanets v0.2.1_VISUALS.zip?dl=0

 

Sorry this update took a while, I was working on another project of my own for a few days.

Edited by EricL
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