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[1.7.3] Graphics Enhancements Assembly (GEA)


Davian Lin

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Graphics Enhancements Assembly: New Age V7M3.1
Graphics Enhancements Assembly: Lite V1.04

GEA_Emblem_Original
What is GEA?
The Graphics Enhancements Assembly includes a lot of textures and settings, allowing you to making your graphics in KSP even better and more colorful.


So, what's included in the assembly?

GEA: New Age:

4k & 8k clouds textures for Eve, Kerbin, Duna, Jool and Laythe.
5k lightnings for Eve, Kerbin, Jool and Laythe.
8k auroras for Kerbin, Laythe and Jool.
Cloudy weather for Kerbin.
Snowstorms for Duna, Kerbin and Laythe.
Storms for Eve and Duna.
Surface glow.
Atmospheric scattering for Eve, Kerbin, Duna, Jool and Laythe.


GEA: Lite:
Clouds textures for Eve, Kerbin, Duna, Jool and Laythe.
Auroras for Kerbin and Laythe
Cloudy weather for Kerbin.
Snowstorms for Kerbin and Laythe.
Storms for Duna.

Atmospheric scattering for Eve, Kerbin, Duna, Jool and Laythe.


Delete previous versions before downloading new ones!

Screenshots album [Imgur]

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Special thanks to:
  @Astronomer for fantastic textures of lightnings and from AVP [CC-BY-NC-SA]
@Thesonicgalaxy for beautiful textures of auroras from Better Atmospheres. [CC-BY-NC]
 @Artyomka15 for help me with translation of this page.
@shaw and @RangeMachine for Texture Replacer. [MIT license]
@blackrack for Scatterer. [GPLv3]
@Nhawks17 for Real Plume. [CC-BY-NC-SA]
@sarbian for Smoke Screen. [BSD 2-Clause licence]
@MOARdV for Distant Object. [CC-BY]

A lot of thanks for help to: @Zeka3535  @Artyomka15  @septerflash @Dimon

Download GEA: New Age from SpaceDock
Download GEA from SpaceDock now!

Download GEA: New Age from CurceForge
Dowload GEA from CurseForge now!


Download GEA: Lite from Github
Download GEA: Lite from Github




THIS MOD IS LICENSED BY CC-BY-NC-SA-4.0
8WbX6tC.png

Edited by Davian Lin
Updates: V7M3.1 GEALite v1.04
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So, if you used any of my textures, please remove them from this pack when a download link goes up, as my license does not allow for you to distribute them and you were not given permission.

Edited by Galileo
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  • 1 month later...

Update: v6 Pre-Release
 

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Why is this in "Tools and Applications"?

But gonna check it out.

 

Nope. Too much other mods included, in outdated versions, incl. scatterer with "custom" configs.
This is not the way a visual pack is done.

Edited by Gordon Dry
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The detailaurora taken from Astronomer's Visual Pack will have to be modified (change the texture or up the detailscale) or replaced, as it makes aurorae tiny and incredibly dense at it's scale. 
Laythe is tidally locked to Jool, perhaps make it's clouds and hurricane align to that.
I'm sorry, but every kerbal on Kerbin's surface will suffocate with those huge volumetric clouds of smoke.

Edited by themaster401
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  On 7/16/2017 at 5:49 AM, themaster401 said:

The detailaurora taken from Astronomer's Visual Pack will have to be modified (change the texture or up the detailscale) or replaced, as it makes aurorae tiny and incredibly dense at it's scale. 
Laythe is tidally locked to Jool, perhaps make it's clouds and hurricane align to that.
I'm sorry, but every kerbal on Kerbin's surface will suffocate with those huge volumetric clouds of smoke.

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Auroras is already fixed.
It's not smoke, it's cloudy, haha.
View this in the old EVE please, there is a little bit different.

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V6.1 Release - New .dds textures, removed some cloudsmaps, changed settings of the clouds, changed some atmospheric scattering, fixed auroras in the NEW EVE, fixed clouds at Laythe, fixed visible distance of the clouds...
9EFwlL3.jpg

Edited by Artem Kerman
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Hey there, been experimenting with this mod and I'm having an issue where the sky and water are always a bright yellow/white color. Is this common? I've no other graphical mods installed and am currently running v1.3 64bit.

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Why are the new and old EVE configs almost completely different? GEA is looking more like a spinoff of AVP in the old download than anything (do we really need any more of those?) It wouldn't be too hard to make old EVE configs parallel to the ones available in the new EVE setting.

Really, it looks like there's some sort of visual mod monopoly trying to be established here with the usage of textures from various mods (half the textures in this are shared with the cloud textures in the "Kargantua Mod", textures are identical with the "Graphic Overhaul for Kargantua and Kolyphemus"). In fact, let me just show right now:

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  On 7/30/2017 at 10:52 PM, themaster401 said:

Why are the new and old EVE configs almost completely different? GEA is looking more like a spinoff of AVP in the old download than anything (do we really need any more of those?) It wouldn't be too hard to make old EVE configs parallel to the ones available in the new EVE setting.

Really, it looks like there's some sort of visual mod monopoly trying to be established here with the usage of textures from various mods (half the textures in this are shared with the cloud textures in the "Kargantua Mod", textures are identical with the "Graphic Overhaul for Kargantua and Kolyphemus"). In fact, let me just show right now:

  Reveal hidden contents
 


 

Expand  

1. I not found "kerbin2.dds" in KSPRC.
2. Textures "LaytheClouds" and "LaytheClouds2" were exported by Artyomka15.
3. And "Sands.dds" not found in KSPRC.

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