DirtyVenomSteam Posted December 2, 2017 Share Posted December 2, 2017 If you're taking suggestions, something I believe would be very useful, as recommended by KerBlitz Kerman is procedural cargo bays and crew storage, a procedural ventral Mk3 bay would be extremely useful as well, overall I just want to thank you for maintaining this awesome mod and doing your best to keep it goin'. Cheers. Link to comment Share on other sites More sharing options...
Mnh224 Posted December 2, 2017 Share Posted December 2, 2017 I have downloaded the mod, but it doesn't work, though other people works just fine Link to comment Share on other sites More sharing options...
ShadeSlayer Posted December 3, 2017 Share Posted December 3, 2017 Is there going to be a new update for KSP v1.3.1 soon? Tryna to make a Galileo Planets Mod Pack. Link to comment Share on other sites More sharing options...
DirtyVenomSteam Posted December 3, 2017 Share Posted December 3, 2017 38 minutes ago, ShadeSlayer said: Is there going to be a new update for KSP v1.3.1 soon? Tryna to make a Galileo Planets Mod Pack. #1 rule of KSP Forums; No asking for ETA's, as modding is a long and difficult process, but, we can only hope there'll be one soon. Link to comment Share on other sites More sharing options...
Lookerksy Posted December 11, 2017 Share Posted December 11, 2017 (edited) I found some strange things when using this mod. (ProceduralParts-1.2.12, KSP v.1.3.0) They are both about the part "Procedural SRB". 1) When I set a large thrust (diameter=2.5m, thrust=about 3000kN) in VAB and lanuched it, the nozzle became smaller (and there has a gap to the next part), and the thrust also became lower (720 kN). It seems that the thrust of the Procedural SRB will never be over 720kN (ASL)... Is it a BUG? 2) First I set "gimbalRange" to 20 in cfg file. Then I found the nozzle action only was responsive to one of pitch or yaw control. It seems that the gimbal is only about one-axis. Is it a BUG of FEATURE? I hope it's about two-axis. --------------------------------------------------- If I want to more thrust and two-axis gimbal, What shall I do? Thanks. Edited December 11, 2017 by Lookerksy Link to comment Share on other sites More sharing options...
HebaruSan Posted December 12, 2017 Share Posted December 12, 2017 23 hours ago, Lookerksy said: 1) When I set a large thrust (diameter=2.5m, thrust=about 3000kN) in VAB and lanuched it, the nozzle became smaller (and there has a gap to the next part), and the thrust also became lower (720 kN). It seems that the thrust of the Procedural SRB will never be over 720kN (ASL)... Is it a BUG? Yes: https://github.com/Starwaster/ProceduralParts/issues/12 Link to comment Share on other sites More sharing options...
Lookerksy Posted December 12, 2017 Share Posted December 12, 2017 16 minutes ago, HebaruSan said: Yes: https://github.com/Starwaster/ProceduralParts/issues/12 That's great. I think I can expect the next version :-) Link to comment Share on other sites More sharing options...
KerBlitz Kerman Posted December 13, 2017 Share Posted December 13, 2017 On 12/1/2017 at 8:39 PM, DirtyVenomSteam said: -le snip le metaphorical scissors of le internet- procedural ventral Mk3 bay -le snip le metaphorical scissors of le internet- No Mk 2? Why not have size/shape/specs be PROCEDURAL? Link to comment Share on other sites More sharing options...
DirtyVenomSteam Posted December 15, 2017 Share Posted December 15, 2017 On 12/12/2017 at 9:13 PM, KerBlitz Kerman said: No Mk 2? Why not have size/shape/specs be PROCEDURAL? Mein gott, you're a genius. Link to comment Share on other sites More sharing options...
KerBlitz Kerman Posted December 16, 2017 Share Posted December 16, 2017 (edited) On 12/15/2017 at 8:57 AM, DirtyVenomSteam said: Mein gott, you're a genius. Oh, by-the-side-of-the-road-way, I forgot to say mention and percentage of skin door takes up are adjustable.... I just try to help all the way, not partially. P.S. You're German? Or do you just speak it? Edited December 16, 2017 by KerBlitz Kerman Link to comment Share on other sites More sharing options...
DirtyVenomSteam Posted December 17, 2017 Share Posted December 17, 2017 4 hours ago, KerBlitz Kerman said: P.S. You're German? Or do you just speak it? I just speak it, not much, though. Link to comment Share on other sites More sharing options...
KerBlitz Kerman Posted December 23, 2017 Share Posted December 23, 2017 @Starwaster I know I shouldn't ask, but your mod is a great thing, will you bless us with it. In other words where is the update we need? Link to comment Share on other sites More sharing options...
Tidal Stream Posted December 24, 2017 Share Posted December 24, 2017 @Catatau_27 @ShadeSlayer I heard you liked KSP 1.3.1 and Procedural Parts so i rebuilt Procedural Parts for KSP 1.3.1. Here is a link to the release on github. I launched a vessel to orbit with procedural tanks and it seems to work fine. Link to comment Share on other sites More sharing options...
Catatau_27 Posted December 25, 2017 Share Posted December 25, 2017 Thanks, i appreciate. =) Link to comment Share on other sites More sharing options...
flart Posted December 25, 2017 Share Posted December 25, 2017 21 hours ago, Tidal Stream said: @Catatau_27 @ShadeSlayer I heard you liked KSP 1.3.1 and Procedural Parts so i rebuilt Procedural Parts for KSP 1.3.1. Here is a link to the release on github. I launched a vessel to orbit with procedural tanks and it seems to work fine. Did you include https://github.com/Starwaster/ProceduralParts/pull/19 or just recompile ? Link to comment Share on other sites More sharing options...
Tidal Stream Posted December 25, 2017 Share Posted December 25, 2017 I have not included this commit but I can do it later today. Link to comment Share on other sites More sharing options...
Catatau_27 Posted December 25, 2017 Share Posted December 25, 2017 ModularFlightIntegrator version 1.3.1 is now missing. xD Link to comment Share on other sites More sharing options...
Starwaster Posted December 25, 2017 Author Share Posted December 25, 2017 @Catatau_27 ModularFlightIntegrator is not a dependency @Tidal Stream @flart @KerBlitz Kerman Guys I know you're anxious for an update and if someone wants to re-branch and release their own as I did, there's nothing wrong with that but can you make a new thread to do it please? Other than that, I will get the next update out when I can. Link to comment Share on other sites More sharing options...
Snark Posted January 6, 2018 Share Posted January 6, 2018 Some posts have been removed from this thread. Please do not pester mod authors for updates, particularly when they've just said, in their thread, what the status is. Mod authors are doing hard work to provide a valuable service to strangers for free, and they don't owe you anything. Please be respectful. When you see someone behaving in a way that you believe to be inappropriate-- such as pestering a mod author, or anything else-- please do not respond. It's not your job. Instead, please just report the post and let the moderators deal with it. It's what we're for. Thank you for your understanding. Link to comment Share on other sites More sharing options...
yorshee Posted January 7, 2018 Share Posted January 7, 2018 Does anybody know if there's a way to tweak the heatshield's .cfg to let you make it into any shape, like a cylinder, instead of just having it be the default heatshield shape? Link to comment Share on other sites More sharing options...
Jiraiyah Posted January 8, 2018 Share Posted January 8, 2018 On 12/2/2017 at 6:09 AM, DirtyVenomSteam said: If you're taking suggestions, something I believe would be very useful, as recommended by KerBlitz Kerman is procedural cargo bays and crew storage, a procedural ventral Mk3 bay would be extremely useful as well, overall I just want to thank you for maintaining this awesome mod and doing your best to keep it goin'. Cheers. plus one for this feature Link to comment Share on other sites More sharing options...
Darkfedor Posted January 14, 2018 Share Posted January 14, 2018 Please could you plan to add an Mk2 section procedural tank ? Link to comment Share on other sites More sharing options...
KerBlitz Kerman Posted January 16, 2018 Share Posted January 16, 2018 On 12/24/2017 at 9:17 AM, Tidal Stream said: @Catatau_27 @ShadeSlayer I heard you liked KSP 1.3.1 and Procedural Parts so i rebuilt Procedural Parts for KSP 1.3.1. Here is a link to the release on github. I launched a vessel to orbit with procedural tanks and it seems to work fine. @All, I can confirm this is working perfectly. Link to comment Share on other sites More sharing options...
DirtyVenomSteam Posted January 23, 2018 Share Posted January 23, 2018 On 1/16/2018 at 3:51 PM, KerBlitz Kerman said: @All, I can confirm this is working perfectly. Can also confirm. Link to comment Share on other sites More sharing options...
SVS Posted January 26, 2018 Share Posted January 26, 2018 Just wondering is there a stockalike texture available somewhere? Link to comment Share on other sites More sharing options...
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