eskimo22 Posted March 18, 2019 Share Posted March 18, 2019 37 minutes ago, infinite_monkey said: @eskimo22 In addition to Textures Unlimited, you need the default stock config. That's where the additional lines should go. https://spacedock.info/mod/1841/Textures Unlimited Default Stock Config - Unofficial does that still work? Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted March 18, 2019 Share Posted March 18, 2019 Just now, eskimo22 said: does that still work? Yes it worked for me. Quote Link to comment Share on other sites More sharing options...
Puggonaut Posted March 19, 2019 Share Posted March 19, 2019 Here ya go my cfg , A reworked Stock Config , with most other stuff edited out . You must have TU Installed for this too work . ............................................................................................. COPY THIS BELOW Save as TexturesUnlimited_StockConfig.cfg ............................................................................................ @REFLECTION_CONFIG[default] { %enabled = true } KSP_MODEL_SHADER { name = Stock_FullMetal model = Jebeddun/Ships/Rocket/Leg/rocketleg model = Jebeddun/Ships/Rocket/rocket model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_CcommandPod model =TundraExploration/Parts/GOJIRAII/TE_18_BFB_ENGINE_CLUSTER model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_FUELTANK model = TundraExploration/Parts/GOJIRAII/TE_18_BFB_INTERSTAGE model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_AFT_CARGO model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Engine_Fairing model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_Forward_FIN_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_FuelTank model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_L model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TAIL_WING_R model = TundraExploration/Parts/GOJIRAII/TE_18_BFS_TANKER MATERIAL { shader = SSTU/PBR/Metallic inheritTexture = _MainTex inheritTexture = _BumpMap inheritTexture = _Emissive excludeMesh = flagTransform excludeMesh = Flag PROPERTY { name = _Metal float = 0.75 } PROPERTY { name = _Smoothness float = 0.75 } } } MATERIAL { shader = SSTU/PBR/Metallic inheritTexture = _MainTex inheritTexture = _BumpMap inheritTexture = _Emissive excludeMesh = mount excludeMesh = panelbase excludeMesh = panelcap excludeMesh = base excludeMesh = door excludeMesh = clamp excludeMesh = rotator excludeMesh = panel_001 excludeMesh = panel_002 PROPERTY { name = _Metal float = 0.0 } PROPERTY { name = _Smoothness float = 1.0 } } } } } MATERIAL { shader = SSTU/PBR/StockMetallicBumped inheritTexture = _MainTex inheritTexture = _BumpMap inheritTexture = _Emissive mesh = housing mesh = door1 mesh = door2 PROPERTY { name = _Metal float = 0.0 } PROPERTY { name = _Smoothness float = 1.0 } } } Quote Link to comment Share on other sites More sharing options...
QuantumNight12 Posted March 19, 2019 Share Posted March 19, 2019 Quote Link to comment Share on other sites More sharing options...
Damon Posted March 19, 2019 Author Share Posted March 19, 2019 (edited) Edited March 19, 2019 by damonvv Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 19, 2019 Share Posted March 19, 2019 Shiny! Can we have a size comparision with Rodan, or the (Re)Stock Mk1-3 pod? Quote Link to comment Share on other sites More sharing options...
Damon Posted March 19, 2019 Author Share Posted March 19, 2019 46 minutes ago, Barzon Kerman said: Shiny! Can we have a size comparision with Rodan, or the (Re)Stock Mk1-3 pod? Quote Link to comment Share on other sites More sharing options...
infinite_monkey Posted March 20, 2019 Share Posted March 20, 2019 Someone should write contracts for these Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted March 20, 2019 Share Posted March 20, 2019 14 hours ago, damonvv said: @damonvv can you link your craftfile? Please!!! Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted March 21, 2019 Share Posted March 21, 2019 (edited) 17 hours ago, Nigel Cardozo said: @damonvv can you link your craftfile? Please!!! The answer is and usually always "SOON™" Spoiler Like...release day. Which is probably actually very soon. Edited March 21, 2019 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
Damon Posted March 21, 2019 Author Share Posted March 21, 2019 12 hours ago, JadeOfMaar said: The answer is and usually always "SOON™" Hide contents Like...release day. Which is probably actually very soon. You wish. I wait for 1.7 to drop first Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted March 22, 2019 Share Posted March 22, 2019 (edited) Great! Will it have a good probe core functionality unlike the current one Edited March 22, 2019 by Nigel Cardozo Quote Link to comment Share on other sites More sharing options...
iplayksp Posted March 23, 2019 Share Posted March 23, 2019 We might need some starship hopper parts. Quote Link to comment Share on other sites More sharing options...
Sky The Heck Posted March 23, 2019 Share Posted March 23, 2019 (edited) 18 hours ago, iplayksp said: We might need some starship hopper parts. -snip- Eh, Im pretty sure you could easily make a Starship hopper in the stock game and Tweakscale Edited March 23, 2019 by Sky The Heck Typed Rescale instead of Tweakscale Quote Link to comment Share on other sites More sharing options...
iplayksp Posted March 23, 2019 Share Posted March 23, 2019 1 minute ago, Sky The Heck said: Eh, Im pretty sure you could easily make a Starship hopper in the stock game and Tweakscale You're probably right. Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 23, 2019 Share Posted March 23, 2019 Anyway, damon has said time, and time again, that he will remake Starship with shinyness and other things when we have enough renders of it from EM. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted March 23, 2019 Share Posted March 23, 2019 19 hours ago, iplayksp said: We might need some starship hopper parts. Why? It's just a test vehicle, right? Unless I'm wrong it's never meant to hold crew or cargo. So what gameplay value can this have? Quote Link to comment Share on other sites More sharing options...
iplayksp Posted March 23, 2019 Share Posted March 23, 2019 3 minutes ago, JadeOfMaar said: Why? It's just a test vehicle, right? Unless I'm wrong it's never meant to hold crew or cargo. So what gameplay value can this have? For Fun. I guess Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 23, 2019 Share Posted March 23, 2019 It would allow users to learn how to use Gojira/Starship, and just be a cool thing to have. Quote Link to comment Share on other sites More sharing options...
iplayksp Posted March 23, 2019 Share Posted March 23, 2019 Just now, Barzon Kerman said: It would allow users to learn how to use Gojira/Starship, and just be a cool thing to have. Yeah, it would. Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 23, 2019 Share Posted March 23, 2019 (edited) it has been said that we do not need any new parts to make a starhopper Edited March 23, 2019 by Barzon Kerman Quote Link to comment Share on other sites More sharing options...
jon327 Posted March 24, 2019 Share Posted March 24, 2019 Not sure if this is a known bug but for me all of the engines appear to always be turned on Quote Link to comment Share on other sites More sharing options...
Barzon Posted March 24, 2019 Share Posted March 24, 2019 Do you have the latest release? Because that should be fixed. Although I think it remains with the raptor engine. Quote Link to comment Share on other sites More sharing options...
Damon Posted March 24, 2019 Author Share Posted March 24, 2019 2 hours ago, jon327 said: Not sure if this is a known bug but for me all of the engines appear to always be turned on You need a complete clean install for both tundra tech and tundra expl. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 27, 2019 Share Posted March 27, 2019 official Starship render on Popular Mechanics April 2019 issue Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.