Gordon Dry Posted June 23, 2018 Share Posted June 23, 2018 Makes staging away from an upper stage with it's own control module change the keyset the same way undocking a lander does? I launched a station core to Kerbin orbit and after decoupling the two actions on alpha2 and alpha3 were not available by keypresses anymore. But clicking them in the aGX UI worked. Last session's log:https://www.dropbox.com/s/v7zs6nqfo7cpu36/2018-06-23_1 KSP.log.7z?dl=1 Crosspost: Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 23, 2018 Author Share Posted June 23, 2018 7 minutes ago, Gordon Dry said: Makes staging away from an upper stage with it's own control module change the keyset the same way undocking a lander does? I launched a station core to Kerbin orbit and after decoupling the two actions on alpha2 and alpha3 were not available by keypresses anymore. But clicking them in the aGX UI worked. Last session's log:https://www.dropbox.com/s/v7zs6nqfo7cpu36/2018-06-23_1 KSP.log.7z?dl=1 Crosspost: The crosspost was confusing, because it described something different. What were alpha2 and alpha3 linked to? Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 23, 2018 Share Posted June 23, 2018 2 hours ago, linuxgurugamer said: What were alpha2 and alpha3 linked to? 2: toggling solar panels and antennas 3: toggling thermal control louvers Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 23, 2018 Author Share Posted June 23, 2018 Please try the same thing again in a test save, but remove the signal delay mod, and let me know what happens Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 23, 2018 Share Posted June 23, 2018 @linuxgurugamer I actually just removed that because it does not allow me to aim the camera to a target vessel and so I can't choose a target docking port. And I want to dock to that station mentioned above. Before I dock I will test it again. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 23, 2018 Author Share Posted June 23, 2018 2 minutes ago, Gordon Dry said: @linuxgurugamer I actually just removed that because it does not allow me to aim the camera to a target vessel and so I can't choose a target docking port. And I want to dock to that station mentioned above. Before I dock I will test it again. See the last post in that forum, seems that its a known issue. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted July 22, 2018 Share Posted July 22, 2018 KSP v1.4.4, AGEx v2.3.35, Win 10. The text displayed for the Science Storage devices' actions under AGEx don't clearly describe the function they perform ("fillDrive" and "expfileDrive"). Although there are only two actions and their functions can be deduced, unambiguous action text would make their functions clear. I raised a GitHub issue on the Tarsier page but @JPLReposuggested that the solution might lie with AGEx. Quote Something perhaps to discuss with the mod author of that mod? This mod [Tarsier Space Technology] does not support that mod [AGEx]... and I have no idea what that mod is doing. But seems it is referring to internal code method names instead of the attributes on the methods which is what all of KSP uses.... Would you like a GitHub issue? Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted July 24, 2018 Share Posted July 24, 2018 @Brigadier This happens on a fresh install of 1.4.1 with just this mod installed as well, so I highly doubt that AGEx is the problem: I'll link this post to the other mod thread. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted July 25, 2018 Share Posted July 25, 2018 On 7/23/2018 at 6:55 PM, 4x4cheesecake said: @Brigadier This happens on a fresh install of 1.4.1 with just this mod installed as well, so I highly doubt that AGEx is the problem: I don't understand what you're getting at. If JPLRepo is correct and problem exists within AGEx, then it shouldn't matter what KSP version you have. Since AGEx clearly works well with many other mods, what's different with TST? Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted July 25, 2018 Share Posted July 25, 2018 1 minute ago, Brigadier said: I don't understand what you're getting at. If JPLRepo is correct and problem exists within AGEx, then it shouldn't matter what KSP version you have. Since AGEx clearly works well with many other mods, what's different with TST? I chose 1.4.1 since TST is build for 1.4.1, just to be sure it is not an issue with a wrong KSP version. The difference with TST is, that even the stock action group manager does not use the correct names but 'fillDrive' and 'expfillDrive' so I have to assume that TST is the reason for this issue. Quote Link to comment Share on other sites More sharing options...
Brigadier Posted July 25, 2018 Share Posted July 25, 2018 1 minute ago, 4x4cheesecake said: I chose 1.4.1 since TST is build for 1.4.1, just to be sure it is not an issue with a wrong KSP version. The difference with TST is, that even the stock action group manager does not use the correct names but 'fillDrive' and 'expfillDrive' so I have to assume that TST is the reason for this issue. Ahh...got it. I see your point. Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted July 25, 2018 Share Posted July 25, 2018 @Brigadier I found the reason for the issue and updated my post in the TST thread Quote Link to comment Share on other sites More sharing options...
scimas Posted September 24, 2018 Share Posted September 24, 2018 Spoiler @linuxgurugamer Wanted to point out that Toolbar Controller is not listed as a dependency on CKAN. It has worked properly until 1.4.3 and I spent 2 days figuring out which mod was causing AGExt to not load in 1.4.5 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 24, 2018 Author Share Posted September 24, 2018 16 minutes ago, scimas said: Reveal hidden contents @linuxgurugamer Wanted to point out that Toolbar Controller is not listed as a dependency on CKAN. It has worked properly until 1.4.3 and I spent 2 days figuring out which mod was causing AGExt to not load in 1.4.5 thanks, I'll get it updated Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 24, 2018 Author Share Posted September 24, 2018 Fixed Quote Link to comment Share on other sites More sharing options...
garwel Posted November 3, 2018 Share Posted November 3, 2018 For some reason, AGExt stopped working for me after KSP 1.5 update. The toolbar button is displayed, but clicking it doesn't do anything. There are no NRE or noteworthy log output related to the mod. Quote Link to comment Share on other sites More sharing options...
Initial-Dee Posted November 7, 2018 Share Posted November 7, 2018 I'm not sure if i'm the only one experiencing this issue, but whenever i go to select a key for an action group, the game freezes up and the UI stops working, requiring a forced shutdown of KSP. The issue has persisted through manual installation, as well as CKAN. I'm using RSS/RO on 1.3.1. issue persists on clean install with only AGExt and dependencies installed, via CKAN. clean test logs: output_log https://file.io/H5hjt8 ksp.log https://file.io/2XOLIZ Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted November 7, 2018 Share Posted November 7, 2018 2 hours ago, Initial-Dee said: output_log https://file.io/H5hjt8 ksp.log https://file.io/2XOLIZ Please check these links or pick a different file hoster, just getting a 404 error page. Quote Link to comment Share on other sites More sharing options...
Initial-Dee Posted November 7, 2018 Share Posted November 7, 2018 (edited) 13 hours ago, 4x4cheesecake said: Please check these links or pick a different file hoster, just getting a 404 error page. https://files.fm/u/yquda693 this one should work Edited November 7, 2018 by Initial-Dee Quote Link to comment Share on other sites More sharing options...
Fiuip Posted December 10, 2018 Share Posted December 10, 2018 hi gents, I just installed this mod which i would like to use it in future but I found few things which doesnt work for me. I am using the last available KSP 1.5.1.2335. see below list of things which doesnt work but may it is my stupidy or it shouldnt be working at all and I just hoped. 1. When action groups are setup up on hangar once the vesel is lunch all action group are wiped and need to be redone again. 2. When I change from vesel to vesel the action groups will stay from previous vesel and they are not updated for curent one. (may it is 250action groups for all vesels?) 3. to see any action group on action group list always have to assign or cleared assigned key. if you would like, I can make video and posted in future somewhere to see what i am talking about. any way good job on this mod and hope you wont give up :-) Quote Link to comment Share on other sites More sharing options...
fr33soul Posted January 17, 2019 Share Posted January 17, 2019 I Report this ugly windows apper in ksp 1.6.1 is this mod suited for ksp 1.6.1 too? Quote Link to comment Share on other sites More sharing options...
fr33soul Posted January 17, 2019 Share Posted January 17, 2019 problem solved by updating toolbar mod, not the ClickThroughBlocker even the ToolbarControl that were updated, but the Toolbar mod here. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 17, 2019 Author Share Posted January 17, 2019 That looked very odd. The toolbar mod (the Blizzy toolbar) which you updated had not had any changes for a long time, other than a version bump. I assume you installed 1.17.17.15? and NOT the 1.4.5-1.7.17.15? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted April 12, 2019 Share Posted April 12, 2019 (edited) @linuxgurugamer I discovered a rather obnoxious bug in KSP 1.7. Pressing the crew assignment tab in the SPH or VAB causes this whole portion of the UI to lock up and become unusable. I cannot use the 4 tools (place, offset, rotate, re-root...note that they have vanished). I cannot pick another part from here to add to a build. I can still use any UI object anywhere but here, including load or save a craft, or exit the editor to shoo the bug away, but the problem returns if I re-enter and click crew assignments again. It only happens with AGExt installed, and I made sure I have the latest of Blizzy's Toolbar, Toolbar Controller, and Clickthrough Blocker. Edited April 12, 2019 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
4x4cheesecake Posted April 12, 2019 Share Posted April 12, 2019 I can confirm this bug. Additionally, after clicking the stock "Action" or "AGX" buttton in the toolbar, the whole part list will disappear. There is an active input lock but after clearing all locks, just the stock buttons for new, save, load, launch and leave are going to be functional again. As far as I can tell, there is nothing exceptional in the log: https://www.dropbox.com/s/uzndzoee27ax15k/output_log(AGX_1.7.0).txt?dl=0 Quote Link to comment Share on other sites More sharing options...
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