Probus Posted May 14, 2021 Share Posted May 14, 2021 On 5/12/2021 at 11:37 PM, Superfluous J said: No No (obviously I don't get them but if I did, they wouldn't be useful) No (again I don't get them, but if I did it'd be my own fault so how could it be annoying) As @Superfluous Jso lovingly said, if you don't want to be notified, don't follow the content. That being said, I love SpaceDock. It is a treasure along with CKAN. Thank you for all the work (and $$) you put into it. Being a part of several modding communities, many Kerbonauts don't know how great we have it, relatively. Quote Link to comment Share on other sites More sharing options...
snkiz Posted May 19, 2021 Share Posted May 19, 2021 On 5/13/2021 at 4:52 PM, HebaruSan said: ... and that's all, folks! Final summary of feedback: Replies: ~19 Users who like this notification: 7.5 (counting ambiguous or conflicted responses as 0.5) Users who dislike this notification: 3 (counting @flart's original request) We may make some changes, but just dropping this surprisingly well-beloved notification won't be one of them. The announcement has been removed from the top of SpaceDock, and we now return you to your regularly scheduled idle SpaceDock forum thread. A big thanks to all who shared points of view! Aww I just read the pull, in my mind I could hear the sad trombone riff. You were really hoping for the obviously easier fix. Can't wait to see what 'more customization options' looks like. You're doing kerbal-god's work. You are on my list of frivolously large donations should I win the lottery. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted May 19, 2021 Share Posted May 19, 2021 40 minutes ago, snkiz said: Aww I just read the pull, in my mind I could hear the sad trombone riff. You were really hoping for the obviously easier fix. Pretty much, the term I'm familiar with is "low-hanging fruit." 40 minutes ago, snkiz said: Can't wait to see what 'more customization options' looks like. I'm picturing a giant table where each row represents one mod the user is following, each column represents one kind of email that might be sent, and in the cells are checkboxes or a nicer looking toggle control. Somewhere there are additional controls for turning whole rows and columns on and off at once. I have not done any work in that direction yet, but it should at least be possible to add on to SpaceDock's data model (a few new columns for the mod_followers table). 40 minutes ago, snkiz said: You're doing kerbal-god's work. You are on my list of frivolously large donations should I win the lottery. Thanks, that's really nice to hear! Can I name a charity instead? Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted May 29, 2021 Share Posted May 29, 2021 I noticed something odd. There is only one mod that appears on Spacedock for Balsa. https://spacedock.info/mod/2696/Kerbin1's Super Cool Mod The source code and forum thread both link to the FFT repository and thread, respectively. im not sure what’s up with this. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted May 29, 2021 Share Posted May 29, 2021 1 hour ago, Spaceman.Spiff said: I noticed something odd. There is only one mod that appears on Spacedock for Balsa. Yeah, @VITAS thought it would be cool to host mods for @HarvesteR's new game, so Balsa got enabled on SpaceDock (there are another 20,256 games in the database in the background, but they're all disabled, which has contributed to slowing the site down in the past). I don't think there are any mods for Balsa yet, though. 1 hour ago, Spaceman.Spiff said: https://spacedock.info/mod/2696/Kerbin1's Super Cool Mod The source code and forum thread both link to the FFT repository and thread, respectively. im not sure what’s up with this. Somebody's experiment or little joke, I guess. It seems to contain the macOS version of this, not a mod for Balsa (or any other game): https://en.wikipedia.org/wiki/NASA's_Eyes Like all NASA's official creations, it's public domain, so the copyright owner probably isn't going to ask VITAS to take it down. Quote Link to comment Share on other sites More sharing options...
VITAS Posted May 31, 2021 Author Share Posted May 31, 2021 Downtime for Server Updates 2021-05-30 17:28 Hi SpaceDock users! SpaceDock will be unavailable for about an hour starting 2021-05-31 10:00 UTC to install several fixes and improvements: Eliminate 90% of backend CPU usage by caching templates (faster page loads, possibly) Improve the appearance of mod thumbnails User profile links handled better Ensure notifications are sent to CKAN properly at mod creation Quote Link to comment Share on other sites More sharing options...
Wolf Baginski Posted June 5, 2021 Share Posted June 5, 2021 I am not sure if this is what brought around the changes I saw today, that can be summarised as an icon-only mod-listing display with no names. The problem is that some mods have good icons, which are part of their brand, and some very much don't. Not being able to see mod names at this level is, frankly, confusing. I wouldn't be surprised that downloading the mod-specific page for every mod to get that info is going to put a lot more load on the server. I suppose we can all make new icons which work with this wordless interface, but it is a long way from working. I saw two cases of images-with-useful-text being used with most of the text being cropped from the icon, and three uses of an anonymous, low-contrast, placeholder icon. Kerbal Space Program may be rocket science, but running a website isn't. Quote Link to comment Share on other sites More sharing options...
VITAS Posted June 6, 2021 Author Share Posted June 6, 2021 I'm guessing you're talking about the mod boxes and thumbnails? They should include the mod names. If they don't you have a caching issue. Could you post a screenshot? Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted June 7, 2021 Share Posted June 7, 2021 (edited) Does anyone else has bad download speed coming back again? Mods download at 250kB/s atm Likely Hezter routing having problem. I visited another hezter hosted website and same slow download speed. I vpn to Germany and the download speed works fine now. Edited June 8, 2021 by ssd21345 Quote Link to comment Share on other sites More sharing options...
VITAS Posted June 9, 2021 Author Share Posted June 9, 2021 most likely a bandwith prolem between you and hetzner. by using a vpn you forced te data to take a different route. Its the internet not the datacenter. Quote Link to comment Share on other sites More sharing options...
Wolf Baginski Posted June 9, 2021 Share Posted June 9, 2021 On 6/6/2021 at 11:25 AM, VITAS said: I'm guessing you're talking about the mod boxes and thumbnails? They should include the mod names. If they don't you have a caching issue. Could you post a screenshot? I have been digging in this. It's very definitely browser-specific, and it's not a side effect of local scaling settings. The Thumbnails appear to be vertically enlarged and overlap. Mozilla Firefox works. Since I run Linux, I can't test any Microsoft products, but it appears to be Chrome/Chromium code that is messing up, and not every version of that engine. I don't have a way of adding images to my posts here which is compatible with my local security rules. Quote Link to comment Share on other sites More sharing options...
DasSkelett Posted June 9, 2021 Share Posted June 9, 2021 4 hours ago, Wolf Baginski said: I have been digging in this. It's very definitely browser-specific, and it's not a side effect of local scaling settings. The Thumbnails appear to be vertically enlarged and overlap. Mozilla Firefox works. Since I run Linux, I can't test any Microsoft products, but it appears to be Chrome/Chromium code that is messing up, and not every version of that engine. I don't have a way of adding images to my posts here which is compatible with my local security rules. Chrome on Windows works fine for me. Firefox on Windows and Linux as well. This might or might not be a caching issue, since I know Chrome behaves differently there, and would explain why you see something that no one else sees. But we can't help you further without screenshots, we need to see and understand what's going on. If for whatever reason you don't want to or are able to post images in the forum thread, you can open a issue in the SpaceDock repository and show us there. Quote Link to comment Share on other sites More sharing options...
VITAS Posted June 9, 2021 Author Share Posted June 9, 2021 There are some problems with the Site. Im on it. Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted June 10, 2021 Share Posted June 10, 2021 (edited) now download speed works fine now, it seems nudging it a bit with vpn force whatever responsible for routing take a better route Edited June 10, 2021 by ssd21345 Quote Link to comment Share on other sites More sharing options...
ColdJ Posted June 17, 2021 Share Posted June 17, 2021 Using Firefox in windows 8.1 It took 5 minutes just to have the https://spacedock.info/ page show up in my browser tab. Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted June 21, 2021 Share Posted June 21, 2021 Yeah I’m also confused by the one singular balsa mod on the site. anyone have any more info on this? Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted June 21, 2021 Share Posted June 21, 2021 57 minutes ago, CollectingSP said: Yeah I’m also confused by the one singular balsa mod on the site. anyone have any more info on this? On 5/29/2021 at 6:59 PM, HebaruSan said: Yeah, @VITAS thought it would be cool to host mods for @HarvesteR's new game, so Balsa got enabled on SpaceDock (there are another 20,256 games in the database in the background, but they're all disabled, which has contributed to slowing the site down in the past). I don't think there are any mods for Balsa yet, though. Somebody's experiment or little joke, I guess. It seems to contain the macOS version of this, not a mod for Balsa (or any other game): https://en.wikipedia.org/wiki/NASA's_Eyes Like all NASA's official creations, it's public domain, so the copyright owner probably isn't going to ask VITAS to take it down. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted June 22, 2021 Share Posted June 22, 2021 On 6/20/2021 at 8:38 PM, CollectingSP said: Yeah I’m also confused by the one singular balsa mod on the site. anyone have any more info on this? Yeah.. Balsa is still only in development/early access... I dont think its even released an alpha open to the general public yet. Quote Link to comment Share on other sites More sharing options...
DasSkelett Posted June 24, 2021 Share Posted June 24, 2021 (edited) The final major update, KSP 1.12.0, is now added to SpaceDock. May it be easy on your mods, so that you only have to press "Yes, update automatically", not "No, update manually". Edit: And the first hotfix, KSP 1.12.1, has been added as well. May your saves no longer break without Making History DLC installed. Edit: And the second patch release, KSP 1.12.2 has been added as well. May all your bases belong to us be anchored to the ground. Edited August 3, 2021 by DasSkelett KSP 1.12.2 Quote Link to comment Share on other sites More sharing options...
VITAS Posted September 30, 2021 Author Share Posted September 30, 2021 The Datacenter informed me about a planed maintenance of the storage between 2021-10-06, 07:00 Uhr CEST and 2021-10-06, 16:00 Uhr CEST The downtime itself is only a few minutes. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted October 8, 2021 Share Posted October 8, 2021 (edited) Starting: 2021-10-20 8:00 UTC ... SpaceDock will be unavailable for a little while to install several fixes and improvements: Customization of email notifications per mod when you edit your profile KerbalX and GitHub fields added to the user profile SpaceDock links look nicer when you paste them into Discord Faster load times for most mod pages and downloads ... and much more, full details on GitHub. NOTE: The downtime has been postponed by one week. Edited October 12, 2021 by HebaruSan Quote Link to comment Share on other sites More sharing options...
VITAS Posted October 20, 2021 Author Share Posted October 20, 2021 (edited) Attention: SpaceDock will be down for Maintanance now! Done! Edited October 20, 2021 by VITAS Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted October 20, 2021 Share Posted October 20, 2021 ALL CLEAR: SpaceDock is back online, and everything seems to be working as intended (or better, in a few cases). You can go set your KerbalX usernames and edit your notification preferences now! Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted October 20, 2021 Share Posted October 20, 2021 (edited) 5 hours ago, HebaruSan said: working as intended (or better, in a few cases) On 10/8/2021 at 5:09 PM, HebaruSan said: Faster load times for most mod pages and downloads At the moment it looks like load times are significantly better for all mod pages. I said "most" originally because I thought mods with a lot of releases would still be slow due to lots of on-demand Markdown rendering, but the affected mods are now loading pretty quickly regardless. Maybe that wasn't actually a problem, or maybe the other changes freed up so much CPU that the Markdown rendering can be done more quickly, it's not clear. In any case: If you notice any page on SpaceDock taking more than 1 second to load, please share the URL with us on the forum or Discord or GitHub or wherever. We are still capturing profiling data to measure how long page loads are taking, but it's a 1/1000 random chance that any request will be profiled, so if some small subset of mods are still slow, it may take us a while to find them that way. That's where your tips can be a big help, thanks in advance! Edited October 20, 2021 by HebaruSan Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted October 20, 2021 Share Posted October 20, 2021 6 hours ago, HebaruSan said: ALL CLEAR: SpaceDock is back online, and everything seems to be working as intended (or better, in a few cases). You can go set your KerbalX usernames and edit your notification preferences now! Nice! Quote Link to comment Share on other sites More sharing options...
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