benjee10 Posted March 13, 2018 Share Posted March 13, 2018 (edited) reDIRECT | V0.10.1 | Shuttle-Derived Launch Vehicles Revival of my old Shuttle-Derived launch vehicle mod for KSP 1.4.1. The mod has been completely rebuilt from the ground up, with new models & textures. It will not replace older versions of the mod to avoid conflicts. Principally, the mod adds STS-style 5m fuel tanks, and 2.2m Solid Rocket Boosters. Adapters and decouplers are also included! These can be used to built Space Shuttle (STS) stacks, or the Jupiter rockets from the DIRECT proposal that this mod takes its name from. Screenshots: Part variants are included! PHASE I: Jupiter STS External Tank. Jupiter Stack Parts, including adapters, separators and thrust plates. Shuttle 4-Segment Booster Parts 5-Segment Booster 2 & 3-Segment Boosters (for SRB-X) Jupiter Upper Stage Parts. PHASE II: Orion Orion Capsule & Associated Parts. Orion Service Module Parts PHASE III: Constellation/SLS SLS Parts Ares I Parts CHANGELOG 0.10.1. PUBLIC RELEASE - Fixed broken normals maps for 1.8+ - Added normals to RL10, Orion LAS, Jupiter Upper Stage - Fixed SRB nosecone orientation (may break existing craft) - Fixed emissive on Orion capsule 0.10.0. PUBLIC RELEASE - Release to coincide with Shuttle Orbiter Construction Kit - Adjusted STS External Tank CoM offset 0.9.10. DEV RELEASE - Adjusted thrust transforms and values of SRB nosecone for cleaner separation - Adjusted decoupling force of SRB decoupler for cleaner separation - Increased fuel values of Ares I parts for better balance (will need to rebuild existing craft to see the effect) - Added stack node under Shuttle External Tank 0.9.9. MAJOR RELEASE. Warning: may break existing craft files. - Re-bundled craft files. - Fixed tags for multiple parts. - Fixed B9PartSwitch errors. 0.9.8. DEV RELEASE - Improved normal maps across all parts. - Added Space Shuttle External Tank Decoupler. - Added Space Shuttle SRB Decoupler. - Added PlumePart plumes to SRBs. - Added nodes to SRBs to allow attachment to SRB decouplers. - Added node to Jumbo External Tank to attach to ET decoupler. 0.9.7b. DEV RELEASE - Bundled Benjee10_sharedAssets. - Moved KJ10 engine into sharedAssets. - Reduced SSME mass to 1.2t. - Added gimbal to KJ10 engine. - Rebalanced Shuttle/SLS tank masses & volumes. - Added whitelist for ReStock SSME. - Fixed most NREs with texture switching parts. 0.9.7a. DEV RELEASE - Overhauled RL10-B-2 engine model. - Bundled DeployableEngines. - Tweaks to balance & SRB thrust curves. - Tweaks to node placements on various parts. 0.9.6d. EXPERIMENTAL RELEASE - Replaced all engine/RCS plumes. - Bundled PlumeParty. 0.9.6c. EXPERIMENTAL RELEASE - Complete rebalance of all LH2/OX tanks, engines, & SRBs. 0.9.6b. EXPERIMENTAL RELEASE - Added SLS ICPS part. - Added Orion Fairing Base. - Added short 5m orange tank to lengthen SLS. - Added RL-10B (fixed nozzle) - Modified RL-10B-2 (expanded nozzle) model/texture. 0.9.6a. EXPERIMENTAL RELEASE - Added SLS 4x adapter. 0.9.6. 1.6.0 update - Re-release for 1.6.0 compatibility. - Bundled updated version of B9PartSwitch. - Fixed some errors/typos in part descriptions/names. - Fixed UV-layout accidentally overlaid onto adapter texture. - Bundled craft files. 0.9.5. 1.5.1 update - Re-release for 1.5.1 compatibility. - Removed duplicate geometry on 5-segment SRB which was creating Z-fighting. - Removed fairing from Ares I upper stage engine plate's editor icon. - Added 5m -> 3.125m adapter. - Added 3.75m -> 3.125m adapter. - Added SLS-style 5m -> 3.125m adapter. - Bundled updated versions of B9PartSwitch and Community Resource Pack. 0.9.4c. Minor iteration on Ares I parts. - Finished textures for Ares I parts. - Added normal maps for Ares I parts. - Added built-in decoupler for Orion Launch Abort System. 0.9.4b. DEV RELEASE OF ARES I. - Added Ares I parts: - Small & Large LH2/Ox Tanks. - 3.125m thrust plate. - 3.125m->2.2m adapter. - 3.125m avionics ring. - 3.125m stack decoupler (with built in RCS). - 3.125m fairing base. 0.9.4a. DEV RELEASE OF PHASE III. - Added K-2X "Jackdaw" cryogenic rocket engine. 0.9.31. Hotfix. - Fixed model for inline STS tank not appearing in game correctly. - Added placeholder IVA to Orion to allow crew portraits. - Fixed incorrect gimbal transform on KL-10-B-II Engine. 0.9.3. - Added Orion Parts. - Rebalanced all tanks & engines to use LqdHydrogen/Ox. - Migrated all mesh/texture switch functions to B9PartSwitch for 1.3.1. compatibility (and for more features in the future). - Rebalanced all parts to be in line with stock. - Tweaked SRB thrust curves. - Updated .CFGs so that all parts now have consistent manufacturers & feature tags and a description. - Bundled B9PartSwitch & Community Resource Pack. 0.9.1. BETA RELEASE. - Added KD75k "Monsoon" five-segment Solid Rocket Booster. - Added KD25K "Thunderstorm" two-segment Solid Rocket Booster. - Minor SRB texture improvements. - Minor Tank Endcap texture improvements. - Added Jupiter Upper Stage parts (fuel tank and engine mount). - Added new upper stage engine, KL10-B. - Rebalanced to be closer to stock values. - Added placeholder KS-25B "Rainstorm" engine (uses Stock SSME model) to account for increased mass of fuel tanks. 0.9.0. BETA RELEASE. - Initial release of Phase I. Download link: SPACEDOCK DEV RELEASES SpaceDock is hosting only the last stable release. On my GitHub you will find the latest development versions: GITHUB This features the newest parts and updates but may not be properly balanced or stable, and will frequently be updated which may result in craft files breaking. Use at your own risk! This should work correctly with 1.3.1 and up. ACKNOWLEDGMENTS Special thanks to HooHungLow & Tyko for sponsoring the Orion section of the mod, and to Beale for allowing me to use his fantastic solar panel texture. If you like what I'm doing and you'd like to donate something to keep me motivated & well caffeinated, consider making a one-off donation via PayPal: Edited February 10, 2021 by benjee10 Quote Link to comment Share on other sites More sharing options...
Beale Posted March 13, 2018 Share Posted March 13, 2018 You have outdone yourself, amazing! Quote Link to comment Share on other sites More sharing options...
DeltaDizzy Posted March 13, 2018 Share Posted March 13, 2018 My brain cried when I realized it won't be switchable it 1.3.1, which I can't be budged from for now. Quote Link to comment Share on other sites More sharing options...
AlternNocturn Posted March 13, 2018 Share Posted March 13, 2018 Yes! I've been refreshing this page since 1pm Eastern time waiting for this. Gimme gimme! Quote Link to comment Share on other sites More sharing options...
Angelo Kerman Posted March 13, 2018 Share Posted March 13, 2018 This is how stock could look. Well done @benjee10! Are you planning to make the Jupiter Upper Stage? Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted March 13, 2018 Share Posted March 13, 2018 Awesome stuff ! Very nice revamp of the old DIRECT, congrats ! Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted March 13, 2018 Share Posted March 13, 2018 I'm hesitating on taking the 1.4.1 plunge as some of my favored packs arent yet updated... means I dont get to play with this one(?) Quote Link to comment Share on other sites More sharing options...
Rock3tman_ Posted March 13, 2018 Share Posted March 13, 2018 Congratulations times ten! These look absolutely terrific and I can't wait to play around with it. Quote Link to comment Share on other sites More sharing options...
Saltshaker Posted March 13, 2018 Share Posted March 13, 2018 (edited) As a user of the original DIRECT, I'm having high hopes for this one! Will there be a similar revamp of HabTech also? Edited March 13, 2018 by Saltshaker Quote Link to comment Share on other sites More sharing options...
benjee10 Posted March 13, 2018 Author Share Posted March 13, 2018 Thanks everyone! 36 minutes ago, RaiderMan said: I'm hesitating on taking the 1.4.1 plunge as some of my favored packs arent yet updated... means I dont get to play with this one(?) As far as I know, it should work with 1.3.1 - however you might need to remove the VARIANT module from the .CFGs. 53 minutes ago, Angel-125 said: This is how stock could look. Well done @benjee10! Are you planning to make the Jupiter Upper Stage? Yup! 22 minutes ago, Saltshaker said: As a user of the original DIRECT, I'm having high hopes for this one! Will there be a similar revamp of HabTech also? Hopefully I'll be revamping HabTech too, yes! Quote Link to comment Share on other sites More sharing options...
PocketBrotector Posted March 13, 2018 Share Posted March 13, 2018 Looking forward to playing with the new DIRECT! 1 hour ago, benjee10 said: I have plans in the future to support: Community Resource Pack - add optional Hydrogen configs For folks with CryoTanks (via CryoEngines or Kerbal Atomics) this should happen automagically... unless you intend to create something more customized for this mod, of course. Quote Link to comment Share on other sites More sharing options...
Derb Posted March 14, 2018 Share Posted March 14, 2018 Quite nice! I got the original a few weeks back, and I'm glad to see it get some love - very pretty. Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted March 14, 2018 Share Posted March 14, 2018 2 hours ago, benjee10 said: Thanks everyone! As far as I know, it should work with 1.3.1 - however you might need to remove the VARIANT module from the .CFGs. Yup! Hopefully I'll be revamping HabTech too, yes! I'll do some testing tomorrow and let you know, alright? Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted March 14, 2018 Share Posted March 14, 2018 I absolutely love these parts. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 14, 2018 Share Posted March 14, 2018 oh boy! Magnificent, thank you very much Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted March 14, 2018 Share Posted March 14, 2018 (edited) @benjee10 ....what variant file? its not here. ok...the parts point blank refused to even show up. Edited March 14, 2018 by RaiderMan Quote Link to comment Share on other sites More sharing options...
Arte Posted March 14, 2018 Share Posted March 14, 2018 Looks amazing, for sure going to download! Quote Link to comment Share on other sites More sharing options...
Well Posted March 14, 2018 Share Posted March 14, 2018 Congratz !!! And thanks for your amazing work ! I love it Quote Link to comment Share on other sites More sharing options...
trooperMNG Posted March 14, 2018 Share Posted March 14, 2018 Are you interested in reviving also Habtech? Quote Link to comment Share on other sites More sharing options...
Bottle Rocketeer 500 Posted March 14, 2018 Share Posted March 14, 2018 @benjee10 One word: BEAUTIFUL! Quote Link to comment Share on other sites More sharing options...
drtedastro Posted March 14, 2018 Share Posted March 14, 2018 Glad to see this back and ready for use. Great mod / pack. Thanks for all of your work. Cheers. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted March 14, 2018 Share Posted March 14, 2018 first Quote Link to comment Share on other sites More sharing options...
Spike88 Posted March 14, 2018 Share Posted March 14, 2018 13 hours ago, trooperMNG said: Are you interested in reviving also Habtech? His last comment says that he might. @benjee10: I wasn’t planning on updating to 1.4 anytime soon, and then you had to release this. Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted March 14, 2018 Share Posted March 14, 2018 @benjee10I will be watching this mod with great interest. Any plans for Jupiter III? Quote Link to comment Share on other sites More sharing options...
Saltshaker Posted March 14, 2018 Share Posted March 14, 2018 32 minutes ago, Spike88 said: His last comment says that he might. @benjee10: I wasn’t planning on updating to 1.4 anytime soon, and then you had to release this. It works in 1.3.1 t. tested it Quote Link to comment Share on other sites More sharing options...
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