maceemiller Posted April 15, 2018 Share Posted April 15, 2018 Gahhh..well, im really excited about 1.4.3 even if, from what ive been reading others are not....sick of hearing about this bug or that bug....im just going to play the damn game and have me some fun..... Link to comment Share on other sites More sharing options...
AVaughan Posted April 15, 2018 Share Posted April 15, 2018 @steve_v I run debian as well, but not as my primary desktop, and not normally for gaming. I managed to link to the wrong post on the Unity forums above. (I'll edit my post above to fix that in a few minutes). I meant to link to https://forum.unity.com/threads/no-joystick-detected.475870/ . In particular read posts #7, 8, 9 and 10 including the bit about Quote Did it print the game controller info as well?Or GameController: not a gamepad?(Unity is currently using the GameController API exclusively) and Quote this means that Unity won't see this as a gamepad by default. However, there are a number of ways you can configure it to appear as such: Link to comment Share on other sites More sharing options...
steve_v Posted April 15, 2018 Share Posted April 15, 2018 (edited) 1 hour ago, AVaughan said: Did it print the game controller info as well?Or GameController: not a gamepad? Spoiler /tmp/sdl-jstest-master/build # ./sdl2-jstest -l Found 1 joystick(s) Joystick Name: 'Mad Catz Mad Catz F.L.Y.5 Stick' Joystick GUID: 03000000380700000213000011010000 Joystick Number: 0 Number of Axes: 5 Number of Buttons: 14 Number of Hats: 1 Number of Balls: 0 GameController: not a gamepad Further down: Quote manually set SDL_GAMECONTROLLERCONFIG in your environment From the bug report: Quote By setting SDL_GAMECONTROLLERCONFIG in etc/environment now the joystick is recognised and i can store keybinding but not axis, that is happened again in 1.1.2 https://bugs.kerbalspaceprogram.com/issues/9679 Edit: Axis are stored but they don't appear in setting screen and neither work ingame TL;DR: No, the workaround listed on the Unity forum doesn't work. Not for Badsector, and not for me. Edited April 15, 2018 by steve_v Link to comment Share on other sites More sharing options...
LameLefty Posted April 15, 2018 Share Posted April 15, 2018 (edited) Looking forward to the next, post-1.4.3 announcement thread to see if the same two or three self-crowned Linux kingpins will still be arguing about best practices in software development and joysticks. Edited April 15, 2018 by LameLefty Link to comment Share on other sites More sharing options...
Serenity Posted April 15, 2018 Share Posted April 15, 2018 (edited) To those defending or claiming 1.4.2 brought just minor bugs that can be expected: Both Are full stock and they are in their max altitude capability https://imgur.com/a/nuwrY Its not a minor bug or something that can be missed. Its something to cause concern about whats going on. In the end i am glad its being fixed and i would pay again for the expansion even if i knew what it will come next. Edited April 15, 2018 by Boyster Link to comment Share on other sites More sharing options...
Delay Posted April 15, 2018 Share Posted April 15, 2018 (edited) 16 minutes ago, Boyster said: To those defending or claiming 1.4.2 brought just minor bugs that can be expected: I feel like you're attacking a strawman here. The fairing bug was mentioned time and again as a game-breaker, not a mild error. Edited April 15, 2018 by Delay Link to comment Share on other sites More sharing options...
Serenity Posted April 15, 2018 Share Posted April 15, 2018 (edited) 4 hours ago, Delay said: I feel like you're attacking a strawman here. The fairing bug was mentioned time and again as a game-breaker, not a mild error. Yeah i guess you are right. I just feel so frustrated and uncomfortable knowing that this bug made it through the testing phase. And if the streamers weren't so active and supportive, how long would it take for players to finally update to 1.4.2 and report this bug... Edited April 15, 2018 by Boyster Link to comment Share on other sites More sharing options...
Delay Posted April 15, 2018 Share Posted April 15, 2018 Just now, Boyster said: I just feel so frustrated and unconformable knowing that this bug made it through the testing phase. That's why I stick to 1.4.1 and I won't update to 1.4.3 until I hear actual opinions on it. Then I'll decide if i stick to .1 or switch to .3. In any case I skip .2. Link to comment Share on other sites More sharing options...
Serenity Posted April 15, 2018 Share Posted April 15, 2018 (edited) 3 hours ago, Delay said: That's why I stick to 1.4.1 and I won't update to 1.4.3 until I hear actual opinions on it. Then I'll decide if i stick to .1 or switch to .3. In any case I skip .2. Its a sound logic but i hate missing new content in games i love. I might do the same if the next updates are just fixes. Edited April 15, 2018 by Boyster Link to comment Share on other sites More sharing options...
DeliriumTrigger Posted April 15, 2018 Share Posted April 15, 2018 (edited) 12 hours ago, steve_v said: I began as accepting and patient. Patches came and went, no mention was made. My patience has expired. A little bit of (or any) communication would have gone a long way. My complaint is not that this is not fixed yet, it's that there's been no communication and no apparent progress. If I see "We hope to have it sorted for 1.4.4", I'll be happy. Ask me "Can you test [X] and report back" and I'll hop to it. Give me deafening silence, and I'll be annoyed. The problem with this is that the little bit of communication that you say would make you happy then becomes an albatross. Then everyone wants communication for their own pet issue, and they take said communication and weaponize it at the first sign that they're not getting exactly what they want when they want it. The devs end up spending more time placating people in the forums and putting out fires instead of, you know, actually fixing stuff. A big part of rolling out updates is subjecting bugs to a triage process. Exploding landing legs that affect 99% of users? High priority. Joystick bugs that affect a small portion of a fraction of the installed user base? Low priority. If they gave you the communication that you wanted and didn't meet their 'target' then you would just come on here and make an even bigger stink about it. I've seen this happen in other communities before. I don't know if you've ever played Rust, but that's a prime example of devs being led off the friggin' rails by too much communication. Edited April 15, 2018 by nanobug Clarification & grammar Link to comment Share on other sites More sharing options...
smotheredrun Posted April 16, 2018 Share Posted April 16, 2018 (edited) 12 hours ago, Delay said: That's why I stick to 1.4.1 and I won't update to 1.4.3 until I hear actual opinions on it. Then I'll decide if i stick to .1 or switch to .3. In any case I skip .2. I follow that logic with paired Windows releases... Windows 3.1? Yes! Windows 95? Yes! Windows 98? NNOOOOO!!!! Windows 2000? (Yes, because it worked better than NT for what I wanted it to do) Windows MIllenium? NO!!! Win XP? Yes! Win 7? Yes! Win 8? $%@$@^@^%$& ??? you kidding me? Edited April 16, 2018 by smotheredrun Link to comment Share on other sites More sharing options...
Shaymes Posted April 16, 2018 Share Posted April 16, 2018 an there is a bug there you have the Island runway and boomerang launshpad will connect to the Relais Network the the Relais antenna ga-2 even if you disable additional groundstations and disable choose different launsh sites Link to comment Share on other sites More sharing options...
Sisco Posted April 16, 2018 Share Posted April 16, 2018 Update? Patch? ... Oh right its 2018 and not 1996... Link to comment Share on other sites More sharing options...
Virtualgenius Posted April 16, 2018 Share Posted April 16, 2018 I feel sorry for Linuxgurugamer he will have so many mods to do with all these minor updates I am not sure how he copes Link to comment Share on other sites More sharing options...
Klapaucius Posted April 16, 2018 Share Posted April 16, 2018 On 4/13/2018 at 10:05 AM, UomoCapra said: There has also been a lot of work put into improving the ground positioning routines for landed vessels. Does this mean that the exploding launch pads and craft misplaced on launchpads in the Mission Builder is sorted? For example--a test I was doing, just with a stock plane to see if I could roll it off the launch pad. It exploded half a second later: Link to comment Share on other sites More sharing options...
Chel Posted April 17, 2018 Share Posted April 17, 2018 On 4/14/2018 at 8:31 AM, klgraham1013 said: Good news. Just say the banner saying they're looking for QA engineers. Isn't that where you get paid to play KSP or something? If so, then that's my career sorted! Link to comment Share on other sites More sharing options...
HebaruSan Posted April 17, 2018 Share Posted April 17, 2018 10 minutes ago, The_Cat_In_Space said: Isn't that where you get paid to play KSP or something? If so, then that's my career sorted! More like paid to write, clarify, sort, and re-test bug reports. Link to comment Share on other sites More sharing options...
Just Jim Posted April 17, 2018 Share Posted April 17, 2018 48 minutes ago, HebaruSan said: More like paid to write, clarify, sort, and re-test bug reports. over and over and over and over.... Link to comment Share on other sites More sharing options...
TriggerAu Posted April 17, 2018 Share Posted April 17, 2018 4 hours ago, Just Jim said: over and over and over and over.... Thats callled "Livin the dream" Link to comment Share on other sites More sharing options...
Gargamel Posted April 17, 2018 Share Posted April 17, 2018 10 minutes ago, TriggerAu said: Thats callled "Livin the dream" Some days I hate being an Adult. Link to comment Share on other sites More sharing options...
LameLefty Posted April 17, 2018 Share Posted April 17, 2018 Well, it's "next week" and Squad used to launch updates on Tuesdays, if I remember correctly ... *fingers crossed* Link to comment Share on other sites More sharing options...
Mrcarrot Posted April 17, 2018 Share Posted April 17, 2018 50 minutes ago, LameLefty said: Well, it's "next week" and Squad used to launch updates on Tuesdays, if I remember correctly ... *fingers crossed* Yeah... I'm guessing it will come out at about 14:30 Squad time... Sets countdown Link to comment Share on other sites More sharing options...
klgraham1013 Posted April 17, 2018 Share Posted April 17, 2018 (edited) [makes sure his 1.3.1 install is in a safe place; quarantined away from the internet] Edited April 17, 2018 by klgraham1013 Link to comment Share on other sites More sharing options...
KerikBalm Posted April 17, 2018 Share Posted April 17, 2018 Will this update or the ground positioning thing fix solar panels breaking when they shouldn't? Its really interfering with my gameplay and surface base construction. These designs had worked fine in the past, now.... Spoiler Backing out, those gigantors at the front should be fine right? they couldn't possibly hit anything could they? Whoops, nope, just something invisible that for some reason wasn't interfering with backing out, lulz and fun Link to comment Share on other sites More sharing options...
SupperRobin6394 Posted April 17, 2018 Share Posted April 17, 2018 Rip mods, again. I'd love to launch from another pad though! Link to comment Share on other sites More sharing options...
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