Svm420 Posted April 15, 2015 Share Posted April 15, 2015 In flight information if you don't have an engineer on board. A lot like mech jeb if your more familiar with that Information wise Quote Link to comment Share on other sites More sharing options...
Warzouz Posted April 15, 2015 Share Posted April 15, 2015 But I have in flight information (default config). Is this triggered by a option somewhere ? Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 15, 2015 Share Posted April 15, 2015 Warzouz: The default behavior is to not show Flight Engineer data unless an engineer is part of the crew OR one of the parts is installed. That default behavior can be changed in the settings to always have Flight Engineer info available, making the parts redundant. Quote Link to comment Share on other sites More sharing options...
Warzouz Posted April 15, 2015 Share Posted April 15, 2015 Hmmm, maybe it's always visible in "science" game mode ? Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 15, 2015 Share Posted April 15, 2015 I believe it is a career-mode-only mechanic. Quote Link to comment Share on other sites More sharing options...
cybutek Posted April 16, 2015 Author Share Posted April 16, 2015 The career type functionality is available in all game modes. But one of the ways to have an always on Flight Engineer is by upgrading to a level 3 tracking station, which is obviously available from the start in sandbox. This feature can be turned off to enable the requirements for either a part or engineer trained kerbal in non-career modes. Quote Link to comment Share on other sites More sharing options...
rickypro Posted April 17, 2015 Share Posted April 17, 2015 The most likely cause of several mods not working is a windows security issue. Basically, on some systems, mod plugin DLLs will not load if KSP is installed in the Program Files folder. Try copying you whole "Kerbal Space Program" folder from there into another location (e.g. create a folder C:\Games and put it in there).Thanks! That fixed the problem.Ricky Quote Link to comment Share on other sites More sharing options...
cybutek Posted April 27, 2015 Author Share Posted April 27, 2015 Version 1.0.16.2 is now available! - Get it here!1.0.16.2, 27-04-2015 Changed the atmospheric slider on the build engineer to default to 0km when changing bodies.1.0.16.1, 26-04-2015, KSP Build #828 Merged Sarbian's mach adjustments. Fixed bugs relating to thrust and atmosphere/velocity curves. Changed the atmospheric slider on the Build Engineer to work based on altitude. Changed the atmospheric slider to clamp to the maximum altitude for the selected body. Changed the velocity slider to clamp to the maximum usable mach value for the current vessel.1.0.16.0, 25-04-2015, KSP Build #821 Fixed errors relating to KSP 1.0 update. Fixed fuel simulation to account for new thrust system. Fixed atmospheric engines to use the new velocity curve. Fixed atmospheric readouts to work with the new atmospheric model. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 27, 2015 Share Posted April 27, 2015 Gratifyingly fast release, thanks and great work, Cybutek! Quote Link to comment Share on other sites More sharing options...
Moon Goddess Posted April 27, 2015 Share Posted April 27, 2015 Seroiusly!?!?! Quote Link to comment Share on other sites More sharing options...
whaaw Posted April 27, 2015 Share Posted April 27, 2015 its Magic Quote Link to comment Share on other sites More sharing options...
Natic Posted April 27, 2015 Share Posted April 27, 2015 Wau, that was fast.. Good job and thank you Quote Link to comment Share on other sites More sharing options...
regex Posted April 27, 2015 Share Posted April 27, 2015 I haven't even started the game up and this is installed. Thanks for the speedy update (I'm assuming you had early access ) Quote Link to comment Share on other sites More sharing options...
DoctorFoo Posted April 27, 2015 Share Posted April 27, 2015 The button for KER appears to be missing from both the VAB and in-flight. No way to summon or hide the engineer now. Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 27, 2015 Share Posted April 27, 2015 Try the backslash key, see if that still works. Quote Link to comment Share on other sites More sharing options...
smjjames Posted April 27, 2015 Share Posted April 27, 2015 Oh cool, thanks cybutek. Quote Link to comment Share on other sites More sharing options...
DoctorFoo Posted April 27, 2015 Share Posted April 27, 2015 Yea, that still works Quote Link to comment Share on other sites More sharing options...
Robotengineer Posted April 27, 2015 Share Posted April 27, 2015 I don't have to start without KER! Thanks for the uber speedy release. Quote Link to comment Share on other sites More sharing options...
Barklight Posted April 27, 2015 Share Posted April 27, 2015 Astoundingly fast. Thanks, a must-have tool in my books Quote Link to comment Share on other sites More sharing options...
Creat Posted April 27, 2015 Share Posted April 27, 2015 The .version file has the wrong information (still says 1.0.16.1) which makes AVC complain that it isn't up to date.Otherwise it seems to work perfectly fine! Quote Link to comment Share on other sites More sharing options...
LN400 Posted April 27, 2015 Share Posted April 27, 2015 Any faster on that release and it would have overheated! Thank you for this. Quote Link to comment Share on other sites More sharing options...
cybutek Posted April 27, 2015 Author Share Posted April 27, 2015 The .version file has the wrong information (still says 1.0.16.1) which makes AVC complain that it isn't up to date.That was fixed in a re-package a couple mins after first uploaded to curse. You must have been right on the ball with getting your KER I know about the bug where the icon isn't being displayed. Not sure if that's a KSP bug or KER because the usual KSP Application Launcher events just don't seem to be firing. Quote Link to comment Share on other sites More sharing options...
R0cketC0der Posted April 27, 2015 Share Posted April 27, 2015 (edited) The newest version(1.0.16.2) seems to have a bug where m/s is displayed after the mach speed in the dV window in SPH/VAB. Great work porting it to 1.0 so fast though!Edit: here's a screenshot of the bug: Edited April 27, 2015 by R0cketC0der Quote Link to comment Share on other sites More sharing options...
FreakyHydra Posted April 27, 2015 Share Posted April 27, 2015 Is this configured to the new aerodynamics Quote Link to comment Share on other sites More sharing options...
DevoidLight Posted April 27, 2015 Share Posted April 27, 2015 It's a shame we need a mod for such an integral feature to space flight. Stock delta-v when? Quote Link to comment Share on other sites More sharing options...
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