Damon Posted January 20, 2019 Share Posted January 20, 2019 (edited) KSC ExtendedExpanding your KSC for all your space program needs. continued here; Edited July 5, 2021 by damonvv v2.0 release Link to comment Share on other sites More sharing options...
Bottle Rocketeer 500 Posted January 20, 2019 Share Posted January 20, 2019 (edited) WOW!!! AMAZING!!! Edited January 20, 2019 by Bottle Rocketeer 500 Link to comment Share on other sites More sharing options...
Natokerbal Posted January 20, 2019 Share Posted January 20, 2019 It's so Beautiful Link to comment Share on other sites More sharing options...
Omega482 Posted January 20, 2019 Share Posted January 20, 2019 A big thank you to @damonvv for making such a fantastic space center here. He really did all of the leg work on this one and has been invaluable in testing my statics! Link to comment Share on other sites More sharing options...
DeltaDizzy Posted January 20, 2019 Share Posted January 20, 2019 It's good to see some of this see the light of day! Link to comment Share on other sites More sharing options...
Thestormeffect Posted January 20, 2019 Share Posted January 20, 2019 Just WOW! Looking really nice Link to comment Share on other sites More sharing options...
RocketSimplicity Posted January 21, 2019 Share Posted January 21, 2019 Played it- It's great! no flaws, no bugs, and it's perfect if you are interested in giving the KSC a new look. Link to comment Share on other sites More sharing options...
theJesuit Posted January 21, 2019 Share Posted January 21, 2019 I always had an issue with launching from the vanilla launchpad if something was on another laucnhpad at the same time. Does this have that issue? (it was probably because I could never set it up properly). The idea being having a second shuttle on standby as a rescue shuttle. Peace. Link to comment Share on other sites More sharing options...
Damon Posted January 21, 2019 Author Share Posted January 21, 2019 2 hours ago, theJesuit said: I always had an issue with launching from the vanilla launchpad if something was on another laucnhpad at the same time. Does this have that issue? (it was probably because I could never set it up properly). The idea being having a second shuttle on standby as a rescue shuttle. Peace. Yes you can have multiple rockets ready on different launchpads! Link to comment Share on other sites More sharing options...
ely8937 Posted January 21, 2019 Share Posted January 21, 2019 (edited) @damonvv Wow It looks amazing, how do i play with this in 2.5x? Edited January 21, 2019 by ely8937 mistake Link to comment Share on other sites More sharing options...
Terrestris Posted January 21, 2019 Share Posted January 21, 2019 Look so cool, can it apply to RSS? Link to comment Share on other sites More sharing options...
space_powder Posted January 21, 2019 Share Posted January 21, 2019 Don't you need Making History to launch from other pads? Or has this been fixed somehow? Link to comment Share on other sites More sharing options...
Damon Posted January 21, 2019 Author Share Posted January 21, 2019 45 minutes ago, space_powder said: Don't you need Making History to launch from other pads? Or has this been fixed somehow? In the VAB, bottom right, you can click on the KK tab and select a pad to launch from through there! 2 hours ago, ely8937 said: @damonvv Wow It looks amazing, how do i play with this in 2.5x? I haven’t actually tried 2.5x yet, but I feel confident that it should work! Link to comment Share on other sites More sharing options...
space_powder Posted January 21, 2019 Share Posted January 21, 2019 29 minutes ago, damonvv said: In the VAB, bottom right, you can click on the KK tab and select a pad to launch from through there! I haven’t actually tried 2.5x yet, but I feel confident that it should work! Can confirm, playing on 1.5.1 and it works in 2.5x rescale, just the pads aren't near the shore anymore. Dunno how to move the entire KSC so I'm fine with this Link to comment Share on other sites More sharing options...
TheKerbalEngineer Posted January 21, 2019 Share Posted January 21, 2019 Are There Any Plans To Make This Work Carrer Mode, Like When You Upgrade The Stock Pad It Upgrades The Rest, Same WIth All The Others Like VAB R&D Link to comment Share on other sites More sharing options...
SgtSiege Posted January 21, 2019 Share Posted January 21, 2019 Is anyone else not able to launch from any other pad than the KLC-40?? Help please! Link to comment Share on other sites More sharing options...
theonegalen Posted January 21, 2019 Share Posted January 21, 2019 (edited) 4 hours ago, TheKerbalEngineer said: Are There Any Plans To Make This Work Carrer Mode, Like When You Upgrade The Stock Pad It Upgrades The Rest, Same WIth All The Others Like VAB R&D I don't think that is supported by Kerbal Konstructs yet. Unless I misunderstand what you mean. Also, it would be easier to read your posts if you only capitalize the first word and proper nouns in English, which is standard practice. Edited January 21, 2019 by theonegalen Mobile sucks Link to comment Share on other sites More sharing options...
Damon Posted January 21, 2019 Author Share Posted January 21, 2019 5 minutes ago, theonegalen said: -zip- isn't supported by Kerbal Konstructs yet. Ugh. Why is that video linked? 4 hours ago, TheKerbalEngineer said: Are There Any Plans To Make This Work Carrer Mode, Like When You Upgrade The Stock Pad It Upgrades The Rest, Same WIth All The Others Like VAB R&D Atm no, but we're working on something to make it work within KK Link to comment Share on other sites More sharing options...
Beetlecat Posted January 21, 2019 Share Posted January 21, 2019 Are you also adding all the treesy-bits at the KSC? A great way to force me to learn how to use the runway(s) Link to comment Share on other sites More sharing options...
RocketSimplicity Posted January 22, 2019 Share Posted January 22, 2019 All the buildings are destructible! WOOOOOOOOOO!!! Link to comment Share on other sites More sharing options...
Damon Posted January 22, 2019 Author Share Posted January 22, 2019 7 hours ago, Beetlecat said: Are you also adding all the treesy-bits at the KSC? A great way to force me to learn how to use the runway(s) Trees are there, but they don’t have a collider yet. Link to comment Share on other sites More sharing options...
ely8937 Posted January 23, 2019 Share Posted January 23, 2019 Perfectly Link to comment Share on other sites More sharing options...
Space Kadet Posted January 23, 2019 Share Posted January 23, 2019 Ok i have a question, is it possible using this mod to put a launch pad on say the Mun and in the vab select that as a launch pad instead of the ksc? Link to comment Share on other sites More sharing options...
ely8937 Posted January 23, 2019 Share Posted January 23, 2019 27 minutes ago, Space Kadet said: Ok i have a question, is it possible using this mod to put a launch pad on say the Mun and in the vab select that as a launch pad instead of the ksc? I checked, it works Link to comment Share on other sites More sharing options...
SofieBrink Posted January 24, 2019 Share Posted January 24, 2019 On 1/23/2019 at 9:47 AM, ely8937 said: I checked, it works Hi Ely8937, I see a Falcon 9 on your Munnar launchpad and it has a transport erector. Where did you get the transport erector from? Link to comment Share on other sites More sharing options...
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