Kerbuvim Posted September 12, 2019 Share Posted September 12, 2019 1 hour ago, Atlessa said: That last one... that's the VAB. I don't know how and why the water level got so high (bug, couldn't reproduce), but I thought it looks really neat. Global warming because many rocket starts Link to comment Share on other sites More sharing options...
Kontakt6 Posted September 12, 2019 Share Posted September 12, 2019 Sunset Link to comment Share on other sites More sharing options...
MechBFP Posted September 12, 2019 Share Posted September 12, 2019 9 hours ago, KnutG said: So many phantastic images here! Here comes two of mine: That first one is a winner for sure. Link to comment Share on other sites More sharing options...
KerbalKore Posted September 12, 2019 Share Posted September 12, 2019 I see mine got into the reddit post! Link to comment Share on other sites More sharing options...
Ub3rshadow Posted September 12, 2019 Share Posted September 12, 2019 Crashed Duna Rocket(Failed) Laythe Rescue SSTO Another Photo of the SSTO Will probably edit with more photos at some point soon. Link to comment Share on other sites More sharing options...
KerballingSmasher Posted September 12, 2019 Share Posted September 12, 2019 Hey guys! Just wanted to update everyone on the Mun lander hop next to the arch (if you don't know what I'm talking about, go back to page 2)... Didn't happen yesterday. Attempting to complete mission today, biome hop for science! Link to comment Share on other sites More sharing options...
AHHans Posted September 12, 2019 Share Posted September 12, 2019 10 hours ago, Rocketology said: My friend - you are a God among men! I am speechless! Yes, I'm also speechless. How did @KnutG manage to topple that lander over? Link to comment Share on other sites More sharing options...
Mindeufair Posted September 12, 2019 Share Posted September 12, 2019 (edited) Some screen I made when I was using a 1080p screen (wath is no longer the case ) Edited September 12, 2019 by Mindeufair Link to comment Share on other sites More sharing options...
Manwith Noname Posted September 12, 2019 Share Posted September 12, 2019 (edited) 1 hour ago, AHHans said: How did @KnutG manage to topple that lander over? They landed just fine. This is normal behaviour when entering physics range of a previously landed vessel. Edited September 12, 2019 by Manwith Noname Link to comment Share on other sites More sharing options...
KnutG Posted September 12, 2019 Share Posted September 12, 2019 2 hours ago, AHHans said: How did @KnutG manage to topple that lander over? it wasn't me. That was Bob's fault... Link to comment Share on other sites More sharing options...
AHHans Posted September 12, 2019 Share Posted September 12, 2019 2 hours ago, Manwith Noname said: They landed just fine. This is normal behaviour when entering physics range of a previously landed vessel. Too true! 22 minutes ago, KnutG said: it wasn't me. That was Bob's fault... P.S. Thanks you two. I needed that laugh! Link to comment Share on other sites More sharing options...
SilentRebel Posted September 12, 2019 Share Posted September 12, 2019 (edited) After years of lurking I've registered in order to contribute to the contest. Below are two of my absolute favorite pieces. One recaptures the famous "Earthrise" photograph of the Apollo Era and the other captures the sheer scale and ambition of the Shuttle Era. And thanks to KSP I've been able to live out both! You are free to use my name wherever you please. Thanks for viewing and I hope to earn your vote! Edited September 12, 2019 by SilentRebel Link to comment Share on other sites More sharing options...
Puddinsky Posted September 12, 2019 Share Posted September 12, 2019 (edited) Here's my humble attempt. The hardest part was selecting only a few. You can imagine with a 1000+ hours I have quite the collection. For reference these are all stock screenshots. Or at least no mods are visible SunDiver Staging 1.7 Rotating Engine VTOL SSTO "Clean your window mam?" Majestic Kerbin/Mun Rise from Minmus Edited September 12, 2019 by Puddinsky Link to comment Share on other sites More sharing options...
Orbital_phoenix Posted September 12, 2019 Share Posted September 12, 2019 Got some more screenies done today: Link to comment Share on other sites More sharing options...
KerbalKore Posted September 12, 2019 Share Posted September 12, 2019 What evavisor.dds do you use to get that kind of opacity in your pics @Orbital_phoenix Link to comment Share on other sites More sharing options...
EncryptedKitten Posted September 12, 2019 Share Posted September 12, 2019 Here's some stock/ edited screenshots Parts found lying by the side of the road Parts found lying by the side of the road with text on them And a re-entry screenshot Link to comment Share on other sites More sharing options...
Superfluous J Posted September 12, 2019 Share Posted September 12, 2019 Here's another one. You may think I copied the KSP2 trailer but really they copied me as this is from like 2013. Link to comment Share on other sites More sharing options...
Loskene Posted September 12, 2019 Share Posted September 12, 2019 On 9/11/2019 at 3:59 PM, UomoCapra said: The KSP community has always played a crucial role in the development of the Kerbal Universe, and with the KSP franchise growing, there is an important mission you Kerbonauts can help us with. It’s about time to update the game’s loading screens and we came to the conclusion that we should let you, the community, submit your illustrations, screenshots, pictures and/or any form of fanart you’d like to see in KSP’s loading screens! A set of finalists will be included in Update 1.8. Cool right? No, it's not cool. How is that a contest? Entrants don't win anything, it's just the company that wins some free labour. If you want more art, pay your artists. If you want lots of art by crowdsourcing submissions, offer an actual prize for winning submissions. Doesn't have to be much, just some token to say you're not overtly exploiting your userbase's "passion" for unpaid work. This is just weak, really, particularly given the effort and quality put into some of these submissions so far. Pay the damn people, you're not exactly strapped for cash and there's no indie dev excuse to fall back on these days. You have literal triple-A publisher money, one of the scabbiest, shadiest publishers known in the industry but money nonetheless. Leveraging the community involvement and creativity this game has come to be known for in such a cynical way (and counting on the inexperience of amateurs to not notice what you're doing) is a real low blow coming from Squad, I'm not impressed. Nor am I looking for an argument over this. Sort it out. Link to comment Share on other sites More sharing options...
SilentRebel Posted September 12, 2019 Share Posted September 12, 2019 23 minutes ago, Loskene said: No, it's not cool. How is that a contest? Entrants don't win anything, it's just the company that wins some free labour. If you want more art, pay your artists. If you want lots of art by crowdsourcing submissions, offer an actual prize for winning submissions. Doesn't have to be much, just some token to say you're not overtly exploiting your userbase's "passion" for unpaid work. This is just weak, really, particularly given the effort and quality put into some of these submissions so far. Pay the damn people, you're not exactly strapped for cash and there's no indie dev excuse to fall back on these days. You have literal triple-A publisher money, one of the scabbiest, shadiest publishers known in the industry but money nonetheless. Leveraging the community involvement and creativity this game has come to be known for in such a cynical way (and counting on the inexperience of amateurs to not notice what you're doing) is a real low blow coming from Squad, I'm not impressed. Nor am I looking for an argument over this. Sort it out. The thing is, this is optional. So if you don’t agree with the terms, don’t participate. Simple as that. Link to comment Share on other sites More sharing options...
Warsoul Posted September 12, 2019 Share Posted September 12, 2019 (edited) Krash Inc Solution for the AreoBrake Landing on Pykes-3. (What KSP2 could look) Edited September 13, 2019 by Warsoul Link to comment Share on other sites More sharing options...
JadeOfMaar Posted September 13, 2019 Share Posted September 13, 2019 1 hour ago, EncryptedKitten said: Parts found lying by the side of the road Well played for your first post! Link to comment Share on other sites More sharing options...
Orbital_phoenix Posted September 13, 2019 Share Posted September 13, 2019 1 hour ago, KerbalKore said: What evavisor.dds do you use to get that kind of opacity in your pics @Orbital_phoenix The default one from Spectra: Link to comment Share on other sites More sharing options...
EdwardB3020 Posted September 13, 2019 Share Posted September 13, 2019 Here's my submission, I know this uses mods but i'd thought I'd submit them anyways. These pictures are free to use just credit the creator aka me. Thanks and have a nice day flying rockets or whatever you guys are doing! https://imgur.com/92eV3T9 https://imgur.com/sxH7mEy Link to comment Share on other sites More sharing options...
StrandedonEarth Posted September 13, 2019 Share Posted September 13, 2019 Lots of awesome pictures here, too many to name. Hopefully our community manager folks can pare them down enough to vote on. Here's my contribution. It took me awhile to dig up this old challenge save, but I couldn't find the save I needed and had to recreate the pass. Then it was a repetitive process to get a decent powered screenshot out of it. Now if only the Sun Kerbol would shine from the north for better lighting... Link to comment Share on other sites More sharing options...
Loskene Posted September 13, 2019 Share Posted September 13, 2019 1 hour ago, SilentRebel said: The thing is, this is optional. So if you don’t agree with the terms, don’t participate. Simple as that. I'm not participating. Were this handled in a less exploitative manner I might have, since like any other long time player and fan of the game I have plenty of interesting screenshots to contribute, and digital art skills to make them stand out. But that's where the correctness ends, because it's not as simple as that. The problem arises from this not being some cutesy little community forum challenge like any of the others they've posted. This is work which will be put into a commercial product for which people contributing their labour will receive no compensation for their time. Time is money, remember. If you're good at something, never do it for free. This is identical to artists being commissioned for a project and paid with "exposure" (and I hope you're all familiar with how dirty a word that is in artistry/content creation circles) rather than anything they can use to buy food. What makes it both clear and contemptible is that it's framed as a prize-free contest with legal disclaimers/Ts&Cs to avoid any legal culpability for the aforementioned work being performed at cost to the worker without compensation or contract of employment. This might've even slid past were it not coming directly off the back of Chucklefish getting into hot water over abusing (literally, if you look into the allegations) their fanbase to produce content for their games without compensation, taking advantage of their youth, inexperience with labour practices, and love of their games to get away with it. This is why here it's being given the whole legally-binding contest with no actual reward malarkey. What they're doing is not illegal, it is entirely optional, but it is also a blatant act of learning from another company's mistakes in order to produce a PR-friendly method to achieve the same results. Furthermore, where does this leave us if successful? Will there be another "contest" to produce full cinematic trailers for their steam store page? Official gameplay tutorials? Anything else that's difficult to produce in large quantities without paying a team big bucks for it? And what about Squad's in-house artists who would normally do this kind of job, are they still getting paid, are they still employed? I'm not saying this for myself, as said I'm not participating. This is for the rest of you, who should be demanding compensation for however much time you contributed to someone else's workload. Especially without them actually hiring you for the job, which is notorious in our current "gig" economy. How much do you think it would've cost Squad in wages to have an artist produce a couple dozen new loading screen pieces for their game? They certainly know since they started life as a multimedia marketing company. Whatever that sum is, that's at least how much you should collectively be asking for before producing for them. Unfortunately if you've already submitted an entry and agreed to their "contest" terms you've effectively waived your rights to it. Oh well. Live and learn. I hope. Link to comment Share on other sites More sharing options...
Recommended Posts