ItsJustLuci Posted June 4, 2020 Share Posted June 4, 2020 (edited) for some reason I don't even see the orbital module in my sandbox mode, any ideas why that could be? EDIT: In fact, I can't see the service module or its engine either... Edited June 4, 2020 by lk00david Quote Link to comment Share on other sites More sharing options...
Well Posted June 5, 2020 Author Share Posted June 5, 2020 4 hours ago, lk00david said: for some reason I don't even see the orbital module in my sandbox mode, any ideas why that could be? EDIT: In fact, I can't see the service module or its engine either... Probably badly installed, try again Quote Link to comment Share on other sites More sharing options...
ItsJustLuci Posted June 5, 2020 Share Posted June 5, 2020 Just now, Well said: Probably badly installed, try again will do, I'll get back to you once I try again Quote Link to comment Share on other sites More sharing options...
Xenon2462 Posted June 7, 2020 Share Posted June 7, 2020 is there a Realisum overhaul of this mod? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted June 9, 2020 Share Posted June 9, 2020 On 6/7/2020 at 4:47 PM, Xenon2462 said: is there a Realisum overhaul of this mod? Nope. Quote Link to comment Share on other sites More sharing options...
Well Posted July 4, 2020 Author Share Posted July 4, 2020 I don't have noticed any problem in KSP 1.10 (so... KSP 1.10 validate) Quote Link to comment Share on other sites More sharing options...
ItsJustLuci Posted July 10, 2020 Share Posted July 10, 2020 (edited) On 6/7/2020 at 10:47 AM, Xenon2462 said: is there a Realisum overhaul of this mod? https://drive.google.com/file/d/1NvDOX-v2MMv3kH1EGebtTNGoS5VSKriO/view?usp=sharing The way I do RP-1 patches is unofficial(I.E. don't bug the devs if it doesn't work), so they will not be patched into RO. But as it is my file I will make it available here unless @Wellhas an issue with it Just put that file in RO/RO_Suggested_Mods Edited July 10, 2020 by ItsJustLuci clarifying how to use Quote Link to comment Share on other sites More sharing options...
GoldForest Posted July 20, 2020 Share Posted July 20, 2020 @Well Could we get an H-IIA to compliment the Fuji? Or can someone point me to a mod that has the H-IIA in it? Quote Link to comment Share on other sites More sharing options...
Clamp-o-Tron Posted July 20, 2020 Share Posted July 20, 2020 11 minutes ago, GoldForest said: @Well Could we get an H-IIA to compliment the Fuji? Or can someone point me to a mod that has the H-IIA in it? Pretty simple to kitbash it: https://github.com/friznit/Unofficial-BDB-Wiki/wiki/H-II Quote Link to comment Share on other sites More sharing options...
Guest Posted July 20, 2020 Share Posted July 20, 2020 10 hours ago, GoldForest said: @Well Could we get an H-IIA to compliment the Fuji? Or can someone point me to a mod that has the H-IIA in it? Well did not make these parts , they were made by Beale a long time ago and Well touched them up . I don t think Well has any interest in making launchers for this mod . Also you can kinda recreate H - II/A with restock and cryoengines . Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted July 20, 2020 Share Posted July 20, 2020 10 hours ago, GoldForest said: @Well Could we get an H-IIA to compliment the Fuji? Or can someone point me to a mod that has the H-IIA in it? Quote Link to comment Share on other sites More sharing options...
axisxyz Posted August 27, 2020 Share Posted August 27, 2020 (edited) Thanks for the wonderful mod. The beautiful spacecraft parts remind me of dream of my country. Is it possible to rotate the flag of the orbit module 90 degree? It's possible to recreate the illustration using a custom flag, but problems arise when the crew raises flag. it is not fatal problem. If you have a chance to update it in the future, please consider it. Thank you very much. Sorry if the translation is wrong. Edited August 30, 2020 by axisxyz Correct translation Quote Link to comment Share on other sites More sharing options...
Well Posted August 30, 2020 Author Share Posted August 30, 2020 On 8/27/2020 at 8:01 AM, axisxyz said: Thanks for the wonderful mod. The beautiful spacecraft parts remind me of dream of my country. Is it possible to rotate the flag of the orbit module 90 degree? It's possible to recreate the illustration using a custom flag, but problems arise when the crew raises flag. it is not fatal problem. If you have a chance to update it in the future, please consider it. Thank you very much. Sorry if the translation is wrong. Sorry i don't have planned to "work" on this mod, just fix update. But if i change my mind and decide to do some stuff i will take a look. Thanks Quote Link to comment Share on other sites More sharing options...
kerbalxploder Posted November 21, 2020 Share Posted November 21, 2020 Being a half-Japanese person, I think this is really cool. I think it emphasizes the ambitious project ideas JAXA/NASDA had in its HII-HIIA days Quote Link to comment Share on other sites More sharing options...
Well Posted January 26, 2021 Author Share Posted January 26, 2021 Fuji 1.2 is online Github Fuji 1.2 [2021-01-26] ------------------------------- - Fix KSP 1.11 Part mass issue - Add KSP 1.11 Inventory support - Add Waterfall Support - Add Inventory Thumbnails - Breaking Force review - Physics Signifiance Review - Max temp review Quote Link to comment Share on other sites More sharing options...
Pipcard Posted April 9, 2021 Share Posted April 9, 2021 (edited) On 7/10/2020 at 1:13 PM, ItsJustLuci said: https://drive.google.com/file/d/1NvDOX-v2MMv3kH1EGebtTNGoS5VSKriO/view?usp=sharing The way I do RP-1 patches is unofficial(I.E. don't bug the devs if it doesn't work), so they will not be patched into RO. But as it is my file I will make it available here unless @Wellhas an issue with it Just put that file in RO/RO_Suggested_Mods The link says "access denied" now. edit: was PM'd the link on Discord, the file doesn't change the mass or add real fuels. I will have to figure that on my own. Edited April 9, 2021 by Pipcard Quote Link to comment Share on other sites More sharing options...
Space Kerbalisation Tech Posted May 1, 2021 Share Posted May 1, 2021 you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" FYI that was a joke but if you want to implement it you could! Also, are there any good HII mods that could be used to "realistically" launch the spacecraft. Quote Link to comment Share on other sites More sharing options...
josselin2196 Posted May 1, 2021 Share Posted May 1, 2021 1 hour ago, Space Kerbalisation Tech said: you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" FYI that was a joke but if you want to implement it you could! Also, are there any good HII mods that could be used to "realistically" launch the spacecraft. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted May 1, 2021 Share Posted May 1, 2021 4 hours ago, Space Kerbalisation Tech said: you should rename it the F.L.A.T capsule (Frisbee Like Alternate space Transport Capsule) since the capsule description says it has a "ulta-flat design" FYI that was a joke but if you want to implement it you could! Also, are there any good HII mods that could be used to "realistically" launch the spacecraft. Only Contares, as @josselin2196said, but look at page 1. You can easily build one yourself. Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted May 2, 2021 Share Posted May 2, 2021 On 25/09/2019 at 11:55, Zorg said: Parabéns por este lançamento! Parece fantástico e muito original! Where does this rocket come from? BDB? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted May 2, 2021 Share Posted May 2, 2021 1 hour ago, KallangoVerde said: Where does this rocket come from? BDB? The answere is on page 1. On 9/25/2019 at 6:34 PM, Zorg said: 1) BDB LDC engine mount in 2x mode. tweakscaled to 2.5x 2) 2x ReStock skipper engine. Restock Skipper model is based on the LE7 model so its accurate. A custom patch to run LH2 using cryotanks. (there is a optional official CryoEngines restock patch too that will make skipper, rhino and vector LH2 but I wanted different stats) 3) ReStock 2.5m rockomax tanks for the core stage. A 1m tall procedural tank with a green texture from Basic Procedural Textures for the intertank. 4) Decoupler shroud for the interstage. 5) Restock 2.5m trank + NFLV fuel containing truss (tweakscaled) + BDB Vega centre tank and engine mount + BDB RL10 engine. 6) 4x BDB Castor 120 for SRB-A. Some Nebula decals with custom textures for the flag and text to finish the look The upper stage needs to go into a fairly high lofted trajectory as a single RL10 is quite weak to push this big spacecraft. So it needs some margin to circularise. The real LE-5 would be about 40% more powerful. Quote Link to comment Share on other sites More sharing options...
Pipcard Posted May 11, 2021 Share Posted May 11, 2021 (edited) @Well @ItsJustLuci @Xenon2462 My unofficial Fuji Realism Overhaul/Kerbalism patch has now been uploaded: https://www.dropbox.com/s/zgrzl1qvi38t000/Fuji_RO_Patch_unofficial_1.1.zip?dl=0 (2022-02-20 - v1.1 - added %RP0conf = True to configs) (edit: Solar panels don't seem to actually work. Other ROSolar-compatible panels should be used instead, like Near Future Solar) (click on the down arrow ⭳ on the upper right corner, then click "direct download") The capsule's diameter has been resized to 3.7 m, and it can fit up to 5 people (based on the "Economy System" configuration). Masses and other parameters are based on guesswork and estimation from existing parts like the Mk1-3 command pod and ROCapsules Apollo Mission Module (from Eyes Turned Skyward) and procedural parts. Installation instructions: (01) This mod requires the Fuji and Realism Overhaul mods, and is meant to work in Real Solar System. https://forum.kerbalspaceprogram.com/index.php?/topic/188488-1111-fuji-12/ (you are already here) https://forum.kerbalspaceprogram.com/index.php?/topic/155700-181-1101-realism-overhaul-v1301-03-april-2021/ https://forum.kerbalspaceprogram.com/index.php?/topic/177216-181-1101-real-solar-system-v1814-20-mar-2021/ - ROSolar is required for the Fuji solar arrays to work. They can be resized. (edit: Solar panels don't seem to actually work. Other ROSolar panels should be used instead.) https://github.com/KSP-RO/ROSolar - ROKerbalism is also recommended for life support functions. https://github.com/KSP-RO/ROKerbalism (02) IMPORTANT - Move this file "[KSP install folder]\GameData\RealismOverhaul\RO_SuggestedMods\Tantares\RO_Tantares_Fuji.cfg" out of the GameData folder, OR ELSE SEVERAL FUJI PARTS WILL NOT LOAD. (03) Move the "Fuji_Unofficial_RO_Patch" folder within "GameData" into "[KSP install folder]\GameData" (04) Move the .craft files into "[KSP install folder]\Ships\VAB" or "[KSP install folder]\saves\[save game name]\Ships\VAB" (top screenshot is from a KRASH simulation, and uses Zorg's TUFX config) Edited February 21, 2022 by Pipcard Quote Link to comment Share on other sites More sharing options...
Well Posted May 16, 2021 Author Share Posted May 16, 2021 Fuji 1.3 is online - Fix Update https://github.com/AstroWell/Fuji/releases/tag/v1.3 Fuji 1.3 [2021-05-16] ------------------------------- - Fix Waterfall patch - Fix Engine atmosphere curve - Reduce Engine mass - Add Mass to the Orbital Module - Add 2 craft files Added a craft files for the weird launch config of Fuji without SM (Tourist?) on Dual Launch with commercial sat. Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted May 16, 2021 Share Posted May 16, 2021 An excellent parts pack, glad to see it still in development. Quote Link to comment Share on other sites More sharing options...
NateDaBeast Posted May 16, 2021 Share Posted May 16, 2021 7 hours ago, Well said: Fuji 1.3 is online - Fix Update https://github.com/AstroWell/Fuji/releases/tag/v1.3 Fuji 1.3 [2021-05-16] ------------------------------- - Fix Waterfall patch - Fix Engine atmosphere curve - Reduce Engine mass - Add Mass to the Orbital Module - Add 2 craft files Added a craft files for the weird launch config of Fuji without SM (Tourist?) on Dual Launch with commercial sat. Thanks for the update! Have you ever considered expanding this mod to include the H2 rocket or more of JAXAs rockets? Quote Link to comment Share on other sites More sharing options...
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