UomoCapra Posted October 29, 2019 Share Posted October 29, 2019 Hello everyone! Kerbal Space Program 1.8.1 is live! This patch focuses mainly on solving issues encountered in the base game and both the Making History and Breaking Ground Expansions. Check out this patch's Changelog for further details: ===============================v1.8.1================================ 1.8.1 Changelog - BaseGame ONLY (see below for Making History and Breaking Ground changelog) +++ Localization * Fix missing Chinese characters on main menu. * Fix missing units in the Maneuver editor UI in Chinese. * Fix a few dV KSPedia slides showing corrupted characters in Russian. * Fix autoloc instead of vessel name appearing in target set screen message. +++ Bugfixes * Fix game settings being reset every time game is started. * Fix Linux mousewheel scroll direction. * Fix bug with interstage fairings not occluding everything within. * Fix the mk3 shuttle cockpit lights. * Fix duplicating module info on part extended tooltips in editor and RnD scenes. * Fix shroud shading on disconnected sub-assemblies in editor scene. * Fix FloatEdit and ScaleEdit UI prefabs. * Fix KSC vessel markers becoming too persistent and not leaving the game when switching between buildings at the KSC until game is restarted. * Fix NREs in Portrait Gallery when kerbals die in flight. * Fix T-100 fuel tank clipping on surface attach node. * Fix kerbal helmet/heads becoming unclickable when on ladders. * Move the CB cast shadows game setting to the graphics section of settings where it should have been. * Fix Easter eggs, monoliths, randoliths not receiving CB shadows. * Fix parts still being considered shielded from airstream after deploying a fairing in some use cases. * Fix Action groups icon not appearing in Editor scene when switching between facilities with different upgrade level. * Fix Altimeter and Staging tumblers disappearing at some scale values. * Fix walk paths around Level 3 R&D building. This includes texture artifacts for the Linux version. * Fix material artifacts in level1 and level 2 grass tiles. * Fix error when pressing undo while holding a radial symmetry part. * Fix Ocean on Eve. * Fix DragCube generation discrepancies in partdatabase - was affecting drag and thermals. * Fix NRE in editor scenes when reverting from flight and using transform gizmos. +++ Mods * FloatEdit and ScaleEdit PAW prefabs fixed. Making History 1.8.1 +++ Bugfixes * Fix unable to select "Create new mission" button on Mission play dialog the very first time. +++ Missions * Fix mission "Meet Me in Zero G" does not complete in certain conditions when landing back on Kerbin. * Fix Manufacturer name on engine plates and tubes. Breaking Ground 1.3.1 +++ Bugfixes * Fix items in PAW switching positions in a group depending on state of fields. * Fix generation of free Electric Charge for robotic parts if stopped with the PAW closed. * Fix setting robotic part motors to disengaged in editor and then persisting that way when vessel is launched. * Fix bug related to being able to delete endpoints on KAL-1000 tracks by disabling ability to delete them. * Fix bug when removing parts from vessel and they have multiple actions mapped in KAL. Remember that you can help us find bugs/issues by reporting them into our bugtracker and that you can also upvote reports to make them more visible. Happy launchings! Link to comment Share on other sites More sharing options...
AHHans Posted October 29, 2019 Share Posted October 29, 2019 Thanks! I guess I have to get testing now. (Although I don't know how much of that I get done today. It's already late-ish here...) Link to comment Share on other sites More sharing options...
cineboxandrew Posted October 29, 2019 Share Posted October 29, 2019 No fix for the game running at absurd resolutions on retina screens? Link to comment Share on other sites More sharing options...
DunaManiac Posted October 29, 2019 Share Posted October 29, 2019 Yay! Link to comment Share on other sites More sharing options...
Drakenred65 Posted October 29, 2019 Share Posted October 29, 2019 And boom goes the mods I updated yesterday! Oh well we all knew that was going to happen! Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted October 29, 2019 Share Posted October 29, 2019 1 minute ago, [email protected] said: And boom goes the mods I updated yesterday! Oh well we all knew that was going to happen! Well it's just a minor update. I bet most mods that were updated for 1.8, work fine on 1.8.1 Link to comment Share on other sites More sharing options...
Azimech Posted October 29, 2019 Share Posted October 29, 2019 Thank you for this patch. Could you guys please take a look at the wheel bugs please? We've been asking since the appearance of 1.4. Seriously. Link to comment Share on other sites More sharing options...
JPLRepo Posted October 29, 2019 Share Posted October 29, 2019 Just now, [email protected] said: And boom goes the mods I updated yesterday! Oh well we all knew that was going to happen! No they shouldn’t. Almost all mods that have been updated already to work with 1.8.0 should work fine in 1.8.1. Link to comment Share on other sites More sharing options...
RealKerbal3x Posted October 29, 2019 Share Posted October 29, 2019 Thanks for the patch! I’ll have a play around tomorrow. By the way, has this bug been fixed? It’s small, and easy to work around, but annoying nonetheless. Link to comment Share on other sites More sharing options...
Stone Blue Posted October 29, 2019 Share Posted October 29, 2019 (edited) 14 minutes ago, JPLRepo said: No they shouldn’t. Almost all mods that have been updated already to work with 1.8.0 should work fine in 1.8.1. Yeah, if your mod isnt directly affected by the specific bugfixes listed, pretty sure no need to worry. So, uhh, @UomoCapra why do you tease us so? the KSP Store seems to be currently down when trying to login to account? lol thread already started Edited October 29, 2019 by Stone Blue Link to comment Share on other sites More sharing options...
AHHans Posted October 29, 2019 Share Posted October 29, 2019 2 hours ago, UomoCapra said: * Fix Linux mousewheel scroll direction. Yupp! That works! 2 hours ago, UomoCapra said: * Fix DragCube generation discrepancies in partdatabase - was affecting drag and thermals. That unfortunately doesn't. At least the issue I reported in Bug #23924 did not change. Link to comment Share on other sites More sharing options...
nestor Posted October 29, 2019 Share Posted October 29, 2019 6 minutes ago, Stone Blue said: the KSP Store seems to be currently down when trying to login to account? lol The KSP Store is being worked on at the moment. It should get back on line in a few minutes. Link to comment Share on other sites More sharing options...
Stone Blue Posted October 29, 2019 Share Posted October 29, 2019 Thank You @nestor see my post.. I ninja edited it to include a thread I just saw started Link to comment Share on other sites More sharing options...
Drakenred65 Posted October 29, 2019 Share Posted October 29, 2019 Actualy it was my fault, and already fixed. Now just need a couple more mod updates and I can stop useing sandbox. Link to comment Share on other sites More sharing options...
Streetwind Posted October 29, 2019 Share Posted October 29, 2019 (edited) 1 hour ago, AHHans said: That unfortunately doesn't. At least the issue I reported in Bug #23924 did not change. That was actually a different issue. Edited October 29, 2019 by Streetwind Link to comment Share on other sites More sharing options...
basic.syntax Posted October 29, 2019 Share Posted October 29, 2019 That is quite a list, Thanks for your continued efforts! … please don't stop... Link to comment Share on other sites More sharing options...
MechBFP Posted October 29, 2019 Share Posted October 29, 2019 (edited) Nice, thanks for the relatively quick fixes to some of the more glaring issues, like the drag and settings resetting. EDIT: Also I never got a notification on this thread, despite following this forum section. Edited October 29, 2019 by MechBFP Link to comment Share on other sites More sharing options...
Waxing_Kibbous Posted October 29, 2019 Share Posted October 29, 2019 Sweet, been waiting for this! Link to comment Share on other sites More sharing options...
Mjarf Posted October 29, 2019 Share Posted October 29, 2019 (edited) Welp, you fixed the settings being reset bug, but now my game crashes every time I do EVA on The Mun... Seems like this bug has already been reported so I guess I just have to wait for a fix. Edited October 29, 2019 by Mjarf Link to comment Share on other sites More sharing options...
JPLRepo Posted October 30, 2019 Share Posted October 30, 2019 56 minutes ago, Mjarf said: Welp, you fixed the settings being reset bug, but now my game crashes every time I do EVA on The Mun... Seems like this bug has already been reported so I guess I just have to wait for a fix. Do you have AMD graphics card? Link to comment Share on other sites More sharing options...
Pi_ Posted October 30, 2019 Share Posted October 30, 2019 6 hours ago, UomoCapra said: Hello everyone! Kerbal Space Program 1.8.1 is live! This patch focuses mainly on solving issues encountered in the base game Check out this patch's Changelog for further details: 1.8.1 Changelog - BaseGame ONLY * Fix T-100 fuel tank clipping on surface attach node. Many thanks PD, well done! After my post about this bug in the 1.8.0 discussion thread, someone mentioned that 2 previous bug reports had been closed without any resolution. And again, I'll admit that it was a minor bug that was easily corrected with the move tool. Honestly, after 6+ years I didn't really expect any action to be taken. To the whole Dev team, your efforts are appreciated. Link to comment Share on other sites More sharing options...
Drakenred65 Posted October 30, 2019 Share Posted October 30, 2019 8 hours ago, JPLRepo said: No they shouldn’t. Almost all mods that have been updated already to work with 1.8.0 should work fine in 1.8.1. Im not really talking about those mods, the mod I had a problem with was my fault for somehow managing to get CKan to load an older mod. my current problem is Kop. but they are working on that. Link to comment Share on other sites More sharing options...
a18x Posted October 30, 2019 Share Posted October 30, 2019 So still nothing to the consoles Link to comment Share on other sites More sharing options...
a18x Posted October 30, 2019 Share Posted October 30, 2019 (edited) So when will console update come? Edited October 30, 2019 by a18x Link to comment Share on other sites More sharing options...
KerbMav Posted October 30, 2019 Share Posted October 30, 2019 7 hours ago, JPLRepo said: Do you have AMD graphics card? What about it? Link to comment Share on other sites More sharing options...
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