JadeOfMaar Posted February 10, 2021 Share Posted February 10, 2021 @Norcalplanner That's what Kopernicus LoadOnDemand exists for. It's what makes it even possible to have all of GU activated/loaded in your install. But you'll still need a GPU with 4+GB of video memory in order to hope for smooth sailing. I finally have one and my PC chugs a bit (but this includes the performance hit from the Scatterer ocean shader). I don't think I've actually landed or entered the atmo of any GU planet yet, so I can't say anything about performance anywhere other than Kerbin. Link to comment Share on other sites More sharing options...
Norcalplanner Posted February 10, 2021 Share Posted February 10, 2021 I've got 6 GB on the video card and 32 GB on the mobo, so hopefully I'll be good. Of course, the system is a bit long in the tooth (i5-6600K), so hopefully parts will become available later this year so that I can build a new system for realz. Link to comment Share on other sites More sharing options...
ballisticfox0 Posted February 10, 2021 Share Posted February 10, 2021 8 hours ago, redivh said: I noticed that when I get close to a targeted star or planet it stops targeting it and I'm unable to re-target it. That is the way it is in stock. You can't target kerbin if you are orbiting the mun. Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 10, 2021 Author Share Posted February 10, 2021 Link to comment Share on other sites More sharing options...
Minmus Taster Posted February 10, 2021 Share Posted February 10, 2021 6 minutes ago, StarCrusher96 said: Planet blue turd is not real he cannot hurt you. Planet blue turd: Link to comment Share on other sites More sharing options...
Starhelperdude Posted February 10, 2021 Share Posted February 10, 2021 blue ringy boi is nice Link to comment Share on other sites More sharing options...
redivh Posted February 10, 2021 Share Posted February 10, 2021 (edited) 7 hours ago, ballisticfox0 said: That is the way it is in stock. You can't target kerbin if you are orbiting the mun. Oh, I didn't realize that's normal. Edited February 10, 2021 by redivh Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted February 12, 2021 Share Posted February 12, 2021 rando q of the day: when using multiple stars, are there locations where you are not within the SOI of anything? (implied in this question: I have never used multiple stars) Link to comment Share on other sites More sharing options...
Starhelperdude Posted February 12, 2021 Share Posted February 12, 2021 15 minutes ago, OrbitalManeuvers said: rando q of the day: when using multiple stars, are there locations where you are not within the SOI of anything? (implied in this question: I have never used multiple stars) Sadly I don't know Link to comment Share on other sites More sharing options...
ballisticfox0 Posted February 12, 2021 Share Posted February 12, 2021 2 hours ago, OrbitalManeuvers said: rando q of the day: when using multiple stars, are there locations where you are not within the SOI of anything? (implied in this question: I have never used multiple stars) So all the stars orbit very, very, slowly around the sun. So for all intensive purposes the SOI acts like you are in the SOI of a planet just that the SOI is really big. Link to comment Share on other sites More sharing options...
Fundati Posted February 13, 2021 Share Posted February 13, 2021 (edited) Interesting Question! When setting up transfer window alarms with Kerbal Alarm Clock, it labels one of the star systems as TRAPPIST. Interestingly, I can't seem to find a system named TRAPPIST in the map mode. What system are the TRAPPIST planets located in? Edited February 13, 2021 by Fundati Link to comment Share on other sites More sharing options...
Calvin Kerman Posted February 13, 2021 Share Posted February 13, 2021 5 hours ago, Fundati said: Interesting Question! When setting up transfer window alarms with Kerbal Alarm Clock, it labels one of the star systems as TRAPPIST. Interestingly, I can't seem to find a system named TRAPPIST in the map mode. What system are the TRAPPIST planets located in? Tarsis-1 Link to comment Share on other sites More sharing options...
Bluespace Posted February 13, 2021 Share Posted February 13, 2021 Awesome work! On 1.11 with A.V.P and Parallax and some mods plus work fine! Thanks a lot sir:) Link to comment Share on other sites More sharing options...
DiegoKeys Posted February 13, 2021 Share Posted February 13, 2021 Hello, I report following issue on Fen, cannot drill due to "no ground contact". Tried to change surface location several time but always same problem https://imgur.com/4G0shTC Thanks Link to comment Share on other sites More sharing options...
JadeOfMaar Posted February 13, 2021 Share Posted February 13, 2021 @DiegoKeys Sorry, dude. If Parallax is involved, you've voided your warranty. StarCrusher hasn't begun to do anything with that, and with what I know of his PC, he's physically unable to start if he wanted to. Alternately, your drills might just be a bit too high. The point where the drill considers ground contact may be higher up than you think. Link to comment Share on other sites More sharing options...
ballisticfox0 Posted February 13, 2021 Share Posted February 13, 2021 1 minute ago, JadeOfMaar said: @DiegoKeys Sorry, dude. If Parallax is involved, you've voided your warranty. StarCrusher hasn't begun to do anything with that, and with what I know of his PC, he's physically unable to start if he wanted to. Alternately, your drills might just be a bit too high. The point where the drill considers ground contact may be higher up than you think. from what I've heard it is either a kopernicus or KSPIE bug Link to comment Share on other sites More sharing options...
ballisticfox0 Posted February 13, 2021 Share Posted February 13, 2021 Link to comment Share on other sites More sharing options...
Factor_X Posted February 14, 2021 Share Posted February 14, 2021 Man I can't wait to play this with JNSQ and KSPIE. Oh god, make it happen! Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 15, 2021 Author Share Posted February 15, 2021 *Sirius A and B from Pandemon's moon Thmei. Link to comment Share on other sites More sharing options...
Fundati Posted February 15, 2021 Share Posted February 15, 2021 Is there a place to report/see all reported bugs? I went to one of the planets around Tarsis-1 and the terrain was 'jumping' around and not lined up. Went back to KSC and that happened there too, all the terrain and the space center jumping around. I'll see if I can get a video next time it does it. Sometimes the KSC is super pixilated too. Link to comment Share on other sites More sharing options...
Minmus Taster Posted February 16, 2021 Share Posted February 16, 2021 On 2/14/2021 at 6:16 PM, Factor_X said: Man I can't wait to play this with JNSQ and KSPIE. Oh god, make it happen! Its not compatible Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 16, 2021 Author Share Posted February 16, 2021 (edited) 12 hours ago, Fundati said: Is there a place to report/see all reported bugs? I went to one of the planets around Tarsis-1 and the terrain was 'jumping' around and not lined up. Went back to KSC and that happened there too, all the terrain and the space center jumping around. I'll see if I can get a video next time it does it. Sometimes the KSC is super pixilated too. 'Normal' bug related to KSP not being built for these vast distances. Scene change or using buttons overcomes it. I'll add some bugs to the list on page 1. Edited February 16, 2021 by StarCrusher96 Link to comment Share on other sites More sharing options...
TruthfulGnome Posted February 16, 2021 Share Posted February 16, 2021 absolutely beautiful mod however when trying to play it with Beyond Home i get these sunflares popping up at Janus, keep in mind i should not be able to see Destiny/Fate from the Kerbol system Link to comment Share on other sites More sharing options...
StarCrusher96 Posted February 16, 2021 Author Share Posted February 16, 2021 (edited) 1 hour ago, TruthfulGnome said: absolutely beautiful mod however when trying to play it with Beyond Home i get these sunflares popping up at Janus, keep in mind i should not be able to see Destiny/Fate from the Kerbol system But i decided you should see all stars while using GU. According to their stellar type they got the same light and flare curves as the GU stars. So if they're visual unlike before, it means they are meant to be visual irl. Edited February 16, 2021 by StarCrusher96 Link to comment Share on other sites More sharing options...
TruthfulGnome Posted February 16, 2021 Share Posted February 16, 2021 38 minutes ago, StarCrusher96 said: But i decided you should see all stars while using GU. ohhh okay not really a fan of the sunflares for Destiny and being able to see them at Janus but oh well Link to comment Share on other sites More sharing options...
Recommended Posts