Minmus Taster Posted June 12, 2021 Share Posted June 12, 2021 (edited) So a lot of people are sad about how KSP is getting the axe being wrapped up, but this is actually in a way INCREDIBLE news! Let me explain: If KSP is getting finished up and if Squad's KSP team is really is moving to KSP2's team and looking to past examples of video game sequels if KSP is ending then guess what that means? KSP2 is almost (and by almost I mean still at least a half year) ready, my reasoning? KSP ending is a telltale sign that Squad/Intercept are ready to move on from the first game and within the next few months they will probably ramp up the promotion for the second game, with a release in early 2022. They wouldn't just leave this HUGE money making game franchise collecting dust for over a year without any new content, that's just bad marketing. Update: Also it's that console updates are coming also in 2022 so either they're released together or like in KSP1 it'll be released several months later, and if they're BOTH coming out in one year then that means SOMETING is coming early on. Anyways those are my thoughts what do you think? Edited June 24, 2021 by Minmus Taster Link to comment Share on other sites More sharing options...
kerbiloid Posted June 12, 2021 Share Posted June 12, 2021 Ask NVidia. Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 12, 2021 Author Share Posted June 12, 2021 Just now, kerbiloid said: Ask NVidia. What's tha- Don't say it. Link to comment Share on other sites More sharing options...
JustDark Posted June 12, 2021 Share Posted June 12, 2021 (edited) 4 hours ago, Minmus Taster said: What's tha- Don't say it. Nothing Edited June 12, 2021 by JustDark :) Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 12, 2021 Author Share Posted June 12, 2021 (edited) Yeah it probably spells out nothing. Edited June 12, 2021 by Minmus Taster Link to comment Share on other sites More sharing options...
TLTay Posted June 12, 2021 Share Posted June 12, 2021 (edited) I'm hopeful it will be released around the end of the year, but most likely the first realistic date is around May of 22. The publisher likes to launch around that time, something to do with their fiscal year and financial reporting. I would not be shocked to find out some interesting info at E3 shortly, given the end of KSP1 was announced just before E3. Looks like there is a "Take-Two interactive panel" at E3 on Monday... https://e3expo.com/schedule-2021 Edited June 12, 2021 by TLTay e3 Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 12, 2021 Author Share Posted June 12, 2021 7 minutes ago, TLTay said: I'm hopeful it will be released around the end of the year, but most likely the first realistic date is around May of 22. The publisher likes to launch around that time, something to do with their fiscal year and financial reporting. I would not be shocked to find out some interesting info at E3 shortly, given the end of KSP1 was announced just before E3. Looks like there is a "Take-Two interactive panel" at E3 on Monday... https://e3expo.com/schedule-2021 Great! Still means the game is a year away but it could be worse...why did I have to say that... Link to comment Share on other sites More sharing options...
theJesuit Posted June 13, 2021 Share Posted June 13, 2021 The E3 thing is good timing. If ksp2 was a year away like end 2022 i would have expected another DLC for life support or an extension to the part builder construction like what Sandcastle was, or Extraplaentary Launchpads or something. Peace. Link to comment Share on other sites More sharing options...
Anth Posted June 13, 2021 Share Posted June 13, 2021 (edited) I feel like its closer to finished than we think but I am probably lying to myself, November next year maybe.. Get it right...I don't care if it takes longer than expected as long as they get it right and then...keep Intercept in business with some awesome DLCs Edited June 13, 2021 by Anth12 Link to comment Share on other sites More sharing options...
kerbiloid Posted June 13, 2021 Share Posted June 13, 2021 It will be released when it will give greater profit than KSP-1. As for mass user their gameplay is almost same, it's advantage is in better performance and better graphics. The modded KSP-1 already has better graphics than the stock KSP-1. But most of users don't use EVE+Scatterer+other hi-res SFX due to performance. Hardware limitations. So, the time for KSP-2 to be released will come when EVE and Scatterer get must-have. So, ask NVidia. Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 13, 2021 Author Share Posted June 13, 2021 12 hours ago, Anth12 said: I feel like its closer to finished than we think but I am probably lying to myself, November next year maybe.. Get it right...I don't care if it takes longer than expected as long as they get it right and then...keep Intercept in business with some awesome DLCs I think the way they announced it is a BIT misleading, just because it was meant to some out in late 2021 and will now come out 2022, doesn't mean it's delayed by a whole year (as in the full 365 days) but rather it could be shorter (like 181 days) but would still put it next year. And I agree with you about the DLC thing, or at least extra content beyond updates, I think it DEFINATLY needs to inprove it's image after what happened to Star Theory. #Never4get Link to comment Share on other sites More sharing options...
pandaman Posted June 13, 2021 Share Posted June 13, 2021 I don't think the decision to stop development on KSP1 will accelerate KSP2 in any way. I still expect it Summer at the earliest, probably Autumn, but hope for Spring. At a guess, I think, the 10 year 'cut off' for KSP1 was probably planned when KSP2 was first started. If the original KSP2 schedule had been followed then it would have been released around 2 years ago, so the Squad staff would simply be joining the KSP2 team to help further it's development, rather than help finish it ready for release. All that has really changed is that KSP2 took longer than planned, the reasons for which are probably mostly irrelevant to this decision. Link to comment Share on other sites More sharing options...
Anth Posted June 13, 2021 Share Posted June 13, 2021 (edited) @Minmus Taster The idea that Take Two were the ones in the wrong is the go to for a lot of people. It could have been Star Theory's fault, or a combination of both companies. We don't know exactly what happened @pandamanSome Squad employees were already working on KSP2 before we found out that KSP 1's major updates were ending as of 1.12. Definitely feels like Intercept Games are ramping up their development to me and Squad employees are helping them in that regard Edited June 13, 2021 by Anth12 Link to comment Share on other sites More sharing options...
K^2 Posted June 14, 2021 Share Posted June 14, 2021 4 hours ago, pandaman said: I don't think the decision to stop development on KSP1 will accelerate KSP2 in any way. Yup. Too late for that. What it sounds like is that they'll have more hands on deck to fix and polish things, which, hopefully, means less crunch for Intercept and less chance that the release will slip further. Late Summer - Fall '22 is still the ETA based on everything I've seen. But I would now rate odds of it slipping into late Fall - holidays to be lower. 4 hours ago, Anth12 said: The idea that Take Two were the ones in the wrong is the go to for a lot of people. It could have been Star Theory's fault, or a combination of both companies. We don't know exactly what happened It's not remotely that simple. We're getting a very different game than what was supposed to ship in early '20. Delivering scope of KSP2 we're actually getting on that time scale and with that size studio was flat out impossible. If I had to point a finger at one person, I'd probably "blame" Nate Simpson for the delay, but I also think we're getting a much better game as a result, so it was probably the right move. As for Star Theory not making that game, well, that one's harder to place. It was definitely about money and politics more than anything, and I don't know which side was ultimately unreasonable. T2 did handle communication on it horribly, though. Even if they were forced into a position, the response was crappy and I can guarantee impacted decisions of some smaller studios to work with T2/PD in the future. Somebody clearly was only thinking about cold tactical advantage and not how that's going to look from outside, which is always a mistake if you're running a public company. But from perspective of KSP2, fallout from rescoping the game would have been roughly the same. We might have had a bit less delay if things could be worked out with ST, but we're talking 6 month difference at the most - likely less. And that's under assumption that there weren't problems with how ST was managed to begin with, which is purely a benefit of the doubt at this point. It's entirely possible that ST leadership would have caused same amount of time lost following renegotiation. Bottom line, I don't think 2022 release was avoidable regardless. As soon as creative leadership on KSP2 and Take Two saw that they can make a much bigger game with better general appeal, this trajectory was set. Link to comment Share on other sites More sharing options...
Guest Posted June 14, 2021 Share Posted June 14, 2021 The plan from the start was most likely to release KSP 2 in 2020, then finish developement of KSP 1 a while afterwords (after all that's what we where told.) I don't think anything changed on that part of the plan except the fact that KSP 2 got very heavily delayed. I do not think KSP 2 will come out this year not a chance, but I think it's likely to be Q2 2022 Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted June 14, 2021 Share Posted June 14, 2021 The take two E3 panel is at 10:15 AM PT tomorrow. (1:15 for my EST peeps) Link to comment Share on other sites More sharing options...
Kerbart Posted June 14, 2021 Share Posted June 14, 2021 (edited) On 6/12/2021 at 10:06 AM, Minmus Taster said: If KSP is getting finished up and if Squad's KSP team is really is moving to KSP2's team and looking to past examples of video game sequels if KSP is ending then guess what that means? KSP2 is almost (and by almost I mean still at least a half year) ready, my reasoning? The only thing I read into it (which is still not a small thing) is that KSP2 production has materialized to a point where publication is as certain as it gets in software development. Instead of "there's tons of stuff we still have to figure out" to "we have tons of work to do but there's a clear roadmap with little uncertainty." Quote They wouldn't just leave this HUGE money making game franchise collecting dust for over a year without any new content, that's just bad marketing. It's hard to say if there's sarcasm involved in the above statement or not. KSP is a niche game and never produced (by T2 standards) huge amounts of money to begin with, and certainly doesn't in the phase it's in now. The marketing part is that the new KSP1 releases do keep interest in the game alive, but maybe the resources involved in that could be utilized better at this point. I wouldn't be surprised that we'll see a steady stream of videos and imagery to keep us updated on KSP2 development from now on, as a replacement for the ongoing KSP1 development. If the game isn't producing that much revenue anymore, why not put the resources in a place where they can generate the same amount of interest — or perhaps even more — towards KSP2? Absorbing the KSP1 staff has multiple advantages: Preventing a "brain drain" of talent you'd otherwise lose. There's little doubt about the viability of the KSP1 product once KSP2 hits the market and your best staff will jump before that. This prevents the ones you want to keep from jumping ship. These are people who don't need to be brought up to speed on "Kerbal Kulture." They can hit the ground running in regards to understanding what the game and its culture is about. T2 has been struggling with providing regular updates on new features of the game. Sure, it's been getting a little bit better lately (and probably because they've already absorbed Squad staff) but now they can likely dedicate people to keeping the hype around the game alive. Not the entire staff, but even if you just have one person now who's job it is to create one video every week... that's huge, from a marketing perspective. Finally, this is a game with a heavily involved community. No one, neither Squad nor we, do deserve that KSP1 fades quietly into the night, and going out "with a bang" is better in that sense. With a ten year anniversary coming up, it probably didnt take long to use that as an opportunity to round things up around something meaningful, instead of a fairly random date that leaves a "why now?" feeling. Edited June 14, 2021 by Kerbart Link to comment Share on other sites More sharing options...
razark Posted June 16, 2021 Share Posted June 16, 2021 KSP2 will never be released. The cancellation will be announced on the evening of 24 December. Here ends all speculation and hope. You will never see KSP2. Your children will grow up with barely a memory of KSP. Your grandchildren will never even know it existed. The world will be a dark and dreary place. Now that you have no expectation of it, whenever it releases, it will be a pleasant surprise. That seems much better than constantly being disappointed that it isn't out yet. Link to comment Share on other sites More sharing options...
Dr. Kerbal Posted June 16, 2021 Share Posted June 16, 2021 I am not sure. This is very hard for me. You do have a point @Minmus Taster. Why would they let the game collet dust? I could be that secretly KSP2 progress is speeding up but I cant tell. I sorta agree with this but I would talk to someone who has more knowledge on releasing games (especially in franchisees). Link to comment Share on other sites More sharing options...
mattinoz Posted June 17, 2021 Share Posted June 17, 2021 With no Mac support confirmed as yet this makes me sad... is my time with KSP coming to an end? Link to comment Share on other sites More sharing options...
Guest Posted June 17, 2021 Share Posted June 17, 2021 8 minutes ago, mattinoz said: With no Mac support confirmed as yet this makes me sad... is my time with KSP coming to an end? IG time to start saving money for a windows computer Link to comment Share on other sites More sharing options...
mattinoz Posted June 17, 2021 Share Posted June 17, 2021 17 minutes ago, The Doodling Astronaut said: IG time to start saving money for a windows computer LOL... no KSP isn't fun enough to justify that pain. Link to comment Share on other sites More sharing options...
Minmus Taster Posted June 24, 2021 Author Share Posted June 24, 2021 On 6/17/2021 at 12:38 AM, mattinoz said: LOL... no KSP isn't fun enough to justify that pain. Sometimes I crash things so I press F9 but I forgot to quick save so I end up on a save from a week ago.... Spoiler W H Y ? Link to comment Share on other sites More sharing options...
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