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The Third Great Number War: The Long Haul!


AtomicTech

Choose your side!  

144 members have voted

  1. 1. Which one?

    • The Positive Guard
    • The Negative Mercenaries
    • The Neutralists (Can go either way)
    • The Other People. Chaotic beings, the lot of them.


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4 minutes ago, ffx said:

I might have missed the victory message (message that puts the CN at 70 or -70), but i am the one to start a new round
C 0  (i think we start at 0 right?)

Yes. I will find the last post showing the tally, and repost it with an updated score, but you are free to start it again.

Game Rules.

These are the game rules. 

As per instructions from the moderators. There is to be no role play elements to the battle. Simple exclamations that we are getting ahead or falling behind, or saying you need help are fine, but no suggestion that you are part of an army or fantasy faction in some epic confrontation.

It is more or less attempting to reach a goal line and passing to another with the same goal or getting intercepted by someone going the other way.

There is a term used in the forums called "Being Ninja'd". Basically if while you are typing your post someone else posts a move and you don't see it till you have refreshed your page. This then causes you to have to edit your post to correct for the new number. It is then not unheard of for someone to post before you have had a chance to edit your post and so a cascade effect happens. To make clear your original intent in the hopes of lessening this, These are the rules for posting as follows.

 

When posting please preface your number by one of 4 letters.

P if you are trying to get the score to +70

N if you are trying to get the score to -70

Z if your goal is to get the score to zero

C if you are chaotic and just post as you feel, but your number must only be 1 different from the last post put. The addition of the number 1 or the subtraction of the number 1.

By doing this a player can see what you intended to put and post knowing what it would be if you had not been ninja'd.
 

There is a 5 minute rule for individual number posts done by you, this is to minimize spam and ninja posting. To post a new number post, there are 4 rules that must be followed for it to be considered valid.

To make a valid number post,

1: Your previous post must say it was made 5 minutes or greater before your current.

2: Any other player must have posted a number post between your last post and your new post.

3: Your post must be only 1 number different from the last post.

Clarification: The number must be the whole number known as 1, spelt One. Either the addition of 1 or the subtraction of 1.

4: Your number must have a preface letter.
 

All new games must start with a "0" .

If you posted the winning post, be it +70 or -70 , then it is asked that you copy this post into a new post and update the tally so that this is at the beginning of a new game.

Tally of Wins

Positives: 17

Negatives:  11

Here is said post. Soon @Nazalassa will post a graph of the battle, I think.

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N -1

@ColdJ error found: https://forum.kerbalspaceprogram.com/topic/205310-the-third-great-number-war-the-long-haul/?do=findComment&comment=4346360

This battle was the third-shortest one (131 posts), behind #35 (113 posts) and #23 (115 posts). Since the beginning of the Third Great Number War, there has been 21 Positive wins and 19 Negative wins. The tally currently maintained only counts from page 320-or-so, hence the difference. Zero has been reached 781 times from ±1.

40

-- Upd. --
In the first NW, the 5-minute-rule was added at page 3. You should have a look at all the confusion in pages 2 and 3. (link)

-- Upd. 2 --
Also, in the first NW, battles continued even after ±100 was reached! Until a game master resets them. So how do I handle that? Currently I just don't display CNs greater than 100 or less than -100. But that makes holes in the curve.
EEGf6Hs.png
(that battle went down until -111)

Edited by Nazalassa
Graphs moved to Codeberg
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