pTrevTrevs Posted August 14, 2022 Share Posted August 14, 2022 Do you have any intention of making the sunshade used on missions like STS-5 to carry satellites? Quote Link to comment Share on other sites More sharing options...
MATVEICH_YT Posted August 30, 2022 Author Share Posted August 30, 2022 On 8/15/2022 at 6:04 AM, pTrevTrevs said: Do you have any intention of making the sunshade used on missions like STS-5 to carry satellites? Quote Link to comment Share on other sites More sharing options...
theonegalen Posted November 19, 2022 Share Posted November 19, 2022 I apologize, why does this depend on BDB? I avoid BDB in my stock scale games, although I'm using it for JNSQ. Quote Link to comment Share on other sites More sharing options...
SynFuZe Posted December 2, 2022 Share Posted December 2, 2022 The Centaur G/II/III adapter only allows me to rotate it fully after I decouple the Centaur from it, and this just ends up flinging the Centaur. Is this supposed to be happening, or is there a way to get the adapter to rotate before separating? Quote Link to comment Share on other sites More sharing options...
SynFuZe Posted December 2, 2022 Share Posted December 2, 2022 On 11/19/2022 at 1:46 PM, theonegalen said: I apologize, why does this depend on BDB? I avoid BDB in my stock scale games, although I'm using it for JNSQ. This mod adds payload deployment systems for the BDB Centaurs and IUS' Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted December 2, 2022 Share Posted December 2, 2022 37 minutes ago, SynFuZe said: The Centaur G/II/III adapter only allows me to rotate it fully after I decouple the Centaur from it, and this just ends up flinging the Centaur. Is this supposed to be happening, or is there a way to get the adapter to rotate before separating? Welcome to the forums. It rotates for me while the centaur is still on it (I have other issues but not that one). Afaik, the Autostrut setting on robotic parts can cause them to appear frozen. If you're using autostrut, try just changing whatever the value is when you're in flight before you try to use it, and see if that frees up the movement. Quote Link to comment Share on other sites More sharing options...
SynFuZe Posted December 2, 2022 Share Posted December 2, 2022 5 hours ago, OrbitalManeuvers said: Welcome to the forums. It rotates for me while the centaur is still on it (I have other issues but not that one). Afaik, the Autostrut setting on robotic parts can cause them to appear frozen. If you're using autostrut, try just changing whatever the value is when you're in flight before you try to use it, and see if that frees up the movement. It's not that, I've fiddled with the Auto Strut features and rigid attachment options and that doesn't seem to change anything. When I start to move the target to 90 and slowly move the motor torque slider from 0 to higher values the adapter rotates up by like a half a degree and then slows down and doesn't move any more. it's really strange. Quote Link to comment Share on other sites More sharing options...
theonegalen Posted December 12, 2022 Share Posted December 12, 2022 On 12/2/2022 at 7:51 AM, SynFuZe said: This mod adds payload deployment systems for the BDB Centaurs and IUS' My point is, one could theoretically use it for anything that fits, rather than having the limitation of CKAN automatically installing BDB when this was installed. BDB should probably be a recommended mod rather than a dependency. Quote Link to comment Share on other sites More sharing options...
ExMachina Posted January 2, 2023 Share Posted January 2, 2023 I don't know if it's just coincidence or a bug but I tried to use the IUS but I keep crashing in the VAB. Anyone got a scooby for this one? Quote Link to comment Share on other sites More sharing options...
Kurld Posted February 7, 2023 Share Posted February 7, 2023 What's the scoop on BDB being a dependency? I love me some BDB but installing that entire thing is just too much for casual play. Quote Link to comment Share on other sites More sharing options...
Jim123 Posted March 8, 2023 Share Posted March 8, 2023 On 12/2/2022 at 8:35 AM, SynFuZe said: The Centaur G/II/III adapter only allows me to rotate it fully after I decouple the Centaur from it, and this just ends up flinging the Centaur. Is this supposed to be happening, or is there a way to get the adapter to rotate before separating? Same issue here myself no autostruting either. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 8, 2023 Share Posted March 8, 2023 On 2/7/2023 at 6:09 PM, Kurld said: What's the scoop on BDB being a dependency? I love me some BDB but installing that entire thing is just too much for casual play. A little bit late but... Centaure and IUS are from BDB so without BDB the mod makes little sense. If you don`t need everything of BDB, you can delete some part-folders. Quote Link to comment Share on other sites More sharing options...
Kurld Posted March 8, 2023 Share Posted March 8, 2023 LOL, yeah after I installed this I realized what was meant. I did use the pallet from this for my mission to install PMA-2 and the Z1 truss. I think there might be a version of them in SOCK now. Quote Link to comment Share on other sites More sharing options...
Lil_Bread402 Posted May 23, 2023 Share Posted May 23, 2023 For anyone needing sunshade. I've worked on MATVEICH's Model. And shoved it onto a fork of his original repo, the link can be found here https://github.com/LilBread402/ShuttlePayloadDeliverySystems Quote Link to comment Share on other sites More sharing options...
Ultim32 Posted May 27, 2023 Share Posted May 27, 2023 On 5/22/2023 at 10:24 PM, Lil_Bread402 said: For anyone needing sunshade. I've worked on MATVEICH's Model. And shoved it onto a fork of his original repo, the link can be found here https://github.com/LilBread402/ShuttlePayloadDeliverySystems Perfection Quote Link to comment Share on other sites More sharing options...
Touhou_Flandre Posted June 2, 2023 Share Posted June 2, 2023 does it work for realism overhaul? Quote Link to comment Share on other sites More sharing options...
BlackDinoShadows Posted June 14, 2023 Share Posted June 14, 2023 I have a problem with the spin table When i try to spin stabilize it make turn the satellite and the space shuttle with it How do I do to stop the shuttle from turning when I spin stabilize Quote Link to comment Share on other sites More sharing options...
TomVorat Posted June 28, 2023 Share Posted June 28, 2023 I too have the problem that the rotating adapters don't work. From what I can tell, the robotic part wants to rotate but anything attached to it stays stationary. Could Kerbal Joint Reinforcement cause this? Since someone said, that Autostrut prevents the structure from moving. Quote Link to comment Share on other sites More sharing options...
NovaRaptorTV Posted July 2, 2023 Share Posted July 2, 2023 Does this have configs for RO/RP-1? Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted July 2, 2023 Share Posted July 2, 2023 7 hours ago, NovaRaptorTV said: Does this have configs for RO/RP-1? No. Quote Link to comment Share on other sites More sharing options...
Fihnakis Posted February 27 Share Posted February 27 Can BDB be pruned so only the required parts for this remain? if so which folders / files must stay in BDB folder? Don't need all of BDB. Quote Link to comment Share on other sites More sharing options...
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