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My Lost Game


Cytauri

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Remember the days when we eagerly checked the forums for dev updates on KSP 2? Remember the amazing teasers they showed us? Remember the anticipation of a true successor to KSP 1, that would make all other space flight sim games be reduced to obscurity? I remember it so clearly. I love KSP 1 dearly, I remember fond days of playing the game on my 2012 MacBook, having to turn down all the graphic settings in order to play it at a reasonable 50 fps. It truly was one of my favorite games, and still is.

 

I couldn’t wait for the sequel of this seemingly awesome game to release. But then, I saw a shift, around a couple weeks before its February 24th release. The devs had released some gameplay footage of KSP 2, and it looked different than what was expected. We all knew that this game was going to release as an ‘early access’ sim, but I had noticed that the frame rate in this video was really low. As time went on, they released the system requirements, which shocked a lot of people. At that time, I had a mid range pc (Rtx 3060 and Ryzen 5) so I felt like I would at least pass the minimum requirements.

 

Then, release happened, and that was the day when a huge chunk of my hope was lost. Everyone on the forums were furious of what had released on that day. It was hideous. After that day, they promised that they would make the game better. For months, I regularly checked the forums for updates, but the final breaking point was at some point in June when I realized that this game just wasn’t worth it. All that had came out at the time were a few bug patches. No hint of science releasing anytime soon. So I decided to do something different. Instead of checking the forums like a drug addict, I opened up Steam, clicked over to KSP 1, and hit play. That day, I had the most fun I had in months.

 

When science released in December, I played KSP for the first time since release and liked it, but later put it away. I remember checking the forums and saw that Nate Simpson said that there would be ‘increased communication’.

 

Now 4 months later, what do we have? A still buggy and extremely unfinished game, with no news whatsoever about colonies except for TWO VIDEOS. So this is what I’ll tell y’all to do, go play some KSP 1, I know a lot of you are doing that. Goodbye all, I truly have lost faith in KSP 2. Maybe one day, if the game releases, I’ll check it out. For now, I’ll be playing KSP 1 and Star Citizen.
 

Sorry for the wall of text, just wanted to show what a longtime follower of KSP 2’s development thinks. Thank you to the mod devs, moderators, community managers, and devs for keeping KSP 1 alive. Take Two is messed up man. o7 all.

Edited by Cytauri
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The game currently is a buggy mess and has been for longer than is really acceptable these days. They do say talent skips a generation so maybe KSP 3 will be worthy of KSP1s legacy because it sure ain’t KSP 2. It’s the single most disappointing thing that’s happened in gaming for me since I started playing them in 1985.

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People should join the patient gamers movement. I waited 2 years to play cyberpunk (even if still hyped) and currently enjoying the dlc nearly 4 years after release. Same thing for NMS, I waited 2 years. For Horizon zero dawn Pc port I waited 1 year…You get the idea.

Really a win win situation, you just don’t really keep up with the game, play other stuff and at last you get the proper experience. Even more true for an early access game.

I hope it will be the case for you, so see you in 1-2 years! :D

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2 minutes ago, Spicat said:

People should join the patient gamers movement. I waited 2 years to play cyberpunk (even if still hyped) and currently enjoying the dlc nearly 4 years after release. Same thing for NMS, I waited 2 years. For Horizon zero dawn Pc port I waited 1 year…You get the idea.

I’ve waited over a decade for Star Citizen….

still waiting, RIP

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1 hour ago, Spicat said:

People should join the patient gamers movement.

I remember having to wait for like 5 years for Watch_Dogs to finally drop.  I followed the news and tidbits and read articles on websites I never went to for anything before just to see if and/or when the game was going to drop.  And when it did finally hit shelves, I bought it.  Spent $60 on that title because of all the promises of what it was going to be.  And it BOMBED.  HARD.  The game was absolute hot garbage from the moment it fired up on my 360.  None of the actual mechanics we kept reading about at Kotaku or Penny Arcade were there.  The hacking mechanism was basically a match-3 mini-game to keep people occupied and forgetting about what a mess the combat system was.  Reviews on this game were so bad that people refunded it almost as fast as people were refunding KSP2 after EA launch.  And Ubisoft took such a hit from this one that the sequel got zero attention and sold so few copies that the property was dropped and won't ever get the proper treatment it deserves.

Being a patient gamer doesn't always work out.

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17 minutes ago, Scarecrow71 said:

Being a patient gamer doesn't always work out.

The "patient gamer" philosophy that I’m talking about is waiting at least a year AFTER the release (see reddit link). To see reviews and improvements along the way.

Besides (very off topic), watch dogs was not that bad, it was infamous for it’s graphics downgrade, the game was okay.

For watch dogs 2, the story was trash but the gameplay was quite good. And both games did quite well, like the first one, watch dogs 2 sold more than 10 millions copies.

And the property wasn’t dropped from there, we got watch dogs legion that released (didn’t play this one but the concept seemed okay-ish).

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11 minutes ago, Spicat said:

And the property wasn’t dropped from there, we got watch dogs legion

I was not aware that we got a third game.  Guess I just didn't pay attention after the first two were so bad.  (And yes, good/bad is very subjective).

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9 hours ago, Spicat said:

People should join the patient gamers movement. I waited 2 years to play cyberpunk (even if still hyped) and currently enjoying the dlc nearly 4 years after release. Same thing for NMS, I waited 2 years. For Horizon zero dawn Pc port I waited 1 year…You get the idea.

Really a win win situation, you just don’t really keep up with the game, play other stuff and at last you get the proper experience. Even more true for an early access game.

I hope it will be the case for you, so see you in 1-2 years! :D

Oh thanks for sharing, yeah I’ll still be on the forums for KSP 1 stuff but I will check in on KSP 2 once and awhile. Have a good day

13 hours ago, The Aziz said:

Ok bye

See ya later, Azigator :cool:

12 hours ago, Majorjim! said:

The game currently is a buggy mess and has been for longer than is really acceptable these days. They do say talent skips a generation so maybe KSP 3 will be worthy of KSP1s legacy because it sure ain’t KSP 2. It’s the single most disappointing thing that’s happened in gaming for me since I started playing them in 1985.

Yeah the release was unacceptable. We can all say that.

It’s sad

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  • 2 weeks later...
On 4/16/2024 at 11:44 PM, Cytauri said:

Remember the days when we eagerly checked the forums for dev updates on KSP 2? Remember the amazing teasers they showed us? Remember the anticipation of a true successor to KSP 1, that would make all other space flight sim games be reduced to obscurity? I remember it so clearly. I love KSP 1 dearly, I remember fond days of playing the game on my 2012 MacBook, having to turn down all the graphic settings in order to play it at a reasonable 50 fps. It truly was one of my favorite games, and still is.

 

I couldn’t wait for the sequel of this seemingly awesome game to release. But then, I saw a shift, around a couple weeks before its February 24th release. The devs had released some gameplay footage of KSP 2, and it looked different than what was expected. We all knew that this game was going to release as an ‘early access’ sim, but I had noticed that the frame rate in this video was really low. As time went on, they released the system requirements, which shocked a lot of people. At that time, I had a mid range pc (Rtx 3060 and Ryzen 5) so I felt like I would at least pass the minimum requirements.

 

Then, release happened, and that was the day when a huge chunk of my hope was lost. Everyone on the forums were furious of what had released on that day. It was hideous. After that day, they promised that they would make the game better. For months, I regularly checked the forums for updates, but the final breaking point was at some point in June when I realized that this game just wasn’t worth it. All that had came out at the time were a few bug patches. No hint of science releasing anytime soon. So I decided to do something different. Instead of checking the forums like a drug addict, I opened up Steam, clicked over to KSP 1, and hit play. That day, I had the most fun I had in months.

 

When science released in December, I played KSP for the first time since release and liked it, but later put it away. I remember checking the forums and saw that Nate Simpson said that there would be ‘increased communication’.

 

Now 4 months later, what do we have? A still buggy and extremely unfinished game, with no news whatsoever about colonies except for TWO VIDEOS. So this is what I’ll tell y’all to do, go play some KSP 1, I know a lot of you are doing that. Goodbye all, I truly have lost faith in KSP 2. Maybe one day, if the game releases, I’ll check it out. For now, I’ll be playing KSP 1 and Star Citizen.
 

Sorry for the wall of text, just wanted to show what a longtime follower of KSP 2’s development thinks. Thank you to the mod devs, moderators, community managers, and devs for keeping KSP 1 alive. Take Two is messed up man. o7 all.

I'm right there with you pal :(

I'm just playin' DRG, my modded KSP, Helldivers 2, and the new Fallout 4 update these days

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On 4/17/2024 at 8:28 AM, Spicat said:

People should join the patient gamers movement. I waited 2 years to play cyberpunk (even if still hyped) and currently enjoying the dlc nearly 4 years after release. Same thing for NMS, I waited 2 years. For Horizon zero dawn Pc port I waited 1 year…You get the idea.

Really a win win situation, you just don’t really keep up with the game, play other stuff and at last you get the proper experience. Even more true for an early access game.

I hope it will be the case for you, so see you in 1-2 years! :D

Only two years? Lucky, we waited three and a half for a game that was arguably worse at release. We're coming up on four years of public development and we get this. Not to be inflammatory but I think we've been more then patient in comparison to other communities for a result like this.

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4 hours ago, Minmus Taster said:

Only two years? Lucky, we waited three and a half for a game that was arguably worse at release. We're coming up on four years of public development and we get this. Not to be inflammatory but I think we've been more then patient in comparison to other communities for a result like this.

I will cite the reddit description to mention the philosphy of the patient gamers movement because you are all misunderstanding:

Quote

A gaming sub free from the news, hype and drama that surround current releases, catering instead to gamers who wait at least 12 months after release to play a game.

This is about waiting AFTER a release, to see how the game really goes in term of enjoyments, bugs, performance and all that. The time you waited before release is irrelevant to know those things.

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5 hours ago, Spicat said:

I will cite the reddit description to mention the philosphy of the patient gamers movement because you are all misunderstanding:

This is about waiting AFTER a release, to see how the game really goes in term of enjoyments, bugs, performance and all that. The time you waited before release is irrelevant to know those things.

I don't think we'll be waiting on anything now, considering the recent rumors. 

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I didn’t even know that KSP 2 would shut down when I wrote this post. I thought at least I could wait and see, but I guess not :/

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