JadeOfMaar Posted August 26 Share Posted August 26 (edited) 3 hours ago, The Dressian Exploder said: Have you considered making a 'propeller engines' category for mods like Airplane Plus? It seems that currently all the props are in the miscellaneous category, and I think there's enough of them both in Airplane Plus and other mods to warrant them having their own category. Helicopter turboshaft engines and tail rotors could potentially go in their own category as well. EDIT: Looking through the config, it appears this exists, but given that the prop engines all appear in the 'Miscellaneous' category I'm guessing that the prop engines category needs to be defined somewhere. The propeller engines category exists in VABO itself. After all, players love to make those with robotics and they do love Airplane Plus (which I've made a config for and given it to this config pack). For simplicity's sake, a propeller engine is defined as any fan type engine which is usually unducted and ideally won't be taking you to supersonic speeds on its own power. The engine method that drives the fan isn't too important as ultimately, the in-game performance won't be very different per the method. Edited August 26 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted August 26 Author Share Posted August 26 (edited) -- Edited August 26 by SheepDog2142 Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted August 26 Share Posted August 26 On 8/24/2024 at 8:56 AM, SheepDog2142 said: Love your ribbons. I forgot where to do that at. Kerbaltek.com/ribbons Took me a while to find it myself. Quote Link to comment Share on other sites More sharing options...
dlrk Posted August 31 Share Posted August 31 Thank you for this! Any chance of MKS being added? Quote Link to comment Share on other sites More sharing options...
AccidentalDisassembly Posted August 31 Share Posted August 31 FYI - the procedural parts patch will throw module manager errors. Possibly related to doing @Priority = 1 -- if there is not already a "Priority" defined in the VABORGANIZER node, I'm guessing that's the source of the error.. Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted September 2 Author Share Posted September 2 On 8/31/2024 at 4:12 PM, AccidentalDisassembly said: FYI - the procedural parts patch will throw module manager errors. Possibly related to doing @Priority = 1 -- if there is not already a "Priority" defined in the VABORGANIZER node, I'm guessing that's the source of the error.. Im not getting the error but ill look into it. Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted September 11 Author Share Posted September 11 (edited) Update 1.2 Ready to go. Thank you to everyone who is helping out! Added Support for: Mk-X Spaceplane Parts Kerbalism Less Real Than Real(ism) & LRTR-Kerbalism Mark IV Spaceplane System KODS - Kiwi Orbital Designs Services BREAD - Bruno's Rocket Emporium And Designs Provenance Aerospace DMagic Orbital Science (Support from Adventurer13) DeepFreeze Continued (Support from Adventurer13) Global Construction (Support from Adventurer13) USI Series (Support from Adventurer13) SpaceY Heavy-Lifter (Support from zhangyuesai) Lithobrake Exploration Technologies (Support from zhangyuesai) Edited September 11 by SheepDog2142 Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted September 11 Author Share Posted September 11 On 8/31/2024 at 10:45 AM, dlrk said: Thank you for this! Any chance of MKS being added? Added now. Quote Link to comment Share on other sites More sharing options...
dlrk Posted September 11 Share Posted September 11 Thank you! Quote Link to comment Share on other sites More sharing options...
Peri0dic Posted October 1 Share Posted October 1 Great stuff my parts list is much cleaner now! Any chance of extraplanetary launchpads support? Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted October 1 Author Share Posted October 1 3 hours ago, Peri0dic said: Great stuff my parts list is much cleaner now! Any chance of extraplanetary launchpads support? Possibly. Its got a tone of parts. Ill need to reinstall it back because I cull out all the parts and just use the configs for support for MKS and PBS. Quote Link to comment Share on other sites More sharing options...
modus Posted October 1 Share Posted October 1 And maybe, if you can find the time: Quote Link to comment Share on other sites More sharing options...
jthero7 Posted October 1 Share Posted October 1 55 minutes ago, modus said: And maybe, if you can find the time: I finished some Luciole configs, and have it in an MR for the 1.3 update. You can grab them now from my branch at https://github.com/jthero3/SDVABO_Support/tree/Updates if you want them sooner. Quote Link to comment Share on other sites More sharing options...
modus Posted October 1 Share Posted October 1 4 minutes ago, jthero7 said: I finished some Luciole configs, and have it in an MR for the 1.3 update. You can grab them now from my branch at https://github.com/jthero3/SDVABO_Support/tree/Updates if you want them sooner. Nice, thx so much! Quote Link to comment Share on other sites More sharing options...
SheepDog2142 Posted October 11 Author Share Posted October 11 V1.3 has been released should update to CKAN soon. There is probably more changes then this I am missing as allot was added and adjusted. Many updates and fixes to already supported mods as well. New Supported Mods Rocket Motor Menagerie (Support from Sheepdog2142 ORANGES (Support from Sheepdog2142) Photon Corp (Support from Sheepdog2142) Kerbal Planetary Base Systems (Support from Adventurer13) Smart Parts Continued (Support from Adventurer13) USI Series (Support from Adventurer13 & jthero3) ALCOR (Support from jthero3) Bumblebee (Support from jthero3) Coriolis Space Systems (Support from jthero3) DaMichel's CargoBays (Support from jthero3) HullcamVDSContinued (Support from jthero3) Luciole (Support from jthero3) Mk2Expansion (Support from jthero3) NSS/OctoSat-SOAR S3-A300t (Support from jthero3) Planeside Exploration Technologies (Support from jthero3) Additional Subcategory Support: Buoyancy Cameras Cores Expansion Boards Fabrication Fluid Containers Life Support Manipulator Arms PLC - (Programmable Logic Controller) Resource Utilization Visual Scanners Additional Bulkhead Tags: 11m size8p8 15m size12 20m size16 30m size24 PCB CircuitBoard Quote Link to comment Share on other sites More sharing options...
SofieBrink Posted November 11 Share Posted November 11 Heya, just wondering, is this intended for RSS/RO? If so ignore this comment But if its not, then a lot of the sizes for the Tundra Exploration parts are wrong, all 4 of the F9 tanks are specified as 3.75m when they're 2.5m, the Falcon 1 Parts are 2.5m when they're 1.25m. The Rodan and Gigan pods and trunks do not have any labels, same goes for both the F9 V1 and F9 B4/B5 engine cluster/ The solar panels for Gigan, and the panels for the Dysprosium and Gaira 1 parts in TT have 2.5 and 1.25m labels when they're surface attached. The Gigan nosecone is set to SRF when its (i believe) a 1.5m part. And the rideshare adapters are also 2.5m when they should be 1.25m. Hope this helps! Quote Link to comment Share on other sites More sharing options...
Poodmund Posted Friday at 02:44 PM Share Posted Friday at 02:44 PM @SheepDog2142, would you have any interest in expanding the configs to include RLA Stockalike (RLA Reborn)? Quote Link to comment Share on other sites More sharing options...
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