Jimbodiah Posted April 15, 2021 Share Posted April 15, 2021 Guru, with all the mods you keep going, do you even have time for work/sleep anymore? Quote Link to comment Share on other sites More sharing options...
theJesuit Posted April 25, 2021 Share Posted April 25, 2021 Just a thought... I want to create a self building base. My thought was to land (by sky crane?) a single part. It contained everything needed to build a base with no kerbals. The catch is that the part is an ELDisposablePad. Would it be able to complete the build? Has anyone tried this? Peace. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted April 27, 2021 Share Posted April 27, 2021 (edited) So... i tried to create a self building base with what @JadeOfMaar referred to as a sacrificial EL drone. It was a single part with all resources needed for a build, it also had the disposable pad and the constructor drone modules. But it didn't disappear. I assume that this is because EL won't destroy the workshop part? @taniwha please may I receive some guidance, it would be appreciated! Peace. Edited April 28, 2021 by theJesuit Quote Link to comment Share on other sites More sharing options...
GTGodslayer Posted April 29, 2021 Share Posted April 29, 2021 On 12/22/2019 at 5:08 AM, taniwha said: I have released version 6.7.0 of Extraplanetary Launchpads. Changes from 6.6.2: Update for KSP 1.8.1 Fix an NRE on the disposable pad when no available root part nodes are found. Wheres the download link? Quote Link to comment Share on other sites More sharing options...
taniwha Posted May 2, 2021 Author Share Posted May 2, 2021 On 4/27/2021 at 7:28 PM, theJesuit said: I assume that this is because EL won't destroy the workshop part? Why would EL destroy the workshop part? It destroys only the micro-pad. My guess is @JadeOfMaar may have meant you'd recycle the seed parts later. On 4/30/2021 at 2:27 AM, GTGodslayer said: Wheres the download link? For old versions, edit the version number in the provided link. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted May 2, 2021 Share Posted May 2, 2021 1 hour ago, taniwha said: Why would EL destroy the workshop part? It's intentional this time. @theJesuit wants a self-consuming EL drone ship, a bootstrap that gets scuttled and added to the the child vessel when it is far enough along at being built. Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 2, 2021 Share Posted May 2, 2021 5 hours ago, taniwha said: Why would EL destroy the workshop part? It destroys only the micro-pad. My guess is @JadeOfMaar may have meant you'd recycle the seed parts later. As @JadeOfMaar suggested. I realise that Global Construction does this kind of but i was looking for a more adaptable solution. In the end I'll be providing the colony part, people will find some way of getting it to where they want. Currently i have it sitting at 350 tons... I hadn't thought of recycling the drone in. That's a less elegant solution... But if that was a case the it could be a way of getting the 'colonists' into the base from their 'taxis'. However it would also make EL a dependency along with MoarKerbals. Somethings for me to consider. Thanks, Peace. Quote Link to comment Share on other sites More sharing options...
GTGodslayer Posted May 8, 2021 Share Posted May 8, 2021 On 5/2/2021 at 6:07 AM, taniwha said: For old versions, edit the version number in the provided link. What do you mean? Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted May 8, 2021 Share Posted May 8, 2021 1 hour ago, GTGodslayer said: What do you mean? He means these are all still active (expand to view). Spoiler http://taniwha.org/~bill/Extraplanetary_Launchpads_v4.4.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v4.5.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.90.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.92.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.93.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.94.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.94.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.95.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.3.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.3.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.4.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.5.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.5.3.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.6.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.7.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.7.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.8.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.9.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.0.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.1.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.3.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.4.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.5.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.4.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.5.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.5.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.3.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.3.zip Quote Link to comment Share on other sites More sharing options...
Autolyzed Yeast Extract Posted May 16, 2021 Share Posted May 16, 2021 (edited) @taniwha Is it possible that you could incorporate the models from this mod (Keridian Dynamics) into Extraplanetary Launchpads? Both the creator and adopter are M.I.A at the moment and from the looks of things (creative commons license) they would probably be okay with integration into the actual current version of EL. The animations may be a little difficult to get working but I would be happy with just having the updated parts even if the animations don't work, which I think could be doable with just a few MM patches Edited May 16, 2021 by Autolyzed Yeast Extract Quote Link to comment Share on other sites More sharing options...
QuantumS1ngularity Posted May 16, 2021 Share Posted May 16, 2021 Doesn't work in 1.11.2 I think It's in conflict with the new EVA build system Quote Link to comment Share on other sites More sharing options...
Rhode_Enterprise_By-Matt Posted May 17, 2021 Share Posted May 17, 2021 Doesn’t work on 1.11.1 Quote Link to comment Share on other sites More sharing options...
theJesuit Posted May 21, 2021 Share Posted May 21, 2021 The new ground tether is exciting. I can see the potential for this part or the part module being the foundation of a base that is then constructed off of it. The part could also be expanded through a simple rescale patch and have a construction module added to it. Peace. Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted May 22, 2021 Share Posted May 22, 2021 I have been testing out this mod in sandbox, and whenever i try to create a craft, it always has no fuel.https://imgur.com/a/UMhHQSK Quote Link to comment Share on other sites More sharing options...
darthgently Posted May 23, 2021 Share Posted May 23, 2021 On 5/22/2021 at 12:38 PM, Drupegod02 said: I have been testing out this mod in sandbox, and whenever i try to create a craft, it always has no fuel.https://imgur.com/a/UMhHQSK That is very realistic, I'm going to have to try this mod Quote Link to comment Share on other sites More sharing options...
RedRoyal25 Posted May 23, 2021 Share Posted May 23, 2021 is there a good tutorial that anyone can recomend? all the ones i find seem really old. Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted May 23, 2021 Share Posted May 23, 2021 55 minutes ago, RedRoyal25 said: is there a good tutorial that anyone can recomend? all the ones i find seem really old. The basics haven't changed so even an old tutorial will point you in the right direction. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted May 24, 2021 Share Posted May 24, 2021 On 5/22/2021 at 12:38 PM, Drupegod02 said: I have been testing out this mod in sandbox, and whenever i try to create a craft, it always has no fuel.https://imgur.com/a/UMhHQSK The EL ship needs to be a resource tanker. The numbers in yellow in the EL window are what your built ship is expecting but cannot be met because the numbers to the right of them (how much the EL ship is holding) are less than or 0. The RocketParts resource only means "rocket parts." It does not suggest that it translates into fuel too. Quote Link to comment Share on other sites More sharing options...
Eflo2254 Posted May 24, 2021 Share Posted May 24, 2021 Just curious if there are any plans to update this to 1.11? Quote Link to comment Share on other sites More sharing options...
aasdada Posted May 28, 2021 Share Posted May 28, 2021 On 5/8/2021 at 3:24 PM, HebaruSan said: He means these are all still active (expand to view). Hide contents http://taniwha.org/~bill/Extraplanetary_Launchpads_v4.4.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v4.5.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.0.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.90.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.92.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.93.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.1.94.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.94.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.2.95.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.3.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.3.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.4.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.5.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.5.3.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.6.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.7.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.7.2.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.8.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v5.9.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.0.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.1.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.0.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.1.ziphttp://taniwha.org/~bill/Extraplanetary_Launchpads_v6.2.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.3.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.4.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.3.5.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.4.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.5.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.5.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.6.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.7.3.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.0.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.1.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.2.ziphttp://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.3.zip The link doesn't work. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted May 28, 2021 Share Posted May 28, 2021 28 minutes ago, aasdada said: The link doesn't work. Interesting, something changed. I tested several of them before I posted. Quote Link to comment Share on other sites More sharing options...
Drupegod02 Posted May 28, 2021 Share Posted May 28, 2021 On 5/23/2021 at 8:50 PM, JadeOfMaar said: The EL ship needs to be a resource tanker. The numbers in yellow in the EL window are what your built ship is expecting but cannot be met because the numbers to the right of them (how much the EL ship is holding) are less than or 0. The RocketParts resource only means "rocket parts." It does not suggest that it translates into fuel too. When you say "resource tanker" are you saying that the EL ship should have liquid fuel, oxidizer, electric charge, monopropellant, etc? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted May 28, 2021 Share Posted May 28, 2021 @Drupegod02 Yes. It needs to have those resources on it to donate to the built ship. Quote Link to comment Share on other sites More sharing options...
PaladinPizza Posted May 28, 2021 Share Posted May 28, 2021 You've probably got this question before, but are there any plans to update the actual models used by the parts in the mod currently? The mod itself is great but I think we can agree the parts themselves need a graphical update at some point. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted May 29, 2021 Share Posted May 29, 2021 On 5/15/2021 at 10:44 PM, Autolyzed Yeast Extract said: @taniwha Is it possible that you could incorporate the models from this mod (Keridian Dynamics) into Extraplanetary Launchpads? Both the creator and adopter are M.I.A at the moment and from the looks of things (creative commons license) they would probably be okay with integration into the actual current version of EL. The animations may be a little difficult to get working but I would be happy with just having the updated parts even if the animations don't work, which I think could be doable with just a few MM patches I've been lurking. Quote Link to comment Share on other sites More sharing options...
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