Majorjim! Posted January 14, 2016 Share Posted January 14, 2016 56 minutes ago, Rune said: So yeah, totally an unintentional Seaplane SSTO in the works here...Rune. Taking a design that works and supersizing it is fun! Why does the water look so buggy? Quote Link to comment Share on other sites More sharing options...
Rune Posted January 14, 2016 Share Posted January 14, 2016 2 hours ago, Majorjim said: Why does the water look so buggy? That is indeed a good question. For some reason, scatterer doesn't play nice with OpenGL. If it has happened to someone else and/or they know how to fix it, that would be awesome... If not, I will keep on changing to DirectX to take pics for the release, this one was from a quick test that wasn't supposed to work, much less make orbit afterwards, shattering a few speed records in the process. Rune. It has a lot of muscle as a SSTO, even if it's only a STOL at full load! Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted January 14, 2016 Share Posted January 14, 2016 1 hour ago, Rune said: That is indeed a good question. For some reason, scatterer doesn't play nice with OpenGL. If it has happened to someone else and/or they know how to fix it, that would be awesome... If not, I will keep on changing to DirectX to take pics for the release, this one was from a quick test that wasn't supposed to work, much less make orbit afterwards, shattering a few speed records in the process. Rune. It has a lot of muscle as a SSTO, even if it's only a STOL at full load! It is slightly buggy in all graphics environments, it is not released so we really shouldn't expect it to be perfect, though OpenGL is the worst. Sucks for us Linux users, have to do scene changes a few times to get it right. In other news did anyone see rbrays transparent cockpits he is adding to eve, you will be able to see through all windows! Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted January 15, 2016 Share Posted January 15, 2016 Jedi Starfighter http://i1383.photobucket.com/albums/ah315/Yukon0009/screenshot1222_zps9tvrrkmk.png Quote Link to comment Share on other sites More sharing options...
CommanderSpock Posted January 15, 2016 Share Posted January 15, 2016 (edited) 50 minutes ago, Yukon0009 said: Jedi Starfighter http://i1383.photobucket.com/albums/ah315/Yukon0009/screenshot1222_zps9tvrrkmk.png Are you going to be releasing all of these at some point @Yukon0009? Edited January 15, 2016 by CommanderSpock Quote Link to comment Share on other sites More sharing options...
Columbia Posted January 15, 2016 Share Posted January 15, 2016 Good god, I'm sleepy. Anyways, I made a barebones B-24J, and I'm quite proud of how it went, but it's performance is.. lousy, to say the least. It's too slow and can't fly yet. But it is 130 tons, so.. Quote Link to comment Share on other sites More sharing options...
Columbia Posted January 15, 2016 Share Posted January 15, 2016 IT FLIES! Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 15, 2016 Share Posted January 15, 2016 19 minutes ago, CommanderSpock said: Are you going to be releasing all of these at some point @Yukon0009? I suspect they only fly with hack gravity. Quote Link to comment Share on other sites More sharing options...
Yukon0009 Posted January 16, 2016 Share Posted January 16, 2016 9 hours ago, CommanderSpock said: Are you going to be releasing all of these at some point @Yukon0009? Yes. Majorjim: Unfortunately yes at the moment plus infinite fuel, but I'm working on it. Quote Link to comment Share on other sites More sharing options...
CommanderSpock Posted January 16, 2016 Share Posted January 16, 2016 8 minutes ago, Yukon0009 said: Yes. Majorjim: Unfortunately yes at the moment plus infinite fuel, but I'm working on it. Need some help? Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 16, 2016 Share Posted January 16, 2016 35 minutes ago, Yukon0009 said: Yes. Majorjim: Unfortunately yes at the moment plus infinite fuel, but I'm working on it. No worries man! they are tricky shapes to get to fly well! They look ace though. Quote Link to comment Share on other sites More sharing options...
mrmcp1 Posted January 16, 2016 Share Posted January 16, 2016 Small plane with folding wings I finally managed to replicate Majorjim's hinges. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 16, 2016 Share Posted January 16, 2016 Just now, mrmcp1 said: Small plane with folding wings I finally managed to replicate Majorjim's hinges. Hey man, It's kinda hard to see what you did there. What parts did you use for the hinge? It can only really be called 'my' hinge if its a particular arrangement of Thermometer parts. Quote Link to comment Share on other sites More sharing options...
mrmcp1 Posted January 16, 2016 Share Posted January 16, 2016 @MajorjimHere is my hinge design It is not an exact copy and it is not as reliable as yours but it was based on your design. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 16, 2016 Share Posted January 16, 2016 24 minutes ago, mrmcp1 said: @MajorjimHere is my hinge design It is not an exact copy and it is not as reliable as yours but it was based on your design. Wow well done man! You don't need quite as many thermometers as that though. If the engines are static and the thermometers are attached to the moving part you only need two sets of 8 for a 360 rotating hinge and less if you just want the moving part to fall once. Do you use the no offset limit mod? Quote Link to comment Share on other sites More sharing options...
SaturnianBlue Posted January 17, 2016 Share Posted January 17, 2016 (edited) Admiralty M Class Destroyer Floats! Now it's time to "actually" build the bridge, and I'd love to give it some interior, but WWI Destroyers have VERY little interior details even from a good hour of looking for images and sources. I'm planning on building actual stock hinges for my Torpedo tubes. Still need to use Vessel mover or hyper edit to transport around though. Edited January 17, 2016 by SaturnianBlue Quote Link to comment Share on other sites More sharing options...
mrmcp1 Posted January 17, 2016 Share Posted January 17, 2016 16 hours ago, Majorjim said: Wow well done man! You don't need quite as many thermometers as that though. If the engines are static and the thermometers are attached to the moving part you only need two sets of 8 for a 360 rotating hinge and less if you just want the moving part to fall once. Do you use the no offset limit mod? I do use the no offset limit mod, it makes things much easier. Thanks for the idea of making the engines static and the thermometers move, I will give that a go and hopefully save on a few parts. Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted January 17, 2016 Share Posted January 17, 2016 I made a steamboat. It is powered by a DNBSD, but only goes like 3 m/s. It is also ~500 parts, but it is VERY realistic (IMO) Any suggestions on the design? Also I need a name :), any suggestions there? Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 17, 2016 Share Posted January 17, 2016 19 minutes ago, Bubbadevlin said: I made a steamboat. It is powered by a DNBSD, but only goes like 3 m/s. It is also ~500 parts, but it is VERY realistic (IMO) Any suggestions on the design? Also I need a name :), any suggestions there? What is DNBSD? 7 hours ago, mrmcp1 said: I do use the no offset limit mod, it makes things much easier. Thanks for the idea of making the engines static and the thermometers move, I will give that a go and hopefully save on a few parts. NO problem. For a 360 rotation you need 18 thermometer parts. No more. No less. Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted January 17, 2016 Share Posted January 17, 2016 11 minutes ago, Majorjim said: What is DNBSD? It is a Direct Narrow Band Scanner Drive, and I used/named it first on my Cricket walker design. The NBSD I would hope is obvious, and the Direct part means that the scanner directly pushes the axle, compared to a GNBSD, where there is a central "gear" and the narrow band scanners are surrounded around that, pushing. The DNBSD is decently quick, VERY simple for something like that, but it still has a limited RPM, and cant provide much torque. The GNBSD, which I am still working on, provides WAYY more torque, but has about half the RPM, and is more complicated Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 17, 2016 Share Posted January 17, 2016 Just now, Bubbadevlin said: It is a Direct Narrow Band Scanner Drive, and I used/named it first on my Cricket walker design. The NBSD I would hope is obvious, and the Direct part means that the scanner directly pushes the axle, compared to a GNBSD, where there is a central "gear" and the narrow band scanners are surrounded around that, pushing. The DNBSD is decently quick, VERY simple for something like that, but it still has a limited RPM, and cant provide much torque. The GNBSD, which I am still working on, provides WAYY more torque, but has about half the RPM, and is more complicated Yes I know that technique. I used it on my tank track test rig. I just have never heard it called that before. Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted January 17, 2016 Share Posted January 17, 2016 21 minutes ago, Majorjim said: Yes I know that technique. I used it on my tank track test rig. I just have never heard it called that before. Yea, I called it that in on my grasshopper walker, and since there is no real good name for it, i just tend to call them that Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted January 17, 2016 Share Posted January 17, 2016 Scanner drive Quote Link to comment Share on other sites More sharing options...
SaturnianBlue Posted January 18, 2016 Share Posted January 18, 2016 (edited) Working on my Admiralty M Destroyer. Cleaned up the hull, almost done with the things in front of the bridge. I still need to update the guns. I'm building the bridge, but I'm still not satisfied. If any of you can find any sketches of the destroyer with some dimensions, that would be great. Honestly, the hardest thing about building WWI destroyers is finding perfect measurements. I also need to reattach those S28 Structural panels I removed, since my ship sinks without them. I will also start working on the smokestack area of the ship too. Do any of you have any input on the ship? Edited January 18, 2016 by SaturnianBlue Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted January 18, 2016 Share Posted January 18, 2016 Just now, SaturnianBlue said: Working on my Admiralty M Destroyer. Cleaned up the hull, almost done with the things in front of the bridge. I still need to update the guns. I'm building the bridge, but I'm still not satisfied. If any of you can find any sketches of the destroyer with some dimensions, that would be great. Honestly, the hardest thing about building WWI destroyers is finding perfect measurements. I also need to reattach those S28 Structural panels I removed, since my ship sinks without them. I will also start working on the smokestack area of the ship too. Do any of you have any input on the ship? Looks good so far. I would spend a bit of time cleaning up all those panel angles though. When using the rotate tool click and hold the RMB then drag the mouse away and your precision will be massively increased. You can place object pixel perfect this way. Quote Link to comment Share on other sites More sharing options...
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