KeaKaka Posted March 17 Share Posted March 17 (edited) On 3/17/2024 at 10:41 AM, Zyfle said: Did the control block for Progress-M disappear? When I select "type B" for the Progress core structure style it switches to being padded but the shape of the module stays the same. that's how it's supposed to be afaik Edited March 17 by KeaKaka oh llok nwe page again Quote Link to comment Share on other sites More sharing options...
Zyfle Posted March 19 Share Posted March 19 On 3/17/2024 at 3:25 PM, KeaKaka said: that's how it's supposed to be afaik Maybe, but there did used to be a control module for the modern versions of Progress but now I can't find it. Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted March 20 Share Posted March 20 7 hours ago, Zyfle said: Maybe, but there did used to be a control module for the modern versions of Progress but now I can't find it. Yeah it got depreciated when the Progress revamp happened a couple of updates ago Quote Link to comment Share on other sites More sharing options...
Zyfle Posted March 20 Share Posted March 20 Just now, KeaKaka said: Yeah it got depreciated when the Progress revamp happened a couple of updates ago Ah dang... hopefully it'll get added back in some form eventually. I like the modern Soyuz/Progress variants. Quote Link to comment Share on other sites More sharing options...
RamboRoth Posted March 25 Share Posted March 25 Any advice on getting the N1-L3 to not break in half on launch? I'm using the included craft file and on loading the rocket bends in half and breaks. I tried to go through and ensure every part connection was correct and referencing the wiki and I can't seem to find what the issue is. Thanks. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 25 Share Posted March 25 (edited) 49 minutes ago, RamboRoth said: Any advice on getting the N1-L3 to not break in half on launch? I'm using the included craft file and on loading the rocket bends in half and breaks. I tried to go through and ensure every part connection was correct and referencing the wiki and I can't seem to find what the issue is. Thanks. I recommend: You can adjust the strength in the settings. In general, Joint Reinforcement is recommended for most partmods because of the very large rockets. Edited March 25 by Cheesecake Quote Link to comment Share on other sites More sharing options...
Davi SDF Posted March 26 Share Posted March 26 10 hours ago, RamboRoth said: Any advice on getting the N1-L3 to not break in half on launch? I'm using the included craft file and on loading the rocket bends in half and breaks. I tried to go through and ensure every part connection was correct and referencing the wiki and I can't seem to find what the issue is. Thanks. I used Auto struts on mine, and it seems to work fine. If you decide to try it, set the first stage parts to connect to "root" and the second to upper stages to connect to "heaviest" Quote Link to comment Share on other sites More sharing options...
Unbreakify Posted March 26 Share Posted March 26 (edited) Aw man, it looks like a lot of my posts with images are broken here now. That's sad. I don't think i can recover them unfortunately. Edited March 26 by Unbreakify Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted March 26 Share Posted March 26 1 hour ago, Unbreakify said: Aw man, it looks like a lot of my posts with images are broken here now. That's sad. I don't think i can recover them unfortunately. Many people are affected here. Seems to be due to Discord. Apparently there is a restriction that deletes pictures after a certain time. Quote Link to comment Share on other sites More sharing options...
Sampa Posted March 28 Share Posted March 28 question...are there plans for more of the space station-related pieces to get IVAs... just asking because the lack of a visible IVA for the Mir Core/Zvezda is...rather odd. Quote Link to comment Share on other sites More sharing options...
Beale Posted April 10 Author Share Posted April 10 On 3/28/2024 at 6:19 AM, Sampa said: question...are there plans for more of the space station-related pieces to get IVAs... just asking because the lack of a visible IVA for the Mir Core/Zvezda is...rather odd. I'll do it for $2,000. Fun experiment to see if I had improved enough (in my other work) to model the VA capsule, door, and hinge for a bit higher quality. Could be a fun project. Quote Link to comment Share on other sites More sharing options...
Yaroslav Posted April 10 Share Posted April 10 (edited) On 3/28/2024 at 3:19 PM, Sampa said: вопрос... есть ли планы по получению IVA большего количества деталей, связанных с космической станцией... просто спрашиваю, потому что отсутствие видимой ИВА для ядра "Мир"/"Звезды" - это... довольно странно. GitHub - AstroWell/Tantares_Patch: Patch for the mod Tantares Edited April 10 by Yaroslav Quote Link to comment Share on other sites More sharing options...
marxman28 Posted April 11 Share Posted April 11 18 hours ago, Yaroslav said: GitHub - AstroWell/Tantares_Patch: Patch for the mod Tantares I'm seeing 2 CFG files there, one for IVA and one that says "more crew". I assume that the "more crew" CFG adds IVAs the same as the regular one, but increases crew capacities? Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted April 12 Share Posted April 12 I also want some optimization. Tantares, along with several other part mods, is causing my game to take a significant amount of time to load, possibly more than an hour. Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted April 12 Share Posted April 12 15 hours ago, Richmountain112 said: I also want some optimization. Tantares, along with several other part mods, is causing my game to take a significant amount of time to load, possibly more than an hour. An hour!? What hardware are you using? Quote Link to comment Share on other sites More sharing options...
Richmountain112 Posted April 12 Share Posted April 12 5 hours ago, DeadJohn said: An hour!? What hardware are you using? Victus HP gaming laptop. I might be exaggerating but it takes roughly 15-25 minutes to load. Quote Link to comment Share on other sites More sharing options...
DeadJohn Posted April 13 Share Posted April 13 (edited) 6 hours ago, Richmountain112 said: Victus HP gaming laptop. I might be exaggerating but it takes roughly 15-25 minutes to load. I'm not familiar with that model, but a quick search says it was first released in 2022, so I assume you have a fairly modern CPU, plus a fast SSD not a slow platter hard disk. That leads me to suspect you don't have enough RAM which might be causing your laptop to resort to virtual memory. How much RAM is installed? When KSP finally does load, how much RAM is your system using? CPU model? Is KSP installed on an internal SSD, internal hard drive, or external drive? Edited April 13 by DeadJohn Quote Link to comment Share on other sites More sharing options...
Beale Posted April 13 Author Share Posted April 13 (edited) On 4/12/2024 at 1:22 AM, Richmountain112 said: I also want some optimization. Tantares, along with several other part mods, is causing my game to take a significant amount of time to load, possibly more than an hour. It is literally impossible for me to meaningfully optimise, I'm sorry to tell you (believe me, I would love to). In most games, 3D models an textures are loaded when required, in blink-of-an-eye intervals when required, you've probably seen this where you go to a new place in a modern game and everything has low-res blurry textures for a moment. KSP loads everything at once at startup, all at once, in one long process. @DeadJohn's recommendations are about as good as you will get. Other way is to prune what you don't need, Tantares is designed so that you can delete each folder inside "Parts", e.g. the "core soyuz" folder, deletes all the soyuz parts. Not falling off yet: Edited April 13 by Beale Quote Link to comment Share on other sites More sharing options...
Yaroslav Posted April 13 Share Posted April 13 (edited) 1 hour ago, Beale said: Для меня буквально невозможно осмысленно оптимизировать, к сожалению, скажу (поверьте, я бы с удовольствием). В большинстве игр 3D-модели и текстуры загружаются по мере необходимости, в мгновение ока, когда это необходимо, вы, вероятно, видели это, когда вы отправляетесь в новое место в современной игре, и все на мгновение имеет размытые текстуры с низким разрешением. KSP загружает все сразу при запуске, все сразу, в одном длинном процессе. @DeadJohnРекомендации настолько хороши, насколько вы можете получить. Другой способ - обрезать то, что вам не нужно, Tantares разработан таким образом, что вы можете удалить каждую папку внутри "Parts", например, папку "core soyuz", удаляет все части soyuz. Пока не отваливаются: Are you going back to fashion ? If that's the case, then... It's cool, but still, is it possible to implement LKS from KB Chelomeya.. Edited April 13 by Yaroslav Quote Link to comment Share on other sites More sharing options...
Beale Posted April 13 Author Share Posted April 13 17 minutes ago, Yaroslav said: Are you going back to fashion ? If that's the case, then... It's cool, but still, is it possible to implement LKS from KB Chelomeya.. Unfortunately I cannot have the time for spaceplanes right now. Maybe one day, who knows. Quote Link to comment Share on other sites More sharing options...
Yaroslav Posted April 13 Share Posted April 13 35 minutes ago, Beale said: К сожалению, сейчас у меня нет времени на космопланы. Может быть, когда-нибудь, кто знает. I understand, well, it's still good, while I'll sketch out the LSK Blueprints, as well as the ... Quote Link to comment Share on other sites More sharing options...
Beale Posted April 13 Author Share Posted April 13 Quote Link to comment Share on other sites More sharing options...
Beale Posted April 13 Author Share Posted April 13 (edited) I love coffee, I love tea, I love the Java jive and it loves me. Edited April 13 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted April 14 Author Share Posted April 14 (edited) I cannot promise any of these colours will make the cut Edited April 14 by Beale Quote Link to comment Share on other sites More sharing options...
Yaroslav Posted April 14 Share Posted April 14 2 hours ago, Beale said: Я не могу обещать, что какой-либо из этих цветов пройдет отбор I like the gray one, and look at the mail.. there’s a lot of stuff there on tks and photos of the world I was looking for. Quote Link to comment Share on other sites More sharing options...
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