KSP2 Bug Reports
-
0 votes0 replies
-
UI/UX Camera behaves very strangely. Hard to describe, 'jumps' around sometimes [camera sometimes "snaps" instead of moving smoothly]
21 votes9 replies -
7 votes7 replies
-
0 votes0 replies
-
2 votes2 replies
-
18 votes14 replies
-
Localization & Text Serious errors in Chinese localization translation [General repository for Chinese translation error]
1 vote8 replies -
6 votes1 reply
-
Flight On SOI change the game can't make up which SOI the vessel is in, so it rapidly switches back and forth
4 votes1 reply -
33 votes5 replies
-
17 votes20 replies
-
1 vote0 replies
-
47 votes21 replies
-
7 votes5 replies
-
33 votes1 reply
-
Construction Struts in Symmetry Don't Connect Correctly When 2 Inline Parts are Facing Away/Towards Each Other.
28 votes16 replies -
14 votes4 replies
-
Parts & Vessels Struts on decoupled parts break regardless of whether they span the broken connection.
0 votes0 replies -
1 vote0 replies
-
9 votes17 replies
-
4 votes12 replies
-
1 vote1 reply
-
Parts & Vessels Fairings assume all procedural wings are arbitrary sizes when calculating occlusion and do not factor in the wing's actual size
11 votes1 reply -
UI/UX When targeting another craft close by navball indicators (prograde|retrograde etc) start moving in an erratic way. [Wobbly navball markers]
45 votes15 replies -
1 vote8 replies