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Everything posted by xD-FireStriker
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Meta How would modders feel about posting to Nexus Mods?
xD-FireStriker replied to Happybara's topic in KSP2 Mod Discussions
yah nah, i actually hate when the only place to get a mod is on nexus. such an annoying place -
Yea I have already had this mess with Mod.io support for Ready or Not and Deep Rock Galactic
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TweakScale Companion Program - 2023.03.04
xD-FireStriker replied to Lisias's topic in KSP1 Mod Releases
Eh not really a ckan person my self but cool for thoes who does -
I am excited for Multiplayer and the new KSC.
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TweakScale Companion Program - 2023.03.04
xD-FireStriker replied to Lisias's topic in KSP1 Mod Releases
Thanks for combining them into a mega pack, I install most of them anyway so this really helps when my mod list is a mile long -
[1.9.1]Automated Aerial Refueling System Continued
xD-FireStriker replied to flywlyx's topic in KSP1 Mod Releases
Has anyone tested this on 1.12.5? -
Where do i go to find the latest build? Lisias github or Drag0n's github?
- 4,188 replies
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- helicopter
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Thanks for all the work you have doing with TweakScale. I cant even begin to imagine how hard it is maintain all while everyone is quick to point the finger when its broken. Thanks for being super transparent (even if it goes over my head most of the time), and thanks again for keeping TweakScale working (knock on wood). You are Amazing Lisias I will be sure to let you know if i encounter any errors with the new build.
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I had this issue for many moons with no thought of a fix, just thinking it was yet another quaky side of Tweakscale. Any tips on finding the crappy patches to fix this in future?
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[WIP][1.8.x-1.12.x] KSP Secondary Motion [v0.1.1]
xD-FireStriker replied to Icecovery's topic in KSP1 Mod Development
how big of an impact does this have to performance? -
Did something break in 1.12.5? I do know a few people were gonna adopt it but im not sure how that project is going. What is the latest version anyways? need to download this my self and i dont even know which version/github to get this from
- 4,188 replies
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- helicopter
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
xD-FireStriker replied to Pak's topic in KSP1 Mod Releases
Let me know if you ever hear back, I even asked a few years ago with no answer. MM Patches can only do so much it realistic needs a repack. Firespitter is out of date and broken and even some textures are broken. I would love for @Pak to return just to let someone take over or amend the license to allow for someone to adopt it. Broken textures for the payload parts? Pak adopted and absorbed Shuttle Payload Technologies into the mod but something messed up with the textures. you can grab the textures from SPT and fix them. I will look into making a MM Patch for that, No Promises but I should be able to give it the Waterfall SSME configs.- 2,325 replies
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[1.12.x] Textures Unlimited Recolour Depot
xD-FireStriker replied to Manwith Noname's topic in KSP1 Mod Development
is there a way to get this working with restock? -
is that why the shuttle wont leave the pad sometimes being held down by some force around the srbs
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Neutron Rocket Mod (WIP)
xD-FireStriker replied to Suyash - Jevaria's topic in KSP1 Modelling and Texturing Discussion
This would be a very cool mod- 18 replies
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i dont think MLP will be required for KSP2 since it comes with better launch pads out of the box but I for sure know people will want specialized launch pads for KSP2. I dont think alpha will return to fulfill that want this time around
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Omega's Stockalike Utility Vehicles: OSUV [1.5.1]
xD-FireStriker replied to Omega482's topic in KSP1 Mod Releases
This still working today on 1.12.3?