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Everything posted by Nyarlathotep-
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[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
Nyarlathotep- replied to Angelo Kerman's topic in KSP1 Mod Releases
How large of an airship would it take to carry a 300 ton plane? EDIT: or if 300 tons is too heavy, 122 tons is the lightest passenger aircraft I have. -
I wonder if the latest version works in 1.6.1, guess I'll test it and report my findings. Finding: Not only does the 1.7.3 version work with 1.6.1, but one of the other rover part mods that was mentioned also still works despite being for 1.3.0
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I might be able to make something like the F-8 Crusader using a modified size 1 APU and another mod I have installed, I'll share my results if/when I try it.
- 4,257 replies
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- helicopter
- aircraft
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Yeah, it works just fine.
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My only question at the moment is this: will the newest version work in 1.5.1? Edit: Actually I will try it myself and report my results.
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They would probably be like ion thrusters for larger craft, but using only electric charge, but tons of it.
- 330 replies
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- exoplanets
- other worlds
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Nyarlathotep- replied to ferram4's topic in KSP1 Mod Releases
Although I dont have Impossible Innovations and dont plan on installing it, I do have B9 and B9's struts are fairly strong. I'll need to check how long the rocket that had some minor stability issues was... 10:06AM(origanaly posted at 9:27AM) edit: I think I found the problem, the KJR plugindata folder is empty. XD- 2,647 replies
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Nyarlathotep- replied to ferram4's topic in KSP1 Mod Releases
My rockets are mostly working correctly(excluding the REALLY long ones), but my stations are like wet noodles, I think its working for everything but the docking ports, even modded fuel tanks.- 2,647 replies
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It would be cool if the laser produced thrust.
- 330 replies
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- exoplanets
- other worlds
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Nyarlathotep- replied to StarCrusher96's topic in KSP1 Mod Releases
My only problem is caused by my computer being a bit old, and that problem is lag. XD- 4,170 replies
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Nyarlathotep- replied to ferram4's topic in KSP1 Mod Releases
Dont get your hopes too high, look at when the mod was last updated.- 2,647 replies
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The problem is a combination of trying to use scatterer and EVE on my 8-9 year old laptop.
- 284 replies
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- kopernicus
- references
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I figured out that I installed it wrong, after correcting this error I just had now FPS.
- 284 replies
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- kopernicus
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Okay, so they don't exist...that's bad mod design...adding a 1.875m MK3 cockpit, fuel tank, cargo bay, and structural fuselage but no tails for that size of part...
- 4,257 replies
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- helicopter
- aircraft
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Well, trying to use the whole mod didnt make my computer explode, I just couldnt start a new save or use an old one.
- 284 replies
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- kopernicus
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Time to see how much of this I can use without my computer exploding! XD
- 284 replies
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- kopernicus
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The helicopter parts aren't working for me, and yes, I have tried re-installing the mod. On the note of WW2 planes, it would be nice to see a B-17 cockpit and wings. (June 24th 2018 at 12:30pm)Also, the 1.875m tail isnt showing up.
- 4,257 replies
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- helicopter
- aircraft
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Im wondering how much of the mod I will be able to install with 8GB of RAM, I probably wont be using EVE to help with performance.
- 284 replies
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- kopernicus
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Just an idea for getting them to be a proper binary planet system you could add a very elongated moon in the middle and have it spin so that its always pointing at the planets.
- 284 replies
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- kopernicus
- references
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