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Everything posted by drtedastro
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is it possible to use this most recent version to update older versions? I am running missions in 1.3.1 rss and just wanted to update the CMES directory, and continue to use the originally included dependencies that came from the 1.3.1 download? thanks for this great mod and all of the fantastic work. Cheers.
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In the OP, the statement "This may be activated by using the '-force-glcore' command line option to launch KSP." is listed. Where can i find a full listing of the command line parameters that are available for use, and their definitions??? many thanks for any help with this and what a great mod. Making lots of really great looking craft for vid's and pic's. many thanks again and Cheers.
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Thanks Yanfret and all others. Truly a great mod. Cheers.
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Thanks for keeping this going. great mod and one of the 'need this one' mods. cheers.
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[1.8.x] CraftHistory - 2.2.1 - 18.10.2019
drtedastro replied to SpaceTiger's topic in KSP1 Mod Releases
I have tried to use the other mods but none work as good for me as this one does. I would 'like' the ability to have a directory be any place i wish, so that I could have a 'master' craft location, but that is just a wish. along those same lines, something like this to handle the sub assemblies would be nice.. but, i am a very very happy camper to have this back up and running. many thanks and great job. cheers. -
[1.8.x] CraftHistory - 2.2.1 - 18.10.2019
drtedastro replied to SpaceTiger's topic in KSP1 Mod Releases
one million Thank You's...... I forgot how bad life was without this mod until I did not have it any longer. cheers and again, thanks. Just finished testing on different 1.4.3 installs. All is working great. Multiple nested dir's all working fine. thanks very much. -
Really looks great. Thanks for all of the hard work on this. Cheers.
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[1.3.1] Docking camera (KURS) (14.feb.18)
drtedastro replied to DennyTX's topic in KSP1 Mod Releases
why bother him? 1.4.3 will be out next week. the mod's will be updates when they are updated. -
That was it. Fixed.. H'mm, i missed the Textures Unlimited as a dependency.. great fast help, much appreciated. cheers.
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link to the log files above link takes you to both log files. let me know if i can supply anything else, and thanks for any and all help. DrTedAstro.
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Hello to all. First, thanks for this great mod. I am running ksp 1.3.1 with ProbePlus 0.16 beta. I have installed into a clean new installation with only the necessities for testing. I am unable to get any textures to change. any ideas or new stuff that i might be needing. I have made sure of the firespitter, MM, dmagic science mods but alas, no different textures and no errors being shown in log. thanks for any ideas or help. let me know if you wish to have the .log file(s). Cheers.
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Thanks for the update. I really appreciate all of the work that you and other modders do. It will be nice and sad to retire my 1.2.2 rss and start anew with 1.3.1. I hope i will not split, crush, burn, sprain, mangle and otherwise bruise the little green dudes this time. Well, ok, maybe just a few... Again, great job cheers.
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[1.8.x] CraftHistory - 2.2.1 - 18.10.2019
drtedastro replied to SpaceTiger's topic in KSP1 Mod Releases
i have 'tried' to use this with 1.4.1, but have not been able to get it to work. cheers. -
nice, real nice. great idea and thanks. cheers.
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Looks great. well done. cheers.
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[1.12.X] RealChute Parachute Systems v1.4.8.3 | 24/01/21
drtedastro replied to stupid_chris's topic in KSP1 Mod Releases
how's gunther doing these days? cheers and thanks for all of your great work. -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
drtedastro replied to Pak's topic in KSP1 Mod Releases
thanks Pak, always great getting your mod(s) up and running. shuttle, the backbone of the fleet. Cheers.- 2,344 replies
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[RETIRED] PEBKAC Industries: Launch Escape System
drtedastro replied to Kurld's topic in KSP1 Mod Releases
many thanks.! cheers.- 118 replies
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pic's ??
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