SQUAD

KSP Loading... Deep Dive on the Breaking Ground Enhanced Edition Expansion

Recommended Posts

1 hour ago, dok_377 said:

You saw the attached picture, right? 

Ah.  That's your Steam play time.   I only speak English.  So, it didn't register on first glance.

Share this post


Link to post
Share on other sites
1 hour ago, klgraham1013 said:

Ah.  That's your Steam play time.   I only speak English.  So, it didn't register on first glance.

I thought about changing Steam to English, but I had a game launched at the moment and didn't know how it would react to that. 

Share this post


Link to post
Share on other sites
On 11/26/2019 at 7:08 PM, SQUAD said:
These improvements include: new textures and mappings for Celestial Bodies, new shaders, optimizations, additional revamps and much more. Our goal for update 1.9 will be to continue to build upon the foundations that make KSP great.

 

while you are hacking the shaders, it would be very cool if you could add random tiling to the terrain-HQ shader, so the textures don't look that repeated.

for ideas how to implemt that: 

http://www.iquilezles.org/www/articles/texturerepetition/texturerepetition.htm
https://www.reddit.com/r/Unity3D/comments/dhr5g2/i_made_a_stochastic_texture_sampling_shader/

 

Or at least have the terrain shader included into the parttools or have at least the parameters described, so the modding community can create a replacement version for those who want random repeated textures. 

 

Share this post


Link to post
Share on other sites
14 hours ago, Bej Kerman said:

Dres? Are you adding a new planet? :D

Bah!

Visiting Dres is the epitome of fun but useless Kerbalism!

Defy logic! Defy common sense!
Go Green! Go Kerbal! Go Dres!

 

Share this post


Link to post
Share on other sites
5 hours ago, Ger_space said:

while you are hacking the shaders,

The Google definition of 'hacking' is "the gaining of unauthorized access to data in a system or computer". How would Squad unauthorize themselves to edit the shaders?

Edited by Bej Kerman

Share this post


Link to post
Share on other sites

Because Google definition is a load of BS, and the actual word for that sort of thing is cracking. "Hacking", as used by actual computer people, means cleverly working around computer-related problems of all kinds. Not just any coding, but at least somewhat ingenious and original sort (and shader work does tend to require that, these things need to run fast). Indeed, cracking this days usually doesn't involve much hacking, though crackers who can hack can be quite fearsome if they want to.

Seriously, don't use Google as a source. Or at all. The only part of it that kind of works is the search engine (and even then, you have to disable tracking in order for it to stop showing you things you've already found a million times...) and YouTube.

Share this post


Link to post
Share on other sites
On 11/28/2019 at 11:05 AM, Bej Kerman said:

The Google definition of 'hacking' is "the gaining of unauthorized access to data in a system or computer". How would Squad unauthorize themselves to edit the shaders?

Simple answer: that definition is only one of several and is obviously not apt, so another more applicable definition should be used instead.

Share this post


Link to post
Share on other sites

1. If put a bag of dry cat food in a kitchen, will a cat hack it?

2. Is the Deep Dive about new parts/terrain details for submersibles?

Edited by kerbiloid

Share this post


Link to post
Share on other sites

The failure to properly indent or index the topics and subtopics in the OP makes it rather difficult to understand.

I found this OP rather frustrating.

22 hours ago, Dragon01 said:

Because Google definition is a load of BS, and the actual word for that sort of thing is cracking. "Hacking", as used by actual computer people, means cleverly working around computer-related problems of all kinds. Not just any coding, but at least somewhat ingenious and original sort (and shader work does tend to require that, these things need to run fast). Indeed, cracking this days usually doesn't involve much hacking, though crackers who can hack can be quite fearsome if they want to.

many years ago, in the olden days of computer programming, we used proper design of code to achieve efficiency ;)

Now, the kids these days and their crazy language...  cracking , hacking, Oh! let's not forget fracking!

(Please don't take this post too seriously)

Share this post


Link to post
Share on other sites
1 hour ago, Wallygator said:

Now, the kids these days and their crazy language...  cracking , hacking, Oh! let's not forget fracking!

And don't forget LifeHacks, what we old folks used to call "advise."

Share this post


Link to post
Share on other sites
6 minutes ago, 5thHorseman said:

And don't forget LifeHacks, what we old folks used to call "advise."

Is that like how sayings and references are now called "memes"?

Share this post


Link to post
Share on other sites
3 hours ago, HebaruSan said:

Is that like how sayings and references are now called "memes"?

I give memes a pass because I like them they are at least "specific to posting pictures on the internet."

I can think of no difference between a "life hack" and advice, other than that any random piece of advice is likely more useful than any random life hack.

Edited by 5thHorseman

Share this post


Link to post
Share on other sites

What a "hack" are you guys talking about?

On 11/30/2019 at 3:44 AM, kerbiloid said:

Is the Deep Dive about new parts/terrain details for submersibles?

I think it's related to the great Mohole.

Never been there, but makes me want to go when 1.9 arrives.

Edited by airtrafficcontroller
englishless

Share this post


Link to post
Share on other sites
On 12/1/2019 at 4:23 AM, airtrafficcontroller said:

What a "hack" are you guys talking about?

I think it's related to the great Mohole.

Never been there, but makes me want to go when 1.9 arrives.

Speleology parts?!

Share this post


Link to post
Share on other sites
12 hours ago, kerbiloid said:

Speleology parts?!

I don't want to disappoint all of you, but I'm almost certain it's just a saying. There's no hidden meaning here at all. 

Share this post


Link to post
Share on other sites

By the Kraken I hope that the aero-effect and re-entry shaders are part of the new shaders collection for v1.9

Which parts still need revamping? Reaction wheels? fairing bases? mainsail/t30/t45? Girders/octags and structural things?

Share this post


Link to post
Share on other sites
5 hours ago, NoMrBond said:

 

Fairing bases could do with the decoupler treatment - making them slimmer and even lighter. Most of the (procedural) weight should be from the actual walls.

Share this post


Link to post
Share on other sites
13 hours ago, KerbMav said:

Fairing bases could do with the decoupler treatment - making them slimmer and even lighter. Most of the (procedural) weight should be from the actual walls.

I'm mostly hoping the 1.25m RW and the fairing bases loose their muffin-tops (oh, and the shrouds of the heatsheilds too actually) since they stick out weirdly from their size profiles

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.