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CobaltWolf

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Everything posted by CobaltWolf

  1. Was able to squeak in a bit of time, worked on polishing the first adapter (1.5m, for BDB compatibility and for making the canon Europa) and created the outside of the 1.875m fairing base
  2. Have you ever been to prison? They have computers there br0
  3. Should be, I made some Github commits yesterday. SPEAKING OF WHICH. Blue Streak engine in game with emissives and RealPlume.
  4. I can shoot you over some meshes if you need them. You said the material was just to help display the normal?
  5. Forgot to mention it earlier, but big shout out to @Nertea for making our emissives not look dumb.
  6. Gotcha. The phrasing was ambiguous and I interpreted it as you not knowing that Blue Streak and Europa were closely related. My apologies. If we are getting technical, Blue Streak never existed as a launch vehicle at all, only as a first stage to other rockets like Europa and Black Prince. However, adding side boosters was one of the main things looked at for upgrading Blue Streak derived vehicles, either through off-the-shelf solids based on MRBMs or some form of liquid booster modules. I didn't note it here yet, but the smooth sides on the engine are toggled separately from the heat shield shrouds. No real reason for that, I just thought there might be use cases where aesthetically you'd want that flexibility. There's a ton of fun stuff to be found looking through spaceuk.org, for anyone that wants to see some of the ideas we have on back burner for this.
  7. W Well Blue Streak IS the first stage of Europa. Will we make parts for that? Idk yet. We really want to but I'm trying to take things one part at a time atm, otherwise things might spiral out of scope.
  8. Emissives on Blue Streak are go! Can't wait to see this in game with RealPlumes!
  9. IIRC Atlas V isn't painted on the first stage. Neither is Delta IV for that matter, but that's exposed SOFI so it's a different ballgame. But no, there is absolutely zero chance of Vulcan flying with that paint job
  10. Vulcan's flight variant will look like Atlas V. Same as how the SLS promo images showed it white for a long time before they said ' lol no its going to be exposed SOFI'. Paint is heavy yo.
  11. So, a while back myself, @Beale, and some other modders wanted to create a pack centered around @Beale's now-retired NLV rockets, which in turn were based on the real life Blue Streak and Black Arrow launch vehicles. It's only been about 10 months since we decided to do it and we finally have something to show for it! Trying to keep the scale manageable has been hard (turns out there's a ton of cool British rocket and probe designs, let alone the Europa stuff), but we'll hopefully be able to keep it together. This project has been a great opportunity for myself and @Beale to experiment with new techniques and incorporate each other's styles. We'll probably force @Jso to balance and configure it. Expect this to get made into a proper thread OP over the next few days, but for the time being here are some screenshots to give y'all a taste of where we're going: edit: First.
  12. Uh... where are the new threads? And when can we just update to the new KAS? can we even?
  13. Thanks! @MaverickSawyer apparently the fixed engine is only on my desktop, and I'm not going to start that up until I finish work for the day. It'll be up tonight hopefully.
  14. Whoops, sorry for not replying to that. I saw you know how to use Git - I'm a bit busy at the moment with IRL stuff, can you log a Github issue so that I at least fix it before the next update? I always try and go through those and clear them before I make a release.
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