-
Posts
7,338 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by CobaltWolf
-
How about some non-LEM eye candy? This comes courtesy of reddit user /u/shadixdarkkon, who posted some screenshots of his career rockets. I personally LOVE this kind of aesthetic, homemade design, with well thought out and realistic looking crafts. It's probably one of my favorite things to see, so please feel free to share yours! He also posted a really cool station core that used parts from BDB and a couple other mods: Link to Imgur album Link to Reddit thread
-
Tokamak Industries Refurbished Parts - Learning feedback thread
CobaltWolf replied to Tokamak's topic in KSP1 Mod Development
Why would he make an ISRU part..? It doesn't seem at all relevant to his work so far. Obviously that shouldn't stop @Tokamak if he wants to make one (and I see the visual resemblance in that part he showed the other week) but still... -
I meant to say stack, sorry. Like, integrated structurally into a rocket with the CSM on top. Were all 3 failures at one of the LEM attach nodes? Were you using any struts - moreover, does adding them prevent the failures? @Shadowmage sorry to hijack your thread.
-
That's awesome! @Jso said he encountered structural failures when a LEM was integrated into a launch stage. We are looking into it.
-
its going to happen, it will be easy to combine the meshes on my end. I really want to get the Block III and AARDV pushed through, but I can't justify the time for it right now. Rest assured they're coming. Thanks to everyone for all the birthday wishes! Keep an eye out, I'd like to get a Github push tonight with some more polish to the LEM and the LES/BPC for the Apollo courtesy of @Kurld
-
[1.1.3] KrakenScience 0.3 [2016-08-26] - Dev
CobaltWolf replied to Well's topic in KSP1 Mod Development
I don't believe he has any custom modules. Does he? Source code is only needed for DLL mods I thought. -
no wai. Why me? I'm gonna guess @akron, since he just memeposted on my thread a second ago...
-
Any chance you can slide some BDB Kerbalism configs my way? none of us devs use it.
- 22,495 replies
-
- 1
-
- totm march 2020
- mod
-
(and 2 more)
Tagged with:
-
One small step for a Kerbal... ... One giant leap for Kerbalkind. More images from the test flight I just ran: http://imgur.com/a/w7kGC The LEM is available now on GitHub! Be aware that this is basically the bare minimum to get it in game - it doesn't have the full functionality yet, nor is it balanced, nor are the textures done. But let me know what you think!
-
we have a method setup up - batch files that basically have a list of all the files that need to. Be added to a zip file. So we just update them for each update, run then before release, and then have a bunch of zip files to upload. But we were all busy with the last update and now this current one, and no one has had time to do them. Its just busywork, if anyone wants to help
-
very nice Hraban! I think its my favorite of your little shuttles. How many have you made so far? I lost count at some point.
-
how optimistic is that estimate? The US shuttle wanted a similar flight rate which it did not come close to achieving.
-
[1.2] Shuttle Payload Technologies v0.2 - Spacelab Released!
CobaltWolf replied to MrMeeb's topic in KSP1 Mod Development
can you make a mounting rack for a smaller shuttle as the payload? And then be able to carry another, smaller shuttle inside that one? It is shuttle payload technologies after all...- 282 replies
-
- 8
-
- space shuttle
- sts
-
(and 1 more)
Tagged with:
-
No, but thank you. Its not necessarily time intensive to get them in, its just they'll have to be iterated a bunch to make sure everything works. Once they're all in game (albiet with some missing texturing here and there, etc), I think Jso will start running batteries of playtesters through to test the balance and find bugs. The Saturn will be the easiest part to balance - the dV margins on the CSM and the LEM will be much lower.