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Everything posted by CobaltWolf
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I'd appreciate if they were added back in, with the caveat that I'd like to be able to downvote my own posts.
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The Scout is scaled the way it is for a couple of reasons. It's just about the smallest LV you can make without going to non-standard bulkhead sizes. Any smaller, and you'll struggle to find a useable payload for it, in more ways than one - not only is making a useful probe hard at that size, but any smaller and it becomes much harder to work with the parts due to the limits on how much you can zoom the camera in the VAB. The densities of the stock LF and Oxidizer are actually fairly close to the densities of the Titan's propellants in real life. I think the only thing we're really missing is a mild cryogenic to represent LOX, and even that can be sort of abstracted away since at least the hydrogen is boiling off. All the Titan parts are getting remade (the ~60 part To Do list on Github turned out to still be missing stuff!) or made for the first time (the new fairing bases, for example). I actually even started remodeling them already, I just haven't pulled them into the same scene as the other parts nor started texturing them. This stuff is pretty time consuming, especially with how much I spend fussing over everything. I'm not confident that I even understand the joke
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I was going to downvote this for a gag but I think it already got disabled. In any case, from what I can tell they got converted to likes anyways (which I'm fairly confident was always the intent). Either way, I'm disappointed in my users for not exclusively using the downvote option on my post in question for the meme factor. Lord knows I can afford to shed some of this rep weighing me down...
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Threads Of The Month: April Fools 2019
CobaltWolf replied to Gargamel's topic in Threads of the Month
what? "recent postings" the most recent one is more than two years old oh -
Gotchu, fam.
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Very nice @Well!
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New GE X-405 model to go with the redone early AJ-10s The height of the engine hardware led me to include sort of a shroud to go with it. As before that's 0.9375m diameter for the Vanguard first stage. Seen here with the early AJ-10s, the 'compact' variant has a 0.625m mounting ring. As with all these new engines I feel the jump in quality is massive. How interested are people in a "clusterable" version that lacks the verniers? I know the last time I played with BDB (y'know, like 2 years ago ) I liked clustering like 4 of these under a Redstone tank.
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Oooooh, sounds awesome!
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Those pics are awesome! I'm not sure why, GLV worked for me from there while I was testing yesterday. I was saying, there are 2 1.875m launch vehicles in BDB - Titan, which is underfueled compared to a 'normal' tank, and Atlas, which is a balloon tank and can't be radial attached. If it's working then fine. I have to say, GLV was hard to get into a proper orbit in 2.5x when I was testing yesterday, I think for that reason - the LR-91 would always run out while I, and thus my PE, were too low. I think it should be lowered. We're starting to get precedent for having "second stage" (as opposed to upper stage) engines be somewhere between 25% and 50%.
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I've been trying not to immediately announce stuff being on the Github so that Jso has a chance to look at it first. Yeah I feel like I may have found the right middle ground for making all the structure present but not too obvious. I still feel like the second stage feels too much like a texture that's been slapped on and not a real object. Yes, I must thank @Jso for his work getting plumes config'd for the engines, @JadeOfMaar for making these custom fx in the first place, and also @damonvv for making the custom sound effects on the LR-87. Btw, if people normally play with sound off like I do, you should definitely check the startup sound on the LR-87 at least once. Thanks Disco! It's really not just my stuff making it look good, I had all the mods in @Orbital_phoenix's visual setup guide and then some. Personally I feel the spool up/down is too slow (I'd be happier with them being half as long) but I'm waiting to see how it grows on me. I'm not sure if the fuel loadings were intended, @Jso if you'd like to comment on that. I think even if the tanks were the correct total length, the split may have been incorrect. I always kinda intended the Titan tanks to be the 'normal' 1.875m tanks so I don't know if we want to force players into a choice of "heavy, undefueled tanks or balloon tanks that can't be attached to" for 1.875m. Or maybe we do. Idk. I am planning on making at least a few variants for most of the Titan parts. The Gemini decoupler is part of the Titan 2 second stage texture atlas, along with the LR-91 shroud and the decoupler, so basically I can have as many variants of the decoupler as there are variants of those other parts. At least 4 total, at a minimum, for the Titan 2 parts - GLV, 23G (all gray), Titan 3 (gold-ish), and white/black (traditional saturn-style paint, the lower tank is already covered so it would get the alternate Titan 3A stripe pattern). I've had people ask for a straight-black Titan but I don't know if I'd do that. All-black feels weird to me on a big liquid rocket like Titan. I honestly much prefer the 'Titan 2' mount to the 'bare' mount just because it has the tank end and stuff. We had to fix something in the cfg for the sound effect. Yeah, that all sounds like it wouldn't be worth it unfortunately. Fairly certain I haven't fixed it yet since I've been procrastinating on bug fixes again.
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No, he's remaking the RD-216 for Kosmos 3
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Oh awesome! That's one of the first times I've ever seen anyone use those parts. Yes, also just cus Pak seems to have abandoned his. I actually started working on it for the last update but wound up setting it on the backburner to push up the release date. It's fully modeled and ready to be unwrapped. Im also interested in it as an upgrade for Titan 23GS.
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Good "Spice of Life" mods for a Career Run
CobaltWolf replied to Vahnskir's topic in KSP1 Mods Discussions
Gotta shill my mod Bluedog Design Bureau - over 400 new parts based on real-life rockets and spacecraft.