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About me
Planet Engineer
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Romania
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Space, KSP, Astronomy, Math, Programming, Game Design, Arts.
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[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
amarius1 replied to _Zee's topic in KSP1 Mod Releases
I do have them installed alongside PBC as my standard install. I used to have PBC in a previous install but now on reinstalling ksp and remaking my mod list it stopped working -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
amarius1 replied to _Zee's topic in KSP1 Mod Releases
Yes -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
amarius1 replied to _Zee's topic in KSP1 Mod Releases
Hi, when installing this mod the techtree doesn't seem to show changes. Am I doing something wrong? -
[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
amarius1 replied to FreeThinker's topic in KSP1 Mod Releases
Great update! Do you know where I could find configs for Tantares / Stock fuel tanks? I don't really need the IFS tanks so I just kept the plugin part- 1,187 replies
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- fuel switching
- mesh switching
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(and 2 more)
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[1.12.x] Near Future Technologies (September 6)
amarius1 replied to Nertea's topic in KSP1 Mod Releases
forgot how to delete comments -
Hello, any information on wether this works on 1.9 and 1.10 too?
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[WIP] Nert's Dev Thread - Current: various updates
amarius1 replied to Nertea's topic in KSP1 Mod Development
yo I can't wait for when this is complete as a testing version at least, the engines look amazing and I can barely imagine what will be possible with them. They also serve as a perfect pack to fill the last end game nodes of the Community Tech Tree which is simply amazing! -
[1.3.1 - 1.12.x] Outer Planets Mod [v2.2.11] [31st Aug 2024]
amarius1 replied to Poodmund's topic in KSP1 Mod Releases
It's because of 1.9/1.10 Kopernicus and you can do nothing about it, happens to other planet packs too -
[WIP] Nert's Dev Thread - Current: various updates
amarius1 replied to Nertea's topic in KSP1 Mod Development
ohh alright cool -
[WIP] Nert's Dev Thread - Current: various updates
amarius1 replied to Nertea's topic in KSP1 Mod Development
Is the "restart" branch ready to be tested in KSP? Says incompatible .dll for me, if anyone knows how to get the parts to show.