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KSP2 Release Notes
Everything posted by theJesuit
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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
theJesuit replied to theJesuit's topic in KSP1 Mod Releases
Small updated coming as I move some of the bahaEPL parts. I've also been working on a small set of truss with tank parts using the UbioWelder i want to add these in as an alternate to how I use Near Future Construction. These will be in a different Simplex mod, but I'm not sure which one yet. -
Got the baha science drill to drill for surfacesamples only available previously by EVA. Im going to make this drill much later in my TechTrees. For some reason it takes 44 days rather than 50 seconds... and it is a one shot thing like goo but it weighs 1.1 tons. Just need to check the 3d printer against other mods for EL compatability and I'll release.
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It has taken some time to have the time to resolve this. I've added back the functionality and removed the Heat component. I have also added in bahaEPL drills and such. Also, I am trying to get the surfaceSample drill from this mod to work nicely with the kerbalism science system but it has been a while since scatching my head on the cfg setup for science. Should be doable though. Expect an update in the next couple of days. Also Quatrix TechTrees will need an update. Thanks for bringing up this issue!
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Kerbalism doesn't do heat from modules like ISRU. The devs of the mod couldn't/ didn't have the time or energy to implement it well as in the background. I think I should have put the comet and asteroid stuff back in. I'll have some time this weekend to do it.
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I'll take a look. Will need fixing!
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Discord AMA 2 - Design Director Shana Markham Answers
theJesuit replied to Dakota's topic in KSP2 Discussion
I'd really like 1.875 parts too please. -
[1.8 - 1.12] KSPCommunityFixes - Bugfixes and QoL tweaks
theJesuit replied to Gotmachine's topic in KSP1 Mod Releases
I'd appreciate a fix please. -
Patch .1.2.0 was amazing. Looking forward to MOAR SCIENCE!
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I downloaded Patch Two and woah! MOAR FRAMERATE! I was finally able to build something capable of flying to the Mün and then potentially landing... RIP Bob. The game runs about as well as KSP1 did 9-10 years ago on my work Dell laptop... now at a similar strutter on my 2014 Asus ROG. I think I may even have the ability to go anywhere now, although with a non realistic one Pod craft, maybe with a disposable lander. So hope? Yes. Looking forward to Patch Three!
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Totally Accurate Poll: Modded or UnModded KSP2?
theJesuit replied to JoeSchmuckatelli's topic in KSP2 Discussion
I've been play testing vanilla only, but with Patch Two I have only now been able to get to the Mün because of an older PC. Will add in some mods soon, but likely things like the KER style mod. -
Life Support... first DLC
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The Vehicle Assembly Building is too dark
theJesuit replied to Breuss's topic in KSP2 Suggestions and Development Discussion
Me teo -
I've always been one to restart from scratch my careers saves when KSP updated, or a major mod got updated, especially my own. So, an early purchase on my 8.5 year old ASUS ROG laptop, and KSP2 was stuttery - beyond playable really, but it did load. I mucked around for a couple of hours, but I was struggling to I went back to playing my KSP1, and the difference I experienced with a moderately modded KSP was much more pronounced than I expected. I didn't take much to settle back in to KSP1 and continue my career save. With Patch One, the change in KSP2 was amazing. Yes, so many patches obviously in the pipeline already, but it meant that I could actually laucnh a rocket and experience the wobbliness and the enjoyable frustration of so many YouTubers. But back to KSP1 and the same thing. Enjoying playing through. Then, browsing SpaceDock again this morning and I see Galaxy Tweaker, K2-D2 and the prospect of more KSP2 gameplay is exciting. I'm looking forward to adding my own modding support I'll be able to give (I guess it will JSON creation rather than CFG reconfiguring), but most of all a game that runs pretty much as smoothly as the original. I have hope!
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3/24 Discord AMA - Nate Simpson - SUBMIT QUESTIONS HERE
theJesuit replied to Dakota's topic in KSP2 Discussion
Is there a view of how the Tech Tree will look yet? Are 1.875m parts in the pipeline? Is life support looking likely? -
Well, I've only got two hours more before patch release is a day late in my time zone GMT+13 NZDT.
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I kept forgetting that the tools subforum existed for ksp1. But if I did want an external program then it was the place to go and I'd keep it. My only suggestion would be for planet packs to get their own subforum as well.
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I know that there are threads for the Making History parts, but I'm keen for the tanks. 1.875m tanks look good under the Mk1-3 pod and as landing stages under a MEM style craft with the Mk1 Landercan. With the Mk2 Landercan, the same applies as the Mk1-3 pod, the landing legs would sit nicely within the confines of 2.5m when in a payload bay or fairing, if they were attached to a 1.875m tank. As for naming there was a kind of sizing names in my head.. 0.625 tiny 1.25 small 1.875 medium 2.5 large 3.75 huge 5 gigantic Maybe the XS, Sm, Me, Lg could be changed to numbers in some way?
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Feature request please. Being able to assign (bind) keys to increase/decrease values. Also, an autocircularise button. Thanks for bringing this through to KSP2!
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Yes. You have to delete it and rename the 12 hour manually.
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I am excited for a possibility of built in modding support, and the chance to add to an amazing game. Also, the fun of working through the game from constant fresh starts, as new feature get added constantly from the devs.
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Rocket noodling? Oh gods, not again...
theJesuit replied to Jarin's topic in Prelaunch KSP2 Discussion
The way I read this was that the video was stating the video did not exist. Like writing on a whiteboard with a marker - "this whiteboard is empty" -
I upgraded in 2014 as my old workhorse was just not really coping. It's now 2023 and I'm now thinking I need an upgrade again. I've moved house three times since I bought my 'new' laptop 8.5 years ago. And yes, I figured it will probably die at some point. An upgrade at some point is inevitable.
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If the game can't load, or is unplayable, then the Steam refund policy may be your friend (under two hours playtime).