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KSP2 Release Notes
Everything posted by linuxgurugamer
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[KSP 1.7.2 incl all DLC's] KSP Memory Allocation Fix
linuxgurugamer replied to 0x00's topic in KSP1 Tools and Applications
Apparently not. From what I saw, itz releasing unused memory back to Windows. It will cause slowness when changing scenes -
@CobaltWolf Just wanted to drop a note here. I used this mod for the first time last night on my stream. While a little puzzling at first, I was able to put together a complete Saturn V, launch the mission to the Muun, land and return. Very nice parts as I expected. What I wouldn't like in a regular game is that the parts are very specific, for example, to make the LM was a total of 4 parts. But I can definitely see other people enjoying it
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Ok, I'll get this fixed this evening. Thank you for testing, please leave the log file available until tomorrow It never hurts to point out what you think is relevant, but sometimes there is other stuff in the log, sometimes thousands of lines away, which is needed. So, even when posting the relevant portions, it's also useful to post the log as well. Anyway, thank you for doing this. Strangely enough, I haven't seen this in my games. Silly question, did you test without the UnBlur mod?
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Well, a log file would have helped. Please make sure you are running the latest version, and then post a log if it happens, also would be helpful to know which mods' icons are giving you the problem Do you have the unBlur mod installed? It's optional now, but when present is supposed to avoid some slowdowns associated with reading files and yes, logs would help.
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totm august 2019 Muun - a stock a like replica of the Moon
linuxgurugamer replied to Simog's topic in KSP1 Mod Releases
I'll be featuring this mod tonight on my stream: -
[1.12.x] MemGraph Updated with Stutter Reduction
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
New release, 1.1.3 Added InstallChecker Added check for HeapPadder, if installed, will not pad heap Adjusts help window if HeapPadder is installed to remove the padding keys This is mainly a maintenance release. HeapPadder is a new mod which does the heap padding of this without the graphics part. When it's installed the heap padding code in Memgraph will be disabled. -
That’s your problem. A log file would be helpful, but it seems that you are missing one or more files. Check both the ClickThroughBlocker and the ToolbarController. The only other possibility is that you set the button for the ToolbarController to be visible on the Blizzy Toolbar (toolbar), if you do that, then you also need to open the blizzy toolbar and set the ToolbarController icon to be visible
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totm august 2019 Muun - a stock a like replica of the Moon
linuxgurugamer replied to Simog's topic in KSP1 Mod Releases
Check the version of KK, that is old and merged into the main KSP dll -
totm august 2019 Muun - a stock a like replica of the Moon
linuxgurugamer replied to Simog's topic in KSP1 Mod Releases
Are there biomes, and if so, how many? -
Nah, I respect @Angel-125 too much for that, but nice thought
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Would be best to post in the Luna thread.
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Standard KSP does not, but if youbare running multiplayer, it would help to describe your setup, as in which version of KSP and which version of whatever multiplayer mod you are using
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Well, at least it's just a config file. Ranger is useless. What is there to guard and defend against? A Passenger looks like the same as a tourist and a Farbal? looks OP
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Then you would need infinite memory. It’s the nature of the language, in fact, most modern languages have it in one for or another
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Now Im going to have to do something with this
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