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KSP2 Release Notes
Everything posted by linuxgurugamer
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Inline Ballutes Update thread
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Development
Could you write that up in a presentable format for a new OP which I’ll make when I do a full release? -
[1.12.x] Smartstage, intelligent VAB reset button
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Can you please make a vessel using the SA-4 LFT part which demonstrates the problem? I think I know what's going on, but I'd like to test with your vessel. Thanks -
1.4.3 was just announced for next week release
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- making history
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Yahoo! Looking forward to it
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Can you prove it's been abandoned? All we know is that he isn't around and isn't responding, but no proof it's been abandoned. Also, are you a lawyer? I would suspect, since I'm not a lawyer, that abandonment probably has have a certain amount of time period a year or 2 years would not be enough time in anybody's consideration to be considered abandoned. It means absolutely nothing. I cannot touch this and strongly advise no one else to touch it either, except for their own use. The license allows you to do it for yourself but not to give it out to anybody else.
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[1.12.x] Filter Extensions (No localization)
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Just look in the directory -
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
94 updated, 40 to go -
[1.12.x] Smart Parts Continued
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Well, if you'd like, it always helps to have people testing the mods. So just keep an eye on my modlist here: https://goo.gl/KxlgIC and when you see a mod change color, that will mean it's been updated, so go ahead and play with it. -
[1.12.x] Loading Screen Manager
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Never saw this before. My game, with 240 mods, including this one, takes about 5 minutes to load (max) -
[1.3.1, 1.4.1+] Settings Master
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I think he got the answer a while ago, that post is more than a week old -
It's probably listed for 1.4.1 only You can install it, just select 1.4 compatibility in order to see it. I will be going back and updating the version of all the ones I did already once I finish all updates
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I did before that email. But it seems to be working now
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[1.10.1] Making Alternate History - Lander Pack
linuxgurugamer replied to bcink's topic in KSP1 Mod Releases
Would it be ok to add this to CKAN?- 51 replies
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[1.12.x] Smartstage, intelligent VAB reset button
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Ok, so I'll look at that tank to see what's different -
[1.10.1] Making Alternate History - Lander Pack
linuxgurugamer replied to bcink's topic in KSP1 Mod Releases
Wow for the follow- 51 replies
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[1.3.1, 1.4.1+] Settings Master
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
The bug will be fixed in 1.4.3, and I'm not putting any more time into this. Sorry, but I asked, and if no permission is forthcoming, I'll be dropping this for now -
[1.12.x] Probe Control Room Recontrolled
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
It's not a mod I use, I was only keeping it going by recompiling and fixing bugs. It would be better if someone who had the time and desire would take it over. As it is, I'm going to depreciate this mod for 1.4 (ie: not support it, not update it, etc)