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Everything posted by linuxgurugamer
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
linuxgurugamer replied to Probus's topic in KSP1 Mod Releases
Its not compatible with 1.4.1 until the Yongtech mod is updated for 1.4.1- 1,028 replies
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
linuxgurugamer replied to Probus's topic in KSP1 Mod Releases
Send me via PM the updated verion of the ETT, Ill see if Imcan get to this either tonite or tomorrow- 1,028 replies
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Help me prioritize 76+ mod updates - Updated
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mods Discussions
I'd like this for my latest career, please. Has been done for a day or so now -
[1.3.1]TextureReplacerReplaced v0.5.4
linuxgurugamer replied to HaArLiNsH's topic in KSP1 Mod Releases
I've answered this often. In general, I am only working on one or possibly two mods at a time. It's only now with a new release that I'm very busy. I also have developed a build system, so that every mod I support is built the same way. When I adopt mods, usually the first thing I do is to update the build process to be what I want it to be. -
I just tested this in a reentry, and didn't see it, so I'll need to see your log file. There could be some sort of conflict going on
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[1.9.x] RCS Build Aid Continued - New Dependencies
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I’m not going to repeat what everybody said in the pas few posts, they are absolutely correct. You quoted the post, yet didnt provide the logs it specifically mentioned. So, all I can and will do is guess and provide you with a coulple of things tomcheck Make sure that you have the latest version of the mod and it’s dependencies If the toolbar icon is showing, click on it and select the option to configure the visivle buttons. Remember, the Blizzy toolbar doesnt show new buttons by dedault, you have to enable them -
[1.12.x] Crew R&R - Crew Rest & Rotation
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Thank you, I’ve noted that down.