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linuxgurugamer

Bug Hunter
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Everything posted by linuxgurugamer

  1. I actually wouldn't recommend this as a stock thing. It's somewhat advanced, and can cause issues if you misuse it and then ask for help. But, thanks for thinking of me.
  2. Take a look at EVAFuel. Let me know when it is complete, I will make sure they are compatible.
  3. Be my guest. I notice that you haven't taken me up on the offer.........wonder why?
  4. [snip] Here is what is going to happen, I've seen it before: Player installs mod Player installs your cfgs, replacing the cfgs in the mod Player has a problem Player post in thread asking for help, without saying that he installed your cfgs (expletive-deleted) So: Do you want to take over the entire mod, and provide ALL the support for it, for two different sets of cfgs?
  5. You can put the MM patch into the same folder as this mod. It doesn't need it's own folder. I'm maintaining this, and 70 others, and I've written about 10 of my own. I think I have a right to be concerned about support. I don't do 3d modeling, so for that, rely on other. But. Enough of this. I offer this mod to you to maintain and support. I use it myself, but don't need a hassle of wondering which set of cfg files someone has installed. I have one mod with that issue already, and am working to get rid of the problem by writing a MM patch file for it.
  6. By replacing files, you make it impossible for me to support this anymore. If you used a MM patch, then it's supportable. In order to support this, I will now have to ask which set of cfg files they are running. And frankly, I don't have time for this. You're right, I can't stop you. But I can stop supporting this. Given that no one else had stepped up, to support this or about 70 other mods that I'm supporting, I'm not confident that someone else will pick it up. A MM patch doesn't need another folder. It's a config file, just like anything else. And maybe, if you asked, someone might be willing to help you with the patch.
  7. You aren't receiving IM messages. Apology accepted, looks like we were both posting/editing at the same time
  8. Look at the video I posted. It works. Now go away Apology accepted
  9. I've updated the CKAN .netkan file so that this will be available. When you went out of beta, you changed the version number, and also changed the directory.
  10. Is there anyway you can have this seat provide some shielding from atmospheric effects?
  11. Then don't bother to enter. Basic design is the basic outline of the plane, without too many different modifications.
  12. Spacetux is unhappy. He really want a flying wing he can get to space and back again. Here is his plane on the runway: So, here is the challenge: Download this from KerbalX here: https://kerbalx.com/crafts/30806 Mods are allowed. Basic plane needs to stay the same, with the pilot on the outside. You can use the OpenCockpit mod (this is a change) Add stuff to make it cool-looking All entries need to be uploaded to KerbalX, and pictures posted showing the ascent to orbit, and back again (if you make it). Use the TakeCommand mod to have the kerbal be able to start in the command seat, otherwise you can do it the hard way. You can use Modular Fuel Tanks or IFS to change the contents of the tanks Scoring: 25 points: Totally stock (other than cool looking stuff) This means that the flight components, engines, etc are stock 25 points: Made it to orbit. The plane you download is fully capable of getting to orbit 1 point for every 100 dV available when in orbit (rocket dV, not air breathing) 25 points: Deorbited without dying 25 points: Landed without parachutes 5 points: Landed with parachutes -50 points: Added rocket to get to orbit (this refers to a 1st/2nd stage rocket, where the spaceplane doesn't use it's engines except as possible orbit circularization Misc: Points added by myself for the "coolness" factor. Note: Entry into this grants me permission to use the winning (or my favorite) spaceplane as part of a new logo for my forum icon and banner on Twitch Please note: If you are using IFS (recommended), you can use this patch to add fuel to the wings: @PART[airlinerTailFin] { RESOURCE { name = LiquidFuel volume = 75 maxAmount = 75 } RESOURCE { name = Oxidizer volume = 10 maxAmount = 10 } } If you don't want to enter, please don't bother to respond with meaningless comments. Winner will get a badge which I'll make out of an image of the winning plane. good luck Here is a short YouTube video showing the current plane getting to orbit:
  13. I would be willing to include optional patches, but this is just plain wrong, and I do not approve of these patches. This is going to create nightmares for me in maintenance, and ould even (if it gets bad enough) to make me consider dropping this mod
  14. Is there any way to have the control surfaces swept, so that the edges of them are parallel to the flight? I can do that with wings, but not apparently control surfaces. Looks kind of odd to have the control surface sticking out from the back of the wing, with the edges at right angles to the wing rather than in line with the direction of travel. This is without using FAR, so I'm using the first download
  15. Might I suggest that you add the information to the description as to how to alter the dimensions? I just started using this (again), and it took a while to figure out the special keys.
  16. No. Without helmets, they would fit. There is at least one other 1.25m pod which also has 2 kerbals. If you don't like it,either don't use it or edit the config to increase the size by 50%. You can use the following to do it, Just make sure you have ModuleManager installed: Copy the following into a file called "K21875.cfg" anywhere inside the GameData directory: @PART[K2Pod] { %rescaleFactor = 1.5 }
  17. Tell me when you don't need to say "but". This makes it unusable for general use. You can't release something for general use when you need to say "oh, it works well, except in ........."
  18. The problem turned out to be a badly put-together vessel. The docking port was actually attached to a node from the fairing rather than a note on the vessel itself.
  19. Doesnt sound like it runs well. That sink issue you mentioned is a big problem.
  20. Yes. At the Space Center scene, hit escape to get into the Settings, then hit the button saying "Difficulty Options", and finally, click the tab for Fusebox. There is an option there for Blizzy toolbar
  21. Sometimes things break when you aren't even touching it. Fixing other things in the game can have unintentional side effects. This happened when you have complicated systems such as this game.
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