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KSP2 Release Notes
Everything posted by linuxgurugamer
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Just put out 3.0.2 Only change is in the .version file -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Can't. This was set up to allow CKAN to install one or the other of the configs, it can't overwrite existing files Glad it worked out -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Like I said, your problem is that you didn't install the power reponse config, and therefore the engines will not work or be available -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
Latest versoin is 3.0.1, I'm working on a 3.0.2 release right now, only difference is the version file -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I've never used those. I'll have to take a look at them and see what they are, but that won't be tonite. I will get to it, I promise -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
which old fairings? -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
If you only dragged it in, then the engines WILL NOT WORK!!! You need to also install one of the power response configs, in the Extras directory The fairings all work -
Kerbal Space Program patch 1.1.2 is now live!
linuxgurugamer commented on KasperVld's article in Developer Articles
And last night, were you running 1.1.1, and today, are you running 1.1.2? -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
how did you install KWRedux? And which engine config did you install? The problem you are describing almost sounds like you might not be installing the Power Response Configs. -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I'm looking at this now -
Kerbal Space Program patch 1.1.2 is now live!
linuxgurugamer commented on KasperVld's article in Developer Articles
If you would go over to the KIS & KAS threads, you will see that they are looking into the problems I'm slowly working through the mods I support to change the supported version to only those releases I've been able to test. I'm doing this because I don't want to have to deal with comments and feelings like what have been expressed in this thread. The unfortunate result is that, even if one or more of my mods are compatible with a new release, they won't run until I update them. This will delay the ability of people to play with the mods. Most mods will work without any change, so all these comments are doing are hurting players. I actually had a report earlier that KWRocketryRedux parts were getting segfaults IN A TOTALLY DIFFERENT MOD. It wasted my time looking into this, and I can only imagine what other mod authors are dealing with -
Kerbal Space Program patch 1.1.2 is now live!
linuxgurugamer commented on KasperVld's article in Developer Articles
Correct me if I'm wrong, but isn't KAS/KIS still only for 1.1? There were some rather significant changes from 1.1 to 1.1.1 and 1.1.2. I found out the hard way when I had to update EditorExtensionsRedux for the new releases. Is the game crashing for you in a plain stock mode? -
Kerbal Space Program patch 1.1.2 is now live!
linuxgurugamer commented on KasperVld's article in Developer Articles
The game has been playable for years, I started when it was 0.25. I agree, the game has bugs, but they are continuing to work on them, as evidenced by this latest release. There are lots of other, much more expensive games, which are unplayable even years after they were released. I'm sorry you feel this isn't unplayable, but I can say that a local high school engineering team made the state finals in a space mission problem solely as a result of my having pointed them towards this game -
[1.3.0] Malah's Quick mods [2017.05.31]
linuxgurugamer replied to Malah's topic in KSP1 Mod Releases
The stock search function isn't that good, would you consider adding the search functions back into the editor? -
[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
It's a problem in Dynamic_Controls. I posted in that forum about this -
[1.3] The Plugin Workshop - Small plugins of varied function
linuxgurugamer replied to Crzyrndm's topic in KSP1 Mod Releases
@Crzyrndm I got a report about NullReference exceptions from someone who is using KWRedux, FAR and DynamicDeflection. The nulls are in the Dynamic_Controls. I'm copying the post below. They did include a log file. -
Sorry, I wasn't aware that 1.1.2 had been released. When I uploaded to SD, I didn't see the 1.1.2, so SD auto-updated the compatibility. Updated for 1.1.2 and fixed, please download again. Due to the way this mod works inside the game, I had to add the version check, and if not a compatible version, it doesn't load by design.
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[1.2, 1.3] KW Rocketry Redux 3.1.1.1 released
linuxgurugamer replied to linuxgurugamer's topic in KSP1 Mod Releases
That's great news. I'll look at those, but since this is only a part mod, I don't see how it could be here. Please contact the authors of the other mods about this -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
thanks I'll test and make a release later -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
Did you test them ? -
[1.0.4] Smart Parts v1.6.6 | DDS Textures and Bug Fixes | July 5
linuxgurugamer replied to Firov's topic in KSP1 Mod Releases
I'm the new maintainer, the one by hab136 was an interm build. What I released was supposed to be identical, it was simply a release so that I knew I could build/release a valid version. So the fact that they both have the same problems is expected. Thanks for the parts and the textures, I'll get them incorporated and released. -
Thanks for updating the code. No problem about the commented-out code, I just didn't know if I was looking at the right link or not
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Can you update the source? I took a quick look on Github, and most of it is commented out, nothing is newer than March 20
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