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Everything posted by Rath
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You mentioned that the ion thruster is new, but FYI it has been in the game for a very long time, .23 at least. A 100% electric thruster would be: A, totally overpowered and B, physically impossible unless it had a magnetic field to push against. Welcome to the forums! *Be happy you came after the forum change, otherwise you would need to get used the new 'Facebook wants to sue us' design* *Still bitter*
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Jool mission with mini-probes on or orbiting each moon. Two rovers, a boat on eve with a reusable transfer stage
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Cool
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- sepratrons only
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Community interest in Gas planet 2
Rath replied to LethalDose's topic in KSP1 Suggestions & Development Discussion
I Remember when this thread was made... (LOL: Lots of lurk) Asteroids are in the game too. Hell, gilly nearly qualifies. PS That was a big necro but its alright -
Just like in real soccer (er..... Football) the ball will go straight through the net.
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Could we please have some aircraft torps. (Brrrrrritish 1800 something lb torp one of the 'Murica 2000 Something lb torps a japanese one and a an german/italian one) Ps... the new torp model dosent seem to 'fit' in the KSP style.
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Moar Boosters!- A request for SRB variety
Rath replied to LorenLuke's topic in KSP1 Suggestions & Development Discussion
A 3.75 would only be useful for mega-ares 1 style launchers but I love that style so yeah. And a .625m one -
Make the "Get Mods" button redirect you to the Addon Releases subforum.
Rath replied to a topic in Kerbal Network
Yes, very much this -
When your 6th grade teacher gives you a book on quantum physics with you 4.0 gradez. happend to me...
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Radio Reciever - Contact aliens!
Rath replied to Clockwork13's topic in KSP1 Suggestions & Development Discussion
Yeaaaaaah, but..... How about No -
Not very needed but maybe
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It's the collision model
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Sound Overhaul
Rath replied to Aperture Science Employee's topic in KSP1 Suggestions & Development Discussion
Better sounds and contextual music would be awesome. Play a very lonley song around dres. -
Fix loading icon planets
Rath replied to EnderKid2's topic in KSP1 Suggestions & Development Discussion
What would be cool if SQUAD were going to mess around with it would be to have the planets align when finished loading. completely unnecessary but cool -
A sol Easter egg would be really cool
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Wow, I just felt really old... that's when I got the game. i totally support this. but let's give it highly detailed "biomes" , cause I need another craft to balance out my laythe plane on my mothership, and a Jool verision would be perfect.
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Kerbals detecting Alien life Idea
Rath replied to Kerbal KRIS7's topic in KSP1 Suggestions & Development Discussion
I'm fine with finding. Microbes on laythe, but that's it. -
Probe size heat shields
Rath replied to lukeoftheaura's topic in KSP1 Suggestions & Development Discussion
This would be GREAT for my micro sample return space station probes, which use a modified nose cone that is a crew capsule that has maxcrew=0 but can stil store samples. -
I've got an low solar orbit 'sundipper' craft orbiting Dina, because after getting Veeeererrrryyyy close to the sun on an elliptical orbit and using up all of the heat shields ablative shielding in said sundive, it got an gravity assist from Moho so I decided to make it a Duma orbiter. It's also planned to be picked up and turned into a museum price at KSC2 because its historic
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[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
Rath replied to tetryds's topic in KSP1 Mod Releases
That's not comic sans??!!! huh? -
[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
Rath replied to tetryds's topic in KSP1 Mod Releases
YES Whose Idea was it to include the font that must not be named in the Forum? Bring me their head. -
[1.2.x] Aviator Arsenal - World War 2 aircraft weaponry (v1.3)
Rath replied to tetryds's topic in KSP1 Mod Releases
Yess one of yhem could be a barometer, that was one of the functions of the weird bulb IRL -
It's all the kerbals that objected to the space program. (Hint, hint earth)