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Everything posted by RaendyLeBeau
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
@Jimbodiah hi Jimbodiah, am glad for your notes, really - Unfortunately, I have the 'CoM' never understood right (in this theme I'm still learning it). - Maybe you could Post an improvement suggestion, i would be really glad. basically I'm about each improvement proposal of the community open and very joyful. as mentioned: post Just your improvement with the values as 'config file' example. - so I will consider this in the next release. many many thanks - question : you are Playing with RealSolarSystem ? cheers ! reandy ps. technical consultants will I mention on the mod. FrontPage try "CameraTools" mod, its awesome- 183 replies
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[1.0.5] Jool DIRECT v0.4 (Now with Altair lander parts)
RaendyLeBeau replied to Daelkyr's topic in KSP1 Mod Development
great mod !! congrats, go ahead ! -
[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hi all, here you can found the problem & solution description. -cheers !- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hi all, dear community A. -I want it mention that the current mod version of 'Rocket Factory 1.0' was published for KSP 1.05. sorry but, therefore I have no stress so that the other versions are not compatible with this. B. - basically we are talking NOW about a new Rocket-Factory MOD release compatible for the KSP 1.1 (pre-release) - (would like to remind you that the ksp pre-release version 1.1 actually has many bugs...see ksp bug-tracker http://bugs.kerbalspaceprogram.com/projects/prerelease/issues) what are the next steps to making a new Version of 'Rocket Factory 1.1' for KSP 1.1 * i need first to convert all PODs of my MOD with new Unity Version 5 and new parttools 1.1 * Moreover, I would like the other improvements according from the forum-feedbacks can be be included, where these are possible. * all test out as well as possible - in other words normal quality test cycle. This all this steps* requires time. Unfortunately, I can do it only in my free time. i estimate 1-2 weeks .. Without promise ! after them i will announce the new download link for the new version "Rocket Factory 1.1"- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
- ksp 1.1 test results - Dear Cummunity, in relation to the 2nd problem /issue [ bright IVA lights ] - I would be very grateful if you could post feedbacks with pictures, because I can not reproduce the problem. Thanks in advance ! your LBSI test team- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
dear KSP community, EVA - IVA problem has been fixed ! in a few day following an Updated 'Rocket-Factory' MOD compatible with 1.1 - cheers !!- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hmm.. just received a msg. from Jebediah .. .. now seriously I have no idea what could be the cause of the EVA-issue. -> but please be patient as we are still working on solution. thnx all cheers !- 183 replies
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the good at modding is .. "each his own truth" ..in this sense - have fun, cheers !!
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
i absolutely agree, could be the cause ...- 183 replies
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@linuxgurugamer hi mate ! yes it was fully intentional : pls. see description here in the dev thread of mod (below) - cheers ->> detail description actually, the MOD is meant to supplement the squad-stock. It has many pods of bootlegs to 3.75m diameter. All inclusive with IVAs. Additional engines especially easy and a lot of power. (a bit oversized) - especially lateral thrusters (LAE series) with sufficient force in the selection both monopropellant as well LiquidFuel version. The same applies to controll-truster, there monopropellant as well LiquidFuel version. 3 fuel tank types - built thin ideal to serve as pedestal to serve for Lander. Structural it has mainly complementary thin built decoupler. Additionally, I have a booster with extra tank with a really lot of power in the range that allows the beginning of the game quickly to reach points and archive missions. In the Gamma series I've built a complete complementary 2m diameter setup. (yes 2m and not 1.85m). - [more conceptual motivation you see this on page 6 of the threads.]
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
Hi basila, basically yes why not, in future release. but at moment i have been really busy at my work. so I can give no promise- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
@CobaltWolf - many thanks i really appreciate your support !! really - cheers it's possible - yesterday i make some tests with other Mod-pack POD's (1.05) during Gamplay of ksp pre-release 1.1 - the result was everytime the same. kerbals be thrown out ..- airlock closed, go out ok, but to get in its no longer works.. seems that it looks the same for many pods from of version 1.05.- 183 replies
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@Gaultesian many thanks i really appreciate your support ! cheers !
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Modding Monday: Real Scale Sea Dragon!
RaendyLeBeau replied to SQUAD's topic in KSP1 The Daily Kerbal
@NecroBones great mod, i have to need the "hangar-extender" to play this big-mod cheers ! -
@SQUAD - Hello everybody ! many many thanks i am gald thats u like. .. follow mod will come. and as usual a big cheers!! from europe - Raendy
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Hi Enceos, yes you are absolutely right, i will fix this in the next release.I was under pressure because of the timely release. (Thanks for the note) Many many thanks that you like the mod, best regards cheers
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
@tater Hello tater Hey wow, I never thought - many many thanks, really great. thank you from the heart and nice that you like that mod- that inspires me further. cheers !- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hi herb, yes super am glad you like it. Personally I use this 'cheat parts' no more - these parts I used to test purposes before - have each tank filling completely filled, then I have switched off again the fuel-generator. In the end was the result to estimate very well a required fuel quantity for a long travel (eg. to duna). - By the way the fuel generator (i think it was in a mod release for ksp 0.25) parts were from @NecroBones I made only the textures and config and different. - And actually I wanted the parts do not publish in the mod ..am today not sure if that was right to released there. - but I am glad that you like it, thank you for the feedback @Enceos Hi Enceos, yes you are absolutely right, i will fix this in the next release.I was under pressure because of the timely release. (Thanks for the note) Many many thanks that you like the mod, best regards cheers- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hi dani, oh so the error happens with version 1.1 - I did test only version 1.05. -I most soon as I can the pods detail with the version 1.1 this one may well say that it is a pre-release version. this is not like in an official forum-contribution of kasper-vid yet bug free. - So I stay tuned and give you as soon as I can get a feedback. Thanks for the hint, grazie mille, cheers !- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
hi probus, I made a few tests. did not detect a fault. only situation is when the door (airlock / hatch) is already occupied by another kerbal. - Then the door (airlock -hatch) is blocked (see picture nr.14+15) . Of course also the hatch can blocked otherwise with another construction block or part.. but as I said I've done a few tests. could not fault notice all kerbals come out and back in from EVA - fortunately here the pictures from my tests- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
here some SLV comparison with the lbsi 'Aiakos 1' cheers & have fun here some fresh pictures "Kappa Sigma-V" with his new Service Module : lovely (in the backgrund the "Aiakos"-Upperstage with Habitat Module RE02 ) lovely picture ( ok, Work in progress - So everything is still without textures only object with material colors ..)- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
so here - Part two : "Aiakos" DLS (Duna Launch System) - Stage 2 Achilleus Class and Upper Stage with Sigma-V -> pictures : docking maneuver and rendevouz # expandable Habitat RE02 # zero gravity Rotation of HAB RE02 # Spacewalk around expandable "RE02 Habitat" of 'Dotty Kerman' # and more .. have fun !!!! cheers !- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
"Aiakos" DLS (Duna Launch System) Stage 2 Achilleus Class and Upper Stage with Sigma-V -> pictures : docking maneuver and rendevouz expandable Habitat RE02 - zero gravity Rotation of HAB RE02 (as soon as 'Imgur' is accessible again follow more pictures .. "imgur" as usual )- 183 replies
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[1.2.x] Rocket Factory 1.2x - LeBeau Space Industries
RaendyLeBeau replied to RaendyLeBeau's topic in KSP1 Mod Releases
dear community, as discussed here first images of follow mod 'Rocket Factory' with the name - "Aiakos" DLS (Duna Launch System) - in this regard I will open a separate developmental thread. tests with this mod on ksp version 1.1 have also begun and it appears run everything correctly. with the docking ports (nodes) I like always struggling. an unfortunate thing, as usual cheers ! Project Name: 'Aiakos- 1' Duna Launch System ( ~67m height) (Project status : work in progress- So everything is still without textures only object with material colors .) Stage 1 (Engine Patroklos Class -7.5m diameter - ~16900kn thrust) + 2 SRB Booster Stage 2 (Engine Achilleus Class ) + 4 lateral LF Boosters Upper Stage : (Transfer Vehicle Habitat and Lander Capsula) - RE02 HAB-A- (Expandabel) Module with Docking Station (size 2) (crew : 9 kerbals) - ServiceModule SMS500 for Sigma-V- 183 replies
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