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Galileo

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Everything posted by Galileo

  1. I don't know that you can see it, I haven't tried that but that would be cool
  2. Indeed Hadrian... contrary to popular belief, Hadrian did not get its name from the roman emperor, but it was actually the name of the FOB I was at during my first deployment to Afghanistan
  3. SVE has never worked for SSRSS out of the box. SSRSS comes packaged with its own version of SVE cfgs and textures.
  4. @JadeOfMaar How goes the effort to get the mining going?
  5. They did update them BUT the maps views are messed up blackrack is working on a fix and will have new dll's that fix the issue
  6. how much are you willing to spend? One of the best cards on the market right now, the GTX 1070, sells for roughly $379 its wipes the floor with almost anything out there minus the GTX 1080. if you want good bang for your buck, for about 100 less you can grab a GTX 980 and for even less you can get a 970 etc etc.. but remember you get what you pay for. obviously im an Nvidia fanboy. Also note, KSP is very CPU intensive. if you dont have a decent CPU a good graphics card wont help all that much
  7. Im pretty positive that what I did. I'll send you my cfg when I get home and if you suggest any change just let me know. @OhioBob because i locked the texture to the surface, you should only be able to see the geysers on the day side. The do happen on the night side but it's too dark to see. Also @Poodmund, I don't feel like I fleshed out the biomes as well as I should have so if there are any you see in particular that need some loving, feel free. Your work is always better than min anyway
  8. No it wont be bad at all i just havent played on 1.2 yet i could have it done already but i want to wait until 1.2 officially drops. MAYBE i will have a same day release as 1.2. Just finding the correct files for EVE is going to be the hard part. There are a lot of dll's and shaders floating around. Maybe @blackrack can link the most up to date EVE here?
  9. The directory and cfg changed quite a bit for the sunflare in 0.255
  10. Yes it does have changes over time but they are very minor changes. The same basic cloud formation is still there. Even if it was implemented in the game you would have to Time Warp fast enough to see it which would last a whole two or three seconds maybe a little bit longer unless you were going to sit there and watch clouds instead of play. Like I stated earlier the amount of time that you would be able to see the changes just doesn't warrant the development time to make something like that happen. That's just my take on it. if someone really wanted to make something like this happen they shouldn't let my words discourage them. I just fear that there would be a lack of appreciation for something like this.
  11. Thats odd. I don't receive any null ref on 0.5 or 0.6. If I tempt you, it's with a good time!
  12. No it hasn't changed. The pic @JadeOfMaar used just doesn't have Scatterer on it
  13. I do plan to adjust the rings. What I have completed was just 15 min of work and testing. I plan on custom rings for Tellumo.
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