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Galileo

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Everything posted by Galileo

  1. @blackrack is there anyway you can make the map view match the configPoint with the highest altitude by default instead of us having to try an match it up manually? I hate getting a body to look good, but then I forget to adjust the map view and have to spend more time on that.
  2. Nope, I’m all for progression. Having to continue to develop for an older plugin will just continue to slow development.
  3. Have you tried: @PART[*]:HAS[@MODULE[IFI_Extreme|IFI_Improved|IFI_Advanced]]:FINAL { !IFI_Tech = none } ?
  4. Hoping to update tomorrow... Lots of cool changes, and eye candy
  5. Scatterer is strictly visual and has nothing to do with resources. You probably have community resource pack installed...
  6. GPP comes bundled with scatterer cfgs and a sun flare. If you try to install the default scatterer cfgs or sun flare it will see GPP as incompatible.
  7. That is CKAN telling you that you are trying to install something that is incompatible. Install GPP first then any other mods.
  8. No, but it made the game more accessible to non English speakers around the world. That’s a huge update and a big undertaking for Squad. A dead game would have left KSP where it was, but since your mind is already made up about how dead KSP is, it doesn’t count I suppose. So let’s clarify: KSP is dead to you because the updates don’t meet your expectations and standards, so they don’t count/didn’t happen.
  9. For the next 24 hours, all parts in KSP will be half off! Including all mods! The Black Friday sale ends at midnight (12:00am EST) 25 November 2018. Just drop the BlackFriday folder into your GameData and enjoy all parts HALF OFF! (some users may experience sales lasting much longer than 24 hours, especially if they don't delete the Black Friday folder.) Requires: Module Manager (included) Black Friday 2018 is live! DOWNLOAD HERE! License: open-domain
  10. Considering that KSP is a niche game and 6 years old, 4K is pretty good.. also if you are pulling those numbers from steam, those numbers are misleading. Many players do not launch the game through steam.
  11. The atmospheres in RSS were also written by ohiobob so they are also fine tuned like this mod is for the stock planets. Now if you are talking about a real scale stock system, sigma dimensions automatically scales the atmospheres, so no changes would be needed here.
  12. It only fine tunes existing atmospheres but there has been talk about adding some optional atmospheres for some other bodies later on
  13. Sounds like you didn’t install sigma dimensions.
  14. It’s out of my hands. Nothing I can do about a limitation. Either drop SVT or don’t run dx11.
  15. Click the “How to get support” button in my signature.
  16. That’s freaking hilarious. My guess is he will be back next year to claim the same thing.
  17. Good idea. I can imagine what the DL speed would be on Mars.
  18. I didn’t make one but you can use this- It will have the old sounds though. Trchnically, the 1.3.1 version should work fine. If not use the version linked above.
  19. 1.4 has been brought up many times by devs. 1.3.1 came out like a month ago...There is also the DLC coming out soon. The console version is still in the works... sounds real dead to me. Sure, once popular mods are abandoned. Mod devs grow up, get jobs and have more important things to do with their lives. Aren’t we all?
  20. @eddiew the issue with mars and its clouds is a scatterer but blackrack knows about it. I thought I had deleted the dust storms in the latest version though.. either way I hope it gets fixed soon.
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