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Elkram

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Everything posted by Elkram

  1. Well actually I asked if you had plans to update it but then realized it wasn't right and decided to delete the post. Thanks for your work! It's one of my must have, even if it's not too popular I dont care.
  2. Looks like this mod needs to be taken by someone again. I remember I had a lot of fun maintaining my space stations, it's a cool mod.
  3. In your recomended mods list you should update the Snacks link to your Snacks Continued release.
  4. Awesome! Congrats on your Continued Release!. I'm gonna give this a try right now!
  5. Not sure if it works with deepfreeze. I think i remember it does, but just in case I't would be cool if freezed kerbals stoped consuming snacks. Another thing, may making kerbals trow out the window some science results when they get hungry, maybe at random.
  6. Oh man you are doing an incredible and awesome job with Snacks. It's so cool all the options you are adding. The snacks tanks doesnt look good thou. Considering all the job you have done to this mod they look somewhat subpar but I unsderstand part creation is hard by it self. I could try to make better textures for them. Im not a proffesional by any means but I dont mind trying to give you a hand. Im not a modeler but I could try repainting the textures. All the rest is so cool I can't wait to play with it, thanks for taking the time.
  7. So I'm using latest 1.2 pre, and your KIS release, when starting up ksp I got this: [LOG 18:19:11.979] [AddonLoader]: Instantiating addon 'Logger' from assembly 'MiniAVC' [LOG 18:19:11.981] [AddonLoader]: Instantiating addon 'Starter' from assembly 'MiniAVC' [LOG 18:19:11.984] [AddonLoader]: Instantiating addon 'KIS_UISoundPlayer' from assembly 'KIS' [LOG 18:19:11.986] Loading UI sounds for KIS... [LOG 18:19:11.987] Loading clip: KIS/Sounds/bipwrong [ERR 18:19:11.988] Cannot locate clip: KIS/Sounds/bipwrong [LOG 18:19:12.017] Loading clip: KIS/Sounds/click [ERR 18:19:12.018] Cannot locate clip: KIS/Sounds/click [LOG 18:19:12.019] Loading clip: KIS/Sounds/attachScrewdriver [ERR 18:19:12.020] Cannot locate clip: KIS/Sounds/attachScrewdriver Looks like some files are missing? Just checked, the files are there.
  8. Just tested it, mine aren't consumed too. 1.2pre, windows 10, x64.
  9. Awesome! I just noticed the thread title still says it's for 1.0.5. Maybe, once you got it working for 1.2, you should fork your snacks version into a new thread becouse the title is misleading.
  10. Nice work, I'll give it a try tomorrow, will let you know if I find anything.
  11. I never used this mod in 0.90, Im gonna give it a try now, thanks!
  12. Yep and there is an easier version that works only with Ore, but can't remember the name.
  13. I usually play with both installed. I use KER for the data and MJ mostly for tranfers and rendezvous. That said I did not know MJ could give all that info. In the other side I can play with MJ, sometimes I use it, sometimes dont, but If I design a rocket without the info KER gives me I feel like I'm blind. Anyway I'm going to mess with MJ and see what data it can give me.
  14. I used this mod in the past and got none of the problems you say. I can't help you with it but I can help you find whats causing the problem: First, try procedural parts alone in a clean instalation. If it works, you know the mod is working and is some kind of conflict with another mod. Then there is usually a good way of finding wich one is conflicting. Always with procedural parts installed, Try half of the mods, then the other half of the mods, one of the groups will fail, try half of the mods that failed, and then other half, go on with "failed halfs" reducing the number of mods until you find wich one of the mods is in conflict with procedural parts.
  15. I supose you are still working on it and uploading to that google drive you posted. downloaded it just now and used the latest official configs and it works. I can't feel any performance loss but I'm not an expert, a common fly to orbit went smooth as hell, good work. Just in case it helps you in something: 1.2-pre build 1520 ksp x64 windows 10
  16. I'll give it a try in a couple hours or so, and I'll make you know if I find any bug or something to polish. I see it's only the sources. Ok so I downloaded what you got on your google drive, I supose you are placing the compiled stuff there. Gave it a try, i got a pink planet on the main menu, and once I start a launch the terrain dissapears, after a while the planet turns pink. Im runing ksp1.2 pre 1500. Windows 10 64bits. 20gb ram. here is the ksp.log: http://pastebin.com/VurryFSR And I found this inside the log: [LOG 12:50:18.880] Could not find shader EVE/PlanetLight [LOG 12:50:18.881] ShadowManager: Unable to parse config node: OBJECT { caster = Minmus caster = Mun body = Kerbin } [LOG 12:50:18.882] EVEManager: Issue loading ShadowManager! Error: UnityEngine.UnityException: Unable to apply node! ---> System.NullReferenceException: at (wrapper managed-to-native) UnityEngine.Material:Internal_CreateWithShader (UnityEngine.Material,UnityEngine.Shader) at UnityEngine.Material..ctor (UnityEngine.Shader shader) [0x00000] in <filename unknown>:0 at CelestialShadows.ShadowObject.Apply () [0x00000] in <filename unknown>:0 at EVEManager.GenericEVEManager`1[T].ApplyConfigNode (.ConfigNode node) [0x00000] in <filename unknown>:0 at EVEManager.EVEManagerBase.Apply () [0x00000] in <filename unknown>:0 --- End of inner exception stack trace --- at EVEManager.EVEManagerBase.Apply () [0x00000] in <filename unknown>:0 at EVEManager.EVEManagerBase.LoadConfig () [0x00000] in <filename unknown>:0 at EVEManager.GenericEVEManager`1[T].Setup () [0x00000] in <filename unknown>:0 at CelestialShadows.ShadowManager.Setup () [0x00000] in <filename unknown>:0 at EVEManager.GlobalEVEManager.Setup (Boolean late) [0x00000] in <filename unknown>:0 I'm not sure if I got something wrong or if there is something wrong. Just trying to help.
  17. Oh lol I thought it was a "normal" problem and was just trying to help on making EVE work on the prerelease, turns out I just had a incorrect instalation. Yeah the route to the file was incorrect. Thanks!! Ok, I'll try to use this pastebin thing next time. Thanks!
  18. Downloaded the files again, gave it another try, I'm on build 1500-pre. Game runs smooth but still EVE not working. And this is what looks like the problem, I'm no coder, just trying to help: [ERR 16:41:00.508] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [ERR 16:41:00.509] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [EXC 16:41:00.512] FileNotFoundException: Could not load file or assembly 'KSPUtil, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. UnityEngine.GameObject:AddComponent(Type) AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup) AddonLoader:StartAddons(Startup) <LoadObjects>c__Iterator46:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>c__Iterator45:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>c__Iterator59:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start() Thanks for your time!
  19. Ey! Thanks for taking the time to make a build, sadly I got some bad news. I gave it a try, and its not working for me. I copied your build on gamedata folder, then downloaded the boulderco configs from the oficial release. Ran KSP 1.2 and game is working but the clouds doesnt appear. Aparently everything is where it's supossed to be: GameData/EnviromentalVisualEnhancements ->for yor build GameData/BoulderCo -> Oficial Release configs and textures. As far as I know, There is no need of module manager, Right? So since clouds did not appear I took a look at ksp.log and here is what I found: I fyou dont feel like cheking all the file, I found this errors: [ERR 13:15:28.001] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [ERR 13:15:28.002] ADDON BINDER: Cannot resolve assembly: KSPUtil, Culture=neutral, PublicKeyToken=null [EXC 13:15:28.009] FileNotFoundException: Could not load file or assembly 'KSPUtil, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. UnityEngine.GameObject:AddComponent(Type) AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup) AddonLoader:StartAddons(Startup) <LoadObjects>c__Iterator46:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) <CreateDatabase>c__Iterator45:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) GameDatabase:StartLoad() <LoadSystems>c__Iterator59:MoveNext() UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) LoadingScreen:Start() I hope it helps!! And thanks again for your time!!
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