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KSP2 Release Notes
Everything posted by gamerscircle
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[1.2.1] SimpleConstruction - Stock rocket building v3.3
gamerscircle replied to MatterBeam's topic in KSP1 Mod Releases
Umm, I wasn't getting errors. When I would go to the construction port and activate the "GUI" I only saw the MKS materials and not the rocket parts. -
[1.2.1] SimpleConstruction - Stock rocket building v3.3
gamerscircle replied to MatterBeam's topic in KSP1 Mod Releases
@MatterBeam Yes, there is no plugin folder or setting.cfg http://imgur.com/VjSUu4e -
[1.2.1] SimpleConstruction - Stock rocket building v3.3
gamerscircle replied to MatterBeam's topic in KSP1 Mod Releases
Again, thank you for that. I think, with both MKS and SC both using EPL, they are fighting in the background. I say that as I went to do a simple test with the MPL and the Construction port, when I used the "SHOWUI" only the MKS SpecializedParts and MaterialKits were shown. Or.. am I doing this wrong -
[1.2.1] SimpleConstruction - Stock rocket building v3.3
gamerscircle replied to MatterBeam's topic in KSP1 Mod Releases
Appreciate that information, I will still get the simple construction functionality? -
[1.2.1] SimpleConstruction - Stock rocket building v3.3
gamerscircle replied to MatterBeam's topic in KSP1 Mod Releases
If I have EPL installed and then install Simple Construction. I now have two epl.dll, do I need both installed in their perspective folders? -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Thanks ... I will look for those.. appreciate it. I do, in EPL and SimpleConstruction , if I remove one will they both work? -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Could someone tell me what I should check as to why "EL" shows up twice in the VAB categories? I did do the standard manual install and I only keep the mallet and the survey stakes. http://imgur.com/VAQLjV3 Thank you for the support. -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Hi @taniwha - I was curious if you might know what could go wrong if anyting.. if two different mods used your mod? I am speaking to MKS and Simple Construction. My idea, was to finish up what I am doing on the MUN with MKS and then do something similar, but smaller scale on Duna using Simple Const. Thanks -
[1.3.0] Kerbal Engineer Redux 1.1.3.0 (2017-05-28)
gamerscircle replied to cybutek's topic in KSP1 Mod Releases
I have a noob question and slightly embarrassed about this too. I have been playing KSP for just about a year, I have always used KER and I have always played Career. I am aware of the "partless" option, what would prevent KER from now displaying information outside of the VAB? I have also been using: MechJebAndEngineerForAll.cfg as well. I ask, as I started a new career [unmanned fore manned] and the only way that I can get the KER info outside the editor it to attach the part. What am I missing? Thanks. -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
<snort> bleeding edge... thanks for doing it though. -
Hi there - I currently have MKS and EPL installed and works. Can I still have this mod installed in my 1.1.3 and be able to use it? Thanks
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[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
As a follow up, if I have the MKS launchpad and a level 1 eng - that will work.. correct? -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
HI @MaxRebo thank you for trying it out and I completely forgot about the level of Engineer needed., Thank you again.. -
Is there anyway that I can get the telescope for this?
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[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Yes, that is the one that I am using. This one does or doesn't work? -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
gamerscircle replied to IgorZ's topic in KSP1 Mod Releases
That did the trick, thank you for our paitence. Let me ask you this, since Kerbal Planetary using the KAS feature, do you think that will resolve same "missing" flextube as well issue? -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
gamerscircle replied to IgorZ's topic in KSP1 Mod Releases
alright.. that is odd. I "had" 0.5.9 - I am very sorry about that. -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Just up a couple of post, is this: -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Ah, I thought it was recompiled, etc for 1.1.3. I am not able to get the ship building to work. Is there another update outside of what was linked? When I attempt to build [having all of the resources needed] I click build and it just shows... 0% in the two progress bars. -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Currently in 1.1.3, I was attempting to state that I am trying to use EPL as I did in 1.1.2, apologies for being unclear. -
[1.12] Extraplanetary Launchpads v6.99.3
gamerscircle replied to taniwha's topic in KSP1 Mod Releases
Hi there - I have used EPL in 1.1.2 to build and deploy some items for my current KSP career, but unless something had change. I can no longer seem to build anything. Here is a link to the EPL screen: http://imgur.com/5CgBV4X I have tried various crafts , large and small and when I press build, I get the notice that is it 'done', but nothing. When I installed EPL, I did it manually and kept only the mallet and the stakes for parts. [same as I did for 1.1.2] Let me know if there is anything that I am doing wrong or anything else that I can provide for help. -
[Minimum KSP version - 1.11] Kerbal Attachment System (KAS) v1.12
gamerscircle replied to IgorZ's topic in KSP1 Mod Releases
I have returned with a link to a post that I shared over in MKS. Here is the image of the possible bug: http://imgur.com/No7hCYk Here is the log file: https://drive.google.com/file/d/0B8bgPP0DpwZeZ2tqdkh5WUlkYVE/view?usp=sharing and I do have a save game file if you need it as well. Again thank you for the support. -
[1.8.1 - 1.12.5] Interstellar Fuel Switch (IFS) 3.29.5
gamerscircle replied to FreeThinker's topic in KSP1 Mod Releases
Ah.. okay, thank you - Sorry about that- 1,187 replies
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- fuel switching
- mesh switching
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
gamerscircle replied to Nereid's topic in KSP1 Mod Releases
I just came across this mod, [yea.. I know] and I have been doing a historical type career, so pretty much all of the Kerbal' haven't been outside o the Kerbin SOI. I am assuming that this why they are not getting ribbons? I am running 1.1.3 and I don't see a FF icon on the stock bar, I installed manually., Will the Kerbals have ribbons already and how do I see them? If I don't see a graphical ribbon, what might I be doing wrong?