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Acvila

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Everything posted by Acvila

  1. MJ is working fine, you have problems with other mods, also sometime when i'm stuck at loading i delete settings, file, i think is ksp problem!
  2. can you make something like experience for every mission, in RL you get experience for number of repetitive actions not for doing once.. if you do once something you get no skills i mean for every take of with a plane 1 xp, orbit 2xp, kerbin sistem 4xp so on...(pilots), for every science collected xp for scientist and, for engineers... every day in mission should give them xp.
  3. Still working in 1.8, i love this mode. L.E. anyone know how can i add electric resource at the proper ratio in config file?
  4. i had a similar issue with stuck at loading screen and i solved it deleting physics cfg and settings cfg from ksp directory
  5. just tried with only ifs and doesn't work... same error at start if u see is steam install and i verified files i deleted physics cfg and settings cfg and now is working... thx for quick reply
  6. ksp log, same thing happened with other mods as well... some are working first install, then stop working
  7. it doesn't work for me in 1.8.0. ksp stops at beginning. installed from ckan and curse if u need log pls tell me!
  8. 1.8.0 working record, graphics, but when you try to put something in orbit it fails... seems that transport is working fine, only deploy doesn't work.
  9. is it possible to enable modules on the fly? i forgot to enable them in editor and now on the mun i can't use them.
  10. Can you recompile for 1.7.3, please. This are best procedural wings and i use them always...
  11. is it possible to make MJ working with the turboprops? if activate MJ while on a plane with new rotors, the plane start spinning around.
  12. decreasing motor size in editor give you also a lighter motor.
  13. just decrease motor size, my plane consumption is 0.03. decrease motor size in editor and don't increase torque if rotor is spinning at full velocity
  14. Can we hide unavailable crafts due to unresearched parts or missing parts?
  15. i'm also interested if it's possible, and they're procedural parts can do amazing planes and rockets, is it hard to apply them in ksp?
  16. more like an impact However good results for such a small country!
  17. build a plane with COL behind COM, add decoupler with booster, the booster should not be full, just add some fuel in it and low TWR and some fins to keep COL behind COM. launch it from launch stability system at 45 degrees... should work
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