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KSP2 Release Notes
Everything posted by Calvin_Maclure
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Well aware that 1.2 aint out yet. Was inquiring as to whether or not the mod dev intended to continue work on it come 1.2.
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This may have been asked already (apologies if it has), will we be seeing a compatible KSP 1.2 version of this mod? Cheers!
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Please... please tell me this will be ported to 1.2. It looks amazing! Well done!
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Been having this weird issue where I'm trying to lift a cargo from a plane that carried both the cargo and the crane. But as soon as the claw connects with the payload, the cord becomes stiff and the whole thing just becomes cemented. This is happening every single time I try to lift my cargo out of the plane and it always ends up snapping something on the crane. This never happened when I was testing it and I have no idea why its doing it now... thoughts?? fyi: I am still on KSP 1.1.2 and using the compatible versions of the mods to that game version.
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You're kidding! No way... I wonder if they actually know, or what they're motive is. Any links?
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- totm march 2020
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Hahahahaha!!! I cannot believe they actually used a screenshot of KSP... not that there's anything wrong with that, of course...
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- totm march 2020
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[1.8-1.11] Advanced Jet Engine v2.17.0 (June 26)
Calvin_Maclure replied to blowfish's topic in KSP1 Mod Releases
Take a look at my A-10 album. Link is in my signature. -
[1.8-1.11] Advanced Jet Engine v2.17.0 (June 26)
Calvin_Maclure replied to blowfish's topic in KSP1 Mod Releases
Any .cfg file or is there one in particular that would be preferable? -
[1.8-1.11] Advanced Jet Engine v2.17.0 (June 26)
Calvin_Maclure replied to blowfish's topic in KSP1 Mod Releases
Sweet! Now, where do I patch this in? -
Craft breakage coming to a theater near you!
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[1.8-1.11] Advanced Jet Engine v2.17.0 (June 26)
Calvin_Maclure replied to blowfish's topic in KSP1 Mod Releases
The turbofan (the large 747 type TF) is Tweakscalable. Works both ways, bigger and smaller. Its great, tbh. Allowed me to work several aircraft models because of that. -
Official FAR Craft Repository
Calvin_Maclure replied to tetryds's topic in KSP1 The Spacecraft Exchange
Here's another: http://imgur.com/a/rPonZ -
Official FAR Craft Repository
Calvin_Maclure replied to tetryds's topic in KSP1 The Spacecraft Exchange
New to this post. Glad I found it! Here's a few of mine: KAC -130 (WIP) - http://imgur.com/a/fymxo B-52 - http://imgur.com/a/ZX0A7 F - 16 - http://imgur.com/gallery/yd8Ok F - 15 - http://imgur.com/a/JMhgB -
Question. What would cause the procedural wings, such as the PWing B9 PH to produce downforce rather than lift?? Thanks
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[1.2.x/1.3] MemGraph 1.1.0.3 - with Stutter Reduction
Calvin_Maclure replied to Padishar's topic in KSP1 Mod Releases
Thank you! Sorry to make you repeat yourself. And thanks for this mod! Honestly... great stuff. -
[1.2.x/1.3] MemGraph 1.1.0.3 - with Stutter Reduction
Calvin_Maclure replied to Padishar's topic in KSP1 Mod Releases
Great. So how exactly does this mod do its thing? What is it doing to reduce stutter? -
[1.2.x/1.3] MemGraph 1.1.0.3 - with Stutter Reduction
Calvin_Maclure replied to Padishar's topic in KSP1 Mod Releases
Yeah, this is good to know. Ive yet to get around to using this mod but I really honestly have to. Im getting so sick and tired of the stutter... Im just not 100% atm on how you use this mod to reduce that stutter.