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Syczek

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Everything posted by Syczek

  1. So those engines are removed because of politics?? Lol reminds me person called Apollodown from Skyrim nexus. They removed their mods because voting for [politics]. Thanks to that they lost majority of users and reputation, wich one wasn't the best before bcs they act like clown. Maybe next time name those engines after myths. Anyways this decision must hurt the person who adress this, oh wait it hurt us yours fans. Lost major chunk of respect because of that
  2. @garwel Here is idea : if you could add feature that would allow medics and other roles from MKS, heal or even prevent injuries and sepsis?? I wonder if it would be feasible??
  3. It would be nice if would include support for sunkworks engines
  4. Looking for guru who know's most about how to build submarines with this mod. Does this mod is compatible with Bouyancy control?? Why my submarine always tilt to forward while center of mass is perfectly on center of submarine??
  5. Parallax for MPE still not working. Conflicts at OPM_Parallax and any other Parallax that i use, GU, Kcalbeloh, Other Worlds Reboot. Still infinite loading Tried to tinker around configs to bring their 1st line to others mod configs 1st line aka switching from @Parallax to Parallax etc and still not working
  6. I asking because i got alot mods that adds planets and some numbers are crazy (over 100 and more)
  7. @linuxgurugamer Is there way to reduce amount of satelites needed for satelitte coverage?? So far is bit obnoxius amount
  8. If going revamp it and with Parallax support,mind to make consistent with other major mods,parallax config file. Those little thing can cause unrelenting issues
  9. Reason of that was IO-SunAsteroidRings.cfg from,IO configs for Astronomer. Deleting this file solved problem
  10. @Exo's Lab latest MPE update clashes with other parallax configs. I tried removed my usual suspects and nothing worked,even removed OPM Parallax
  11. https://imgur.com/a/OkBRTiX I dunno if someone had such issue,whenever i install Kcabeloh alongside GU and Other Worlds a black ring appears around Kerbol wide between Eve and Duna,ring itself is visible too in flying mode
  12. Is there any method to supress radiation of nuclear engines?? Like cover them in some shields??
  13. Well i done that before posting here no response for long time.Provided log and every info i managed to gather,no response
  14. [EXC 19:15:20.038] NullReferenceException: Object reference not set to an instance of an object Kopernicus.Components.KopernicusStar.Flux (ModularFI.ModularFlightIntegrator fi, Kopernicus.Components.KopernicusStar star) (at <7c264aa3e1ae4de8b755f729560384a8>:0) Kopernicus.Components.KopernicusStar.SunBodyFlux (ModularFI.ModularFlightIntegrator flightIntegrator) (at <7c264aa3e1ae4de8b755f729560384a8>:0) ModularFI.ModularFlightIntegrator.CalculateSunBodyFlux () (at <ca304b2bfeb74072be7896fda2fe229a>:0) FlightIntegrator.ThermoPrecalculate () (at <4b449f2841f84227adfaad3149c8fdba>:0) (wrapper dynamic-method) FlightIntegrator.FlightIntegrator.Update_Patch1(FlightIntegrator) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) I got this message whenever i use solar panels. https://file.io/oxA4TDLAD5NC My log
  15. https://www.mediafire.com/file/jbi3dbsmonz57f5/KSP.zip/file My log i getting [ERR 12:07:30.899] CactEyeOptics: CactEye 2a: Exception 4: An error occurred producing a science report! [ERR 12:07:30.899] CactEyeOptics: System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x0001e] in <9577ac7a62ef43179789031239ba8798>:0 at CactEye2.CactEyeWideField.DoScience (UnityEngine.Vector3 TargetPosition, System.Single scienceMultiplier, System.Single FOV, UnityEngine.Texture2D Screenshot, CactEye2.CactEyeProcessor ActiveProcessor) [0x0005d] in <e08a3f5eb40f416aa1288d32ace20675>:0 at CactEye2.TelescopeMenu.MainTelescopeWindowGUI (System.Int32 WindowID) [0x00a68] in <e08a3f5eb40f416aa1288d32ace20675>:0 whenever i try getting wide field camera science
  16. @Jason KermanHow is compability with GU and it's parallax?? When tried earlier I had infinite loading issue.
  17. The thing is this comes up when i tried to patch those parts "name specifier detected on insert node (not a patch):" i don't have foggiest idea what is that
  18. Can we get updated MKS patch,there is so many parts not covered by this mod.I done myself mods that i use but somehow mks becomes unpassable wall for me(module manager throws errors)
  19. @Angelo KermanWill do thanks for advice. Edit there is no such file in folder?? Ckan messed up installation of wild blue tools great
  20. @Angelo Kerman Regarding S.A.F.E.R how it suppose to generate power?? Since there is no thread for wbi tools here,i just ask here, and how to properly put legs on saucer??
  21. @IodyneI understand, and it's fine,seems like ksp community fixes fixed it
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