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Regor

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Everything posted by Regor

  1. Here: https://www.dropbox.com/s/aisst8jgzjtkz5z/Log Files.zip?dl=1
  2. in flight view. If you don't want to accidentally stage, press alt+L in flight to lock it, and then alt+L to unlock staging.
  3. Absolutely beautiful! an install for me...
  4. Companion mods... hmm... BDB is really good for the scale. Scansat is a must in my opinion. All of the recommended mods given by the front page... kerbalism isn’t everybody’s cup of tea, but I find it synergises with the other mods here extremely well especially in the more realistic JNSQ ‘atmosphere’. Also, you should download KerbalKonstructs and OSSNTR for new facilities. JX2 is a must in this. KIS and KAS are also two mods I would definitely recommend as well.
  5. No. Kopernicus is version locked. Therefore, this is as well. edit: ninja’d by @alberro+
  6. Sorry to interrupt you @blowfish but would you able to give any guidance into the issue mentioned above? Any help is apprecaited.
  7. Hello! i would just like to know if this is compatible with JNSQ?
  8. I’ve reached everywhere (excluding Eeloo and Tylo, but I play OPM). I have reached every object added in OPM.
  9. It is the same with or without: with DSN multiplier at 1, L1 tracking station is 2G, L2 is 50G rating and L3 is 250G.
  10. That's odd; Solar power at Jool should be 25 times less, not 12?
  11. Sorry, I don’t think I can. I have school, so even though I can check the forums, download mods and the such, I can’t actually play the game. I know, weird, but it is what it is. Sorry again
  12. Yet another thing that could be used is the atomic jet in atomic age, or the mod that @linuxgurugamer made for its revival. The engine there does not need any fuel; it only needs the atmosphere itself. On another note, since you are the creator of BetterSrbs, would you know if it was compatible with kerbalism?
  13. i believe i have another method. Hydrolox engines, and lots and lots and lots of intakes to get that sweet hydrogen atmosphere. You MAY be able to get resources fast enough to get out of the atmosphere, and from there you can go your own way.
  14. there is really nothing wrong with the mechanism per se, so I believe it is just the texturing. @CobaltWolf
  15. Hello! Could anyone help me with this problem? Whenever I load ksp, i keep getting this warning (multiple times for different parts): Warning on PartSubtype Alumina on module ModuleB9PartSwitch (moduleID='InputSwitch') on part bluedog.Peacekeeper.Castor120: More than one module can't manage data on module bluedog.Peacekeeper.Castor120 (ModuleResourceConverter)
  16. Hello could anyone help me with this problem? Whenever I load ksp, i keep getting this warning (multiple times for different parts): Warning on PartSubtype Alumina on module ModuleB9PartSwitch (moduleID='InputSwitch') on part bluedog.Peacekeeper.Castor120: More than one module can't manage data on module bluedog.Peacekeeper.Castor120 (ModuleResourceConverter)
  17. Compatibility with KIS is yes? Toycat definitely is
  18. With how the engine looks and is supposed to act, either the wheesley or panther are both awesome choices. sorry if this is too much to ask for, but is it possible to produce realplume configs as well for those engines as well? It’s fine if you can’t/don’t want to, and sorry if i am sounding picky
  19. No, I don't think there are. I checked the folders and it doesnt seem like there are anymore.
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