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Everything posted by Geonovast
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I sleep in a hammock, actually.
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getting lost ships back
Geonovast replied to Jaime's topic in KSP1 Technical Support (PC, modded installs)
In your save's folder, there's a folder called "backup". In there should be 5 backup files with the date and time built into the file name. Move one of those into the save's folder and load it like you would any other save. After re-installing the mod, of course. Also, the newest version makes that check before the save file is loaded. Just FYI. -
My absolute favorite webcomic. I've read the entire archive at least 4 times. I have a quick sketch of Choo-Choo signed by Randy hanging on my wall, as well as a plush of Choo-Choo. My brother got me both from Gencon many years ago.
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Kerbal Nursery Mod Idea (Help Needed)
Geonovast replied to Mr.GReAt's topic in KSP1 Mods Discussions
I think it's a fantastic idea, and never feel bad about asking for help. It's what we're (well, not me, since I don't know anything about this) are here for. -
That would be awesome.
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It's unreal how bad my back hurts. Sleeping in a bed just kills me.
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Are you warping while still in the atmosphere? If you are, it's using physics warp, which can cause ships to become unstable, depending on their design. It even warns you about using it when you use it. If it's standard warp in space, can you record a video of it happening? Also, are you using any mods?
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KSP 1.3 - My first version and first install on my desktop. My Dres occupation was done in there. KSP 1.3.1 - My biggest, most modded, most played install. Likely going back to it soon. KSP 1.4.1 - Probably stock, never really played in there. GoG never provided a 1.4 installer, so I never did get to play 1.4. KSP 1.4.2 - Never played much in there, like 1.4.1. KSP 143 - A 1.4.3 Install that I kept on a USB 3.0 HDD for awhile so I could play on multiple computers without needing to copy anything ever. KSP 1.4.5 - Standard 1.4.5 install, fairly modded. KSP 1.4.5 BDA - 1.4.5 install with only BDA armory installed for helping out a forum member with an issue. KSP 1.5.1 - Mostly stock 1.5.1 install that I've been toying around in. KSP 1.5.1 AFBW - Otherwise stock install with AFBW for diagnosing an issue KSP_DM_1.4.5_C - 1.4.5 Install for the second instance/map view mod testing (client) KSP_DM_1.4.5_S - 1.4.5 install for the second instance/map view mod testing (server) I've had quite a few more, but most were just temporary or on other computers and forgotten. 1.4.4 was released during my hiatus. I've thought about requesting it from GoG, but 1. Chances are they wouldn't give it to me anyway, and 2. I don't really... care.
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What are some really nice mods you've come across?
Geonovast replied to WillWam's topic in KSP1 Mods Discussions
Ooooh I forgot about that... I wonder where mine went... -
What are some really nice mods you've come across?
Geonovast replied to WillWam's topic in KSP1 Mods Discussions
Konstruction! for welding ships together. KER for all the info you'll ever need and more. AGX for more action groups than you'll ever need. KJR to keep the floppy away. TAC LS to keep your kerbals alive (or not) Universal Storage to scratch that modular itch. Literally everything by @Angel-125... -
Guy just can't catch a break.
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Frequently, in English-speaking movies, characters have to say lines in another language as if they're fluent, when the actor/actress has no clue how to speak said language. They're just coached on how to say their lines. How often do you think non-English speaking actors have to spew out English lines in their native-speaking movies? What about in English speaking movies? (I've been re-watching Weeds, which has a lot of Mexican characters/actors. I'm not entirely sure all of them speak English despite having English lines, so it got me wondering)
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What if kerbals had different textures?
Geonovast replied to Catto's topic in KSP1 Suggestions & Development Discussion
Not surprising since the linked mod is for game version 0.23.5 Did you install any specific textures? I think you have to install textures after installing the mod. -
Solid Fuel Tanks plz
Geonovast replied to Kroslev Kerman's topic in KSP1 Suggestions & Development Discussion
Stackable solid fuel tanks with forced priority that can have different thrusts applied during the burn to "shape" the SRB thrust curve. Which would be really cool, but not sure if it's appropriate for stock. -
I really miss my Monster. They need caffeine free Pipeline Punch and Roho Tea. I know caffeine-free kinds defeats the purpose of "energy" drink, but damn are those tasty.
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What if kerbals had different textures?
Geonovast replied to Catto's topic in KSP1 Suggestions & Development Discussion
There is a mod for that, but now that they're doing more and more texture switching in stock, I don't think it's too far to ask for some differences in the kerbals' appearances, even if it was just a few different hair options. -
[1.12.x] AFBW Revived (Joystick & controller mod)
Geonovast replied to linuxgurugamer's topic in KSP1 Mod Releases
I tried it again with the console open, hoping something would be getting spammed to it, but there were no entries. However, when I managed to get it to click on the radio button for my joystick, everything cleared up. Even unchecking it, opening and closing the dialogue, re-checking it wouldn't bring the lag back. It was just gone after clicking the radio button. Not sure if there's anything you can do with that, but it doesn't seem to be a problem anymore. -
totm aug 2023 What funny/interesting thing happened in your life today?
Geonovast replied to Ultimate Steve's topic in The Lounge
Last night I finally ran my computer hard enough to make my UPS beep about overloading it. Nothing shut off, I think it was just the "If I lose power, I can't hold this load" beep. Still annoying, though. I managed to go a whole two and a half weeks without ordering anything from NewEgg, too. Oh well. -
So don't "update" it. Most people don't. Just go download the newest version and install it alongside your 1.0.0 install.
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Forums running extremely draggy for anyone else today?