Jump to content

Geonovast

Moderator
  • Posts

    4,119
  • Joined

Everything posted by Geonovast

  1. You can disable staging on the decoupler. However, I believe you need to have Advanced Tweakables enabled to do this. You can turn that on in the game settings.
  2. If I'm not mistaken, due to the electric pumps they can vary the combustion ratio on the fly during the flight. I wonder if they use that ability during the end of the flight as a method of throttling right before separation.
  3. Another development thread about Multiplayer has been merged into the master KSP 2 Multiplayer thread. Also, a great deal of content has been removed. This is mostly due to a side argument being removed that was no longer relevant.
  4. Moved to The Lounge as this appears to not involve KSP.
  5. It's really nice to see these go well. Always a little flinchy on these launches since I watched both of their customer failures live
  6. Anyone know if there's footage somewhere of the booster's descent? I would be interested to see that. Surely they had more than one camera on the thing during the launch.
  7. Take your time! I really appreciate the effort you're putting into it.
  8. I'm getting the same results as above, except I haven't tested any lights. Shadows everywhere, and the grass is limited to a pretty tight circle around the active vessel, with trees going pretty far out.
  9. Just pasted the link in a private tab and shared it with someone who hadn't clicked on it before, both played fine. *shrug*
  10. The capsule looked a bit... tumbly during the abort. Is that expected?
  11. Sorry, should have specified. I did not touch any of the configs that came with the mod. I installed everything fresh with CKAN, then swapped out the Grass.dll file. Fresh vanilla install of the game, no other mods installed. This is all I did: Log I have an AMD RX 6700XT in case it matters.
  12. After cranking all the graphics settings up, I managed to get some stuff to show. However, when you zoom out any more than this, it all disappears, and even zoomed in, there's not much around for trees, however there's shadows everywhere.
  13. T0 moved again, about 45 minutes from now. Scrub for today. Nevermind.
  14. The SRB expiration I get, the number of fuel tank fills I get, the FTS battery stuff I get... But what's the rollout number about? What gets degraded on the rocket from the rollouts?
  15. You can add the game as a non-steam game and then run it through Proton as you would any steam game.
  16. As much as I'd love to harp on Windows, this isn't the operating system's fault. It was simply reporting the number of RAM sticks the processor is built to support. What the manufacturer does on a hardware level is invisible to the OS for most things like this. There might be laptops out there with your exact CPU with 4 DIMM slots. There might be laptops out there with your exact CPU with none.... and just soldered on RAM. It's amazing how much of a difference just this can make.
  17. At a user level, no. That's done in some deep forum configuration somewhere.
  18. If you're talking about stuff like this: VAB SPH KER etc, it's the forum doing it automatically for common abbreviations.
  19. Welcome to the forum, @Reccer! I've split your post off into its own thread in our Welcome Aboard section, where it will likely get more (and more appropriate to your question) attention. Also, on a side note, you can change the title of the thread by editing your original post. (I had to name it something in the split)
×
×
  • Create New...